Epic Spell:Greater Ruin: Difference between revisions

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|Energy Substitution= No
|Energy Substitution= No
|Requirements= 25 points in Spellcraft and one of: Epic Cleric, Epic Druid, Epic Sorcerer, Epic Wizard or Pale Master 15th level
|Requirements= 25 points in Spellcraft and one of: Epic Cleric, Epic Druid, Epic Sorcerer, Epic Wizard or Pale Master 15th level
|Description= You deal 5d8 plus 1d8 per caster level points of damage to a single target within range and line of sight.
|Description= You deal 5d8 plus 1d8 per caster level points of damage (Maximum 25d8) to a single target within range and line of sight.
}}
}}


[[Category:Magic|Greater Ruin]]
[[Category:Magic|Greater Ruin]]
[[Category:Transmutation Spells|Greater Ruin]]
[[Category:Transmutation Spells|Greater Ruin]]

Revision as of 16:50, 29 July 2010

[[Magic:Evocation|Evocation]]
Level: 10 Clr, 10 Drd, 10 Sor/Wiz
Innate Level: 30
Component(s): V, S
Casting Time: 1 action
Range: Long
Target: One creature
Duration: Instantaneous
Counter(s): --
Saving Throw: Fortitude half
Spell Resistance: No
Metamagic: Empower, Maximize
Energy Substitution: No
Requirements: 25 points in Spellcraft and one of: Epic Cleric, Epic Druid, Epic Sorcerer, Epic Wizard or Pale Master 15th level

You deal 5d8 plus 1d8 per caster level points of damage (Maximum 25d8) to a single target within range and line of sight. [[Category:Evocation Spells|Epic Spell: Greater Ruin]]