Holy Warrior Smite: Difference between revisions
(Added this for the holy warriors, based upon the discussion thread) |
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*Level 25+: 2d12 | *Level 25+: 2d12 | ||
Uses per day may be increased by taking the [[NWn:Extra_Smiting|Extra Smiting]] feat; however [[NWN:Great_Smiting|Great Smiting]] will not increase or affect a Holy Warrior's Smite ability | Uses per day may be increased by taking the [[NWn:Extra_Smiting|Extra Smiting]] feat; however [[NWN:Great_Smiting|Great Smiting]] will not increase or affect a Holy Warrior's Smite ability. | ||
==Discussion Thread Reference== | ==Discussion Thread Reference== | ||
See http://www.avlis.org/viewtopic.php?t=87352 | See http://www.avlis.org/viewtopic.php?t=87352 |
Revision as of 22:28, 15 November 2006
Description of the Holy Warrior Smite Ability
Some custom Holy Warriors receive the ability to "Smite" a particular Alignment. For example, Champions and Avengers receive the Smite Evil ability at Level 4.
As opposed to working the same way as a Paladin's Smite Evil, Holy Warriors instead receive bonus positive/negative energy damage vs. evil/good, depending on the Holy Warrior class, to their main-hand weapon for a number of rounds equal to their charisma score. The weapon is also given a temporary enchantment bonus vs. evil equal to the Holy Warriors's charisma modifier.
As a Holy Warrior progresses through levels, this damage gradually increases:
- Level 1-4: 1d4
- Level 5-8: 1d6
- Level 9-12: 2d4
- Level 13-16: 2d6
- Level 17-20: 2d8
- Level 21-24: 2d10
- Level 25+: 2d12
Uses per day may be increased by taking the Extra Smiting feat; however Great Smiting will not increase or affect a Holy Warrior's Smite ability.