Magic:Blood Frenzy: Difference between revisions
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Eklektikos (talk | contribs) m (Added transclusion tags, tweaked to conform to updated template) |
Eklektikos (talk | contribs) (Updated bonuses) |
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|Metamagic= Extend, Quicken, Silent, Still | |Metamagic= Extend, Quicken, Silent, Still | ||
|Energy Substitution= No | |Energy Substitution= No | ||
|Description= <onlyinclude><includeonly>[[Magic:Blood Frenzy|Blood Frenzy]] - </includeonly>The caster enters a rage similar to that of a barbarian. The caster gains a +2 bonus to | |Description= <onlyinclude><includeonly>[[Magic:Blood Frenzy|Blood Frenzy]] - </includeonly>The caster enters a rage similar to that of a barbarian. The caster gains a +2 bonus to attack, damage, fortitude and will saves, and a -2 penalty to AC as well as 2 temporary hit points per caster level. For a PC with twenty or more caster levels, the bonuses increase to +3 attack, damage, fortitude and will saves, and 3 temporary hit points per caster level, but the AC penalty remains the same.</onlyinclude> | ||
}} | }} |
Revision as of 20:51, 26 April 2016
Transmutation
Level: Drd 2
Innate Level: 2
Component(s): V, S
Casting Time: 1 action
Range: Personal
Target: Caster
Duration: 1 round/level
Counter(s): --
Saving Throw: None
Spell Resistance: No
Metamagic: Extend, Quicken, Silent, Still
Energy Substitution: No
The caster enters a rage similar to that of a barbarian. The caster gains a +2 bonus to attack, damage, fortitude and will saves, and a -2 penalty to AC as well as 2 temporary hit points per caster level. For a PC with twenty or more caster levels, the bonuses increase to +3 attack, damage, fortitude and will saves, and 3 temporary hit points per caster level, but the AC penalty remains the same.