Magic:Death Armor: Difference between revisions
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[[Category:Magic|Death Armor]] | [[Category:Magic|Death Armor]] | ||
[[Category:Necromancy Spells|Death Armor]] |
Revision as of 10:09, 26 June 2008
[[Magic:Necromancy|Necromancy]]
Level: Sor/Wiz 2
Innate Level: 2
Component(s): V, S
Casting Time: 1 action
Range: Personal
Target: Caster
Duration: 1 round/level
Counter(s): --
Saving Throw: Will negates
Spell Resistance: Yes
Metamagic: Extend, Quicken, Silent, Still
Energy Substitution: No
A magical aura surrounds the caster -- injuring creatures that touch it. Any creature striking the caster takes 1d4 points of damage +1 point per 2 caster levels (maximum +5). [[Category:Necromancy Spells|Death Armor]]