Magic:Disintegrate: Difference between revisions
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Eklektikos (talk | contribs) m (Added spell school categorization) |
m (Corrected the damage dice from 1d6 to 2d6 per level.) |
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|Metamagic= Empower, Maximize, Quicken, Silent, Still | |Metamagic= Empower, Maximize, Quicken, Silent, Still | ||
|Energy Substitution= No | |Energy Substitution= No | ||
|Description= The caster creates a beam of light that is aimed at the target with a ranged touch attack. If hit, the target must make a Fortitude save or take | |Description= The caster creates a beam of light that is aimed at the target with a ranged touch attack. If hit, the target must make a Fortitude save or take 2d6 damage per caster level (to a maximum of 40d6). If the save is successful, the target still takes one-third of the damage. | ||
}} | }} | ||
[[Category:Magic|Disintegrate]] | [[Category:Magic|Disintegrate]] | ||
[[Category:Transmutation Spells|Disintegrate]] | [[Category:Transmutation Spells|Disintegrate]] |
Revision as of 01:09, 21 November 2009
[[Magic:Transmutation|Transmutation]]
Level: Sor/Wiz 6
Innate Level: 6
Component(s): V, S
Casting Time: 1 action
Range: Medium
Target: Single
Duration: Instantaneous
Counter(s): None
Saving Throw: Fortitude partial
Spell Resistance: Yes
Metamagic: Empower, Maximize, Quicken, Silent, Still
Energy Substitution: No
The caster creates a beam of light that is aimed at the target with a ranged touch attack. If hit, the target must make a Fortitude save or take 2d6 damage per caster level (to a maximum of 40d6). If the save is successful, the target still takes one-third of the damage. [[Category:Transmutation Spells|Disintegrate]]