Militant Level Bonuses: Difference between revisions
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[[Category:Magic]] | [[Category:Magic]] | ||
[[Category:Systems]] |
Revision as of 09:34, 7 August 2010
Systems and Tools |
Militant Level Bonuses are enhanced effects that certain spells have on militant characters. ICly, this means that those who are combat-focused are capable of getting more out of certain enhancing ("buff") spells than less militantly-focused characters. OOCly it means that the more levels you have in the following classes, the better some spells work on you. Adding up all class levels from the following classes will give you your Militant Level:
- Annihilator
- Arcane Archer
- Avenger
- Barbarian
- Beast
- Blackguard
- Champion
- Confounder
- Divine Champion (Champion Of Torm)
- Dominator
- Dwarven Defender
- Equalizer
- Fighter
- Humanoid
- Justicar
- Monk
- Monstrous (Monstrous Humanoid)
- Paladin (If the caster is self-buffing and is a Paladin then half the Paladin levels count).
- Ranger
- Weapon Master
See also:
Spells That Grant Militant Bonuses
Changes to Militant Bonuses