Magic:Improved Invisibility: Difference between revisions
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|Metamagic= Extend, Quicken, Silent, Still | |Metamagic= Extend, Quicken, Silent, Still | ||
|Energy Substitution= No | |Energy Substitution= No | ||
|Description= The target creature becomes invisible and impossible to detect using normal vision. After attacking or casting spells the target creature will become partially visible and detectable by enemies, but still retain a 50% | |Description= The target creature becomes invisible and impossible to detect using normal vision. After attacking or casting spells the target creature will become partially visible and detectable by enemies, but still retain a 50% concealment bonus. | ||
}} | }} | ||
[[Category:Magic|Improved Invisibility]] | [[Category:Magic|Improved Invisibility]] | ||
[[Category:Illusion Spells|Improved Invisibility]] | [[Category:Illusion Spells|Improved Invisibility]] |
Revision as of 19:48, 10 November 2008
[[Magic:Illusion|Illusion]] (Glamer)
Level: Brd 4, Sor/Wiz 4, Trickery 5
Innate Level: 4
Component(s): V, S
Casting Time: 1 action
Range: Personal or touch
Target: Single
Duration: 1 turn/level
Counter(s): --
Saving Throw: None
Spell Resistance: No
Metamagic: Extend, Quicken, Silent, Still
Energy Substitution: No
The target creature becomes invisible and impossible to detect using normal vision. After attacking or casting spells the target creature will become partially visible and detectable by enemies, but still retain a 50% concealment bonus. [[Category:Illusion Spells|Improved Invisibility]]