Bardic Music:Legionnaire's March: Difference between revisions
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'''Cooldown:''' 10 turns | '''Cooldown:''' 10 turns | ||
This exhilarating march inspires allies to surpass their limitations, motivating them to fight as well as the best fighter in the company. Every ally who can hear the bard receives the same base attack bonus as the highest one found in the party. Additionally, all allies receive a +4 morale bonus to damage rolls. The spellsong lasts for one turn, and cannot be used more often than once every 10 turns. | This exhilarating march inspires allies to surpass their limitations, motivating them to fight as well as the best fighter in the company. Every ally who can hear the bard receives the same base attack bonus as the highest one found in the party. Additionally, all allies receive a +4 morale bonus to damage rolls. The spellsong lasts for one turn, and cannot be used more often than once every 10 turns.<noinclude> | ||
''Note: base attack bonus is not actually changed; instead, a bonus to attack is given.''</noinclude> |
Revision as of 04:08, 23 March 2016
Requirements: Bard 21, Perform 24
Range: personal
Area of effect: colossal (10 m. radius)
Duration: 1 turn
Save: harmless
Cooldown: 10 turns
This exhilarating march inspires allies to surpass their limitations, motivating them to fight as well as the best fighter in the company. Every ally who can hear the bard receives the same base attack bonus as the highest one found in the party. Additionally, all allies receive a +4 morale bonus to damage rolls. The spellsong lasts for one turn, and cannot be used more often than once every 10 turns.
Note: base attack bonus is not actually changed; instead, a bonus to attack is given.