Magic:Daze: Difference between revisions
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<onlyinclude> | |||
<includeonly> | |||
Daze | |||
</includeonly> | |||
{{Spell|Name= Daze | {{Spell|Name= Daze | ||
|Status= complete | |Status= complete | ||
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|Description= This enchantment clouds the mind of a humanoid of Medium-size or smaller so that he takes no actions. Humanoids of 6 or more HD are not affected. The dazed subject is not stunned (so attackers get no special advantage against him), but can’t move, cast spells, use mental abilities, etc. | |Description= This enchantment clouds the mind of a humanoid of Medium-size or smaller so that he takes no actions. Humanoids of 6 or more HD are not affected. The dazed subject is not stunned (so attackers get no special advantage against him), but can’t move, cast spells, use mental abilities, etc. | ||
}} | }} | ||
</onlyinclude> | |||
[[Category:Magic|Daze]] | [[Category:Magic|Daze]] | ||
[[Category:Enchantment Spells|Daze]] | [[Category:Enchantment Spells|Daze]] |
Revision as of 01:30, 7 February 2015
[[Magic:Enchantment|Enchantment]] ( Compulsion ) [ Mind-affecting ]
Level: Brd 0, Sor/Wiz 0
Innate Level: 0
Component(s): V, S
Casting Time: 1 action
Range: Long
Target: Single
Duration: 2 rounds
Counter(s): --
Saving Throw: Will negates
Spell Resistance: Yes
Metamagic: Extend, Quicken, Silent, Still
Energy Substitution: No
This enchantment clouds the mind of a humanoid of Medium-size or smaller so that he takes no actions. Humanoids of 6 or more HD are not affected. The dazed subject is not stunned (so attackers get no special advantage against him), but can’t move, cast spells, use mental abilities, etc. [[Category:Enchantment Spells|Daze]]