Needed files: Difference between revisions
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See also: [[Player Housing|Avlis Player Housing]] | See also: [[Player Housing|Avlis Player Housing]] | ||
* [http://www.javaforge.com/dir/76835 Player Housing Files (Javaforge)] | * [http://www.javaforge.com/dir/76835 Player Housing Files (Javaforge)] | ||
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Revision as of 20:38, 23 February 2012
To play on Avlis you will need some hak and tlk files. Most files are compressed in RAR or ZIP or 7-Zip files and you will need to unzip/unrar them before use. Hak files go in the Hak directory and Tlk files into the Tlk directory (which you may need to create) in your Neverwinter Nights folder.
- IMPORTANT: In the absence of the Master Server, Avlis uses its own authentication server - the Alpha Server. After acquiring the needed files, you will need to authenticate with the Alpha Server before you can log on to Avlis. Please visit this forum thread for more information:
NWN 1.69 Critical Rebuild
Download the latest version update for NWN from the link below.
Required for ALL Servers
CoPaP & Avlis Required Files
CoPaP
- copap2da.hak
- copapanatomy.hak
- copapbaseitem.hak - Updated 10/26/2009
- copapcreature.hak
- copapheadhand.hak - Updated 10/29/09
- copappheno.hak
- copapplaceable.hak
- copapportrait.hak
- copapptexture.hak
- copaptlk_4_9.tlk This goes in your tlk folder, not the hak one.
Avlis
- avlis_main1_9a.hak
- avlis_main1_9b.hak
- avlis_tileset_v1.hak
- avlis_tilem1_v1.hak
- avlis_tilem2_v1.hak
- avlis_tilet1_v1.hak
- avlis_tilet2_v1.hak
- Avlis Extension Haks
Alternative Download Locations For All Files:
Other Files
None of this is required, but is nice!
Custom Avlis Music
- First collection: AvlisMusic_02.rar
- Second collection: AvlisMusic_Pack2.rar
Custom Portraits
- See Custom Portaits
Custom Heads
WARNING: This override is only to be used during character creation. You should remove the files from your override folder after creating a character. Avlis staff are not responsible for maintaining these files, or fixing any problems you may have because of them. Any updates by Avlis to files overridden by these files will be ignored if you forget to remove the override, which will cause you to see things in game that others don't see (different or missing heads).
A player-made override, spanning all the head models currently used on Avlis (subject to improvement):
Avlis Player Housing Files
See also: Avlis Player Housing
Avlis Side-Kick
This handy little utility helps you connect to the different servers. It stores all the connection information for them and you just select which one you want and "launch" it. It also bypasses all the splash screens that you see when you launch Neverwinter the normal way. You can add the new servers by right-clicking in the servers list and choosing Add Server. They can also be edited by right-clicking on the server and choosing Properties. It also has a somewhat handy time calculator that compares your computer's timezone setting to GMT.
- Discussion Thread: http://www.avlis.org/viewtopic.php?t=46916
- Download: http://avlis.betaspace.net/ASKInstall.zip
- Warning: The Visimontium port is wrong in the initial install.
- Note: This needs the .NET Framework to function.
.bat File Direct Connect Option
Another option is making .bat files. To make the .bat file:
Open notepad, or another text editor
add the line:
nwmain.exe +connect world.avlis.org:5121
Note that I didn't include +password xxxxxxxx in this, as we're not using passwords to connect right now. Save it as Mikona.bat in your nwn directory.
Repeat the process changing 5121 to a different port and saving the files as follows (depending on the port):
T'Nanshi: world.avlis.org:5122 Elysia: world.avlis.org:5123 Le'Or: world.avlis.org:5124 Deglos: world.avlis.org:5125 Ferrell: world.avlis.org:5126 Visimontium: world.avlis.org:5129 The Underdark: world.avlis.org:5130 M'Chek: world.avlis.org:5131