Magic:Ray of Frost: Difference between revisions

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m (Putting transclusion tags in place)
(Updated damage and brought into line with updated template.)
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<onlyinclude><includeonly>== Ray of Frost ==</includeonly>
{{Spell|Name=Ray of Frost
{{Spell|Name=Ray of Frost
|Status=Hooking
|Status=Hooking
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|Scripters=[[User:Dougnoel|Dougnoel]], [[User:xzero7d3|xzero7d3]], [[User:IAkrai|IAkrai]], [[User:Buddha|Buddha]], [[User:Tissa|Tissa]]
|Scripters=[[User:Dougnoel|Dougnoel]], [[User:xzero7d3|xzero7d3]], [[User:IAkrai|IAkrai]], [[User:Buddha|Buddha]], [[User:Tissa|Tissa]]
|Testers=--?
|Testers=--?
|School=|School=[[Magic:Conjuration|Conjuration]]
|School=|School=Conjuration
|Subschool=( [[Magic:Conjuration#Creation|Creation]] )
|Subschool=( [[Magic:Conjuration#Creation|Creation]] )
|Descriptors=[ [[Magic:Descriptors#Cold|Cold]] ]
|Descriptors=[ [[Magic:Descriptors#Cold|Cold]] ]
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|Metamagic=Empower, Maximize, Quicken, Silent, Still
|Metamagic=Empower, Maximize, Quicken, Silent, Still
|Energy Substitution=Yes
|Energy Substitution=Yes
|Description=A ray of freezing air and ice projects from the character's pointing finger. The character must succeed at a ranged touch attack with the ray to deal damage to a target. The ray deals 1d3 points of cold damage.
|Description=<onlyinclude><includeonly>[[Magic:Ray of Frost|Ray of Frost]] - </includeonly>A ray of freezing air and ice projects from the character's pointing finger. The character must succeed at a ranged touch attack with the ray to deal damage to a target. The ray deals 1d3 points of cold damage per every two caster levels.</onlyinclude>
}}</onlyinclude>
}}
 
[[Category:Magic|Ray of Frost]]
[[Category:Conjuration Spells|Ray of Frost]]

Revision as of 19:31, 27 April 2016

Conjuration ( Creation ) [ Cold ]
Level: Sor/Wiz 0
Innate Level: 0
Component(s): V, S
Casting Time: 1 action
Range: Medium
Target: Single
Duration: Instantaneous
Counter(s): --
Saving Throw: None
Spell Resistance: Yes
Metamagic: Empower, Maximize, Quicken, Silent, Still
Energy Substitution: Yes

A ray of freezing air and ice projects from the character's pointing finger. The character must succeed at a ranged touch attack with the ray to deal damage to a target. The ray deals 1d3 points of cold damage per every two caster levels.