Magic:Energy Drain: Difference between revisions
Eklektikos (talk | contribs) (Updated description to match the present implementation of the spell.) |
(Added functionality for casting on Undead creatures) |
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|Energy Substitution= No | |Energy Substitution= No | ||
|Description= <onlyinclude><includeonly>[[Magic:Energy Drain|Energy Drain]] - </includeonly>On a successful ranged touch attack the target creature permanently loses 2d4 character levels.</onlyinclude> | |Description= <onlyinclude><includeonly>[[Magic:Energy Drain|Energy Drain]] - </includeonly>On a successful ranged touch attack the target creature permanently loses 2d4 character levels.</onlyinclude> | ||
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<br>If cast on an Undead creature, they are instead empowered, gaining 2+(2d4/2) Strength, Dexterity and Constitution, +2d4 Attack Bonus, Dodge AC, Universal Saves, All Skills and Turn Resistance, and 2d4*5 Temporary Hit Points. They also gain 5/- Damage Resistance to Physical damage per rank of Spell Focus: Necromancy the caster possesses, to a maximum of 15/- with Epic Spell Focus. | |||
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Revision as of 20:09, 14 April 2016
Necromancy [ Negative ]
Level: Clr 9, Sor/Wiz 9
Innate Level: 9
Component(s): V, S
Casting Time: 1 action
Range: Short
Target: Single
Duration: Instantaneous
Counter(s): --
Saving Throw: None
Spell Resistance: Yes
Metamagic: Empower, Maximize, Quicken, Silent, Still
Energy Substitution: No
On a successful ranged touch attack the target creature permanently loses 2d4 character levels.
If cast on an Undead creature, they are instead empowered, gaining 2+(2d4/2) Strength, Dexterity and Constitution, +2d4 Attack Bonus, Dodge AC, Universal Saves, All Skills and Turn Resistance, and 2d4*5 Temporary Hit Points. They also gain 5/- Damage Resistance to Physical damage per rank of Spell Focus: Necromancy the caster possesses, to a maximum of 15/- with Epic Spell Focus.