Magic:Cure Light Wounds: Difference between revisions
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[[Category:Magic|Cure Light Wounds]] | [[Category:Magic|Cure Light Wounds]] | ||
[[Category:Conjuration Spells|Cure Light Wounds]] |
Revision as of 17:53, 25 June 2008
[[Magic:Conjuration|Conjuration]] ( Healing ) [ Positive ]
Level: Brd 1, Clr 1, Drd 1, Healing 1, Pal 1, Rgr 1
Innate Level: 1
Component(s): V, S
Casting Time: 1 action
Range: Touch
Target: Single
Duration: Instantaneous
Counter(s): --
Saving Throw: Will half (harmless) (see text)
Spell Resistance: Yes (harmless)
Metamagic: Empower, Maximize, Quicken, Silent, Still
Energy Substitution: No
When laying the character's hand upon a living creature, the character channels positive energy that cures 1d8 points of damage +1 point per caster level (up to +5).
Since undead are powered by negative energy, this spell deals damage to them instead of curing their wounds. An undead creature can attempt a Will save to take half damage. [[Category:Conjuration Spells|Cure Light Wounds]]