Magic:Magic Fang: Difference between revisions
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|Energy Substitution= No | |Energy Substitution= No | ||
|Description= Magic fang gives one natural weapon of the subject a +1 enhancement bonus to attack and damage rolls. The spell can affect a slam attack, fist, bite, or other natural weapon. (The spell does not change an unarmed strike's damage from subdual damage to normal damage.) If the character is a good druid, the natural weapon is considered blessed, which means it has special effects on certain creatures. | |Description= Magic fang gives one natural weapon of the subject a +1 enhancement bonus to attack and damage rolls. The spell can affect a slam attack, fist, bite, or other natural weapon. (The spell does not change an unarmed strike's damage from subdual damage to normal damage.) If the character is a good druid, the natural weapon is considered blessed, which means it has special effects on certain creatures. | ||
Currently broken. | |||
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[[Category:Magic|Magic Fang]] | [[Category:Magic|Magic Fang]] |
Revision as of 02:39, 17 May 2006
[[Magic:Conjuration|Conjuration]]
Level: Drd 1, Rgr 1
Innate Level: 1
Component(s): V, S
Casting Time: 1 action
Range: Touch
Target: Living creature
Duration: 1 turn/level
Counter(s): --
Saving Throw: None
Spell Resistance: No
Metamagic: Extend, Quicken, Silent, Still
Energy Substitution: No
Magic fang gives one natural weapon of the subject a +1 enhancement bonus to attack and damage rolls. The spell can affect a slam attack, fist, bite, or other natural weapon. (The spell does not change an unarmed strike's damage from subdual damage to normal damage.) If the character is a good druid, the natural weapon is considered blessed, which means it has special effects on certain creatures.
Currently broken. [[Category:Conjuration Spells|Magic Fang]]