Magic:Scare: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 17: | Line 17: | ||
|Saving Throw= Will negates | |Saving Throw= Will negates | ||
|Spell Resistance= Yes | |Spell Resistance= Yes | ||
|Metamagic= | |Metamagic= Extend, Quicken, Still | ||
|Energy Substitution= No | |Energy Substitution= No | ||
|Description= A targeted creatures of 5HD or less becomes frightened. It suffers a –2 morale penalty on attack rolls, weapon damage rolls, and saving throws. It flees from the character as well as it can. If unable to flee, the creature may fight. Creatures with greater than 5 Hit Dice are immune. | |Description= A targeted creatures of 5HD or less becomes frightened. It suffers a –2 morale penalty on attack rolls, weapon damage rolls, and saving throws. It flees from the character as well as it can. If unable to flee, the creature may fight. Creatures with greater than 5 Hit Dice are immune. |
Revision as of 01:41, 25 August 2005
[[Magic:Necromancy|Necromancy]] [ Fear, Mind-Affecting ]
Level: Brd 1, Clr 1, Sor/Wiz 1
Innate Level: 1
Component(s): V, S
Casting Time: 1 action
Range: Short
Target: Single
Duration: 1d4 rounds
Counter(s): Remove Fear
Saving Throw: Will negates
Spell Resistance: Yes
Metamagic: Extend, Quicken, Still
Energy Substitution: No
A targeted creatures of 5HD or less becomes frightened. It suffers a –2 morale penalty on attack rolls, weapon damage rolls, and saving throws. It flees from the character as well as it can. If unable to flee, the creature may fight. Creatures with greater than 5 Hit Dice are immune. [[Category:Necromancy Spells|Scare]]