Magic:Hammer of the Gods: Difference between revisions

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(Adding SHS1.8.2.0 details)
(description didn't mention saving for half damage)
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|Metamagic= Empower, Maximize, Quicken, Silent, Still
|Metamagic= Empower, Maximize, Quicken, Silent, Still
|Energy Substitution= No
|Energy Substitution= No
|Description= The caster smites a group of enemies with divine light for 1d8 points of damage for every two caster levels, to a maximum of 10d8. Enemies who fail a Will save are also dazed for 1 to 6 rounds.
|Description= The caster smites a group of enemies with divine light for 1d8 points of damage for every two caster levels, to a maximum of 10d8. Enemies that make a will save take half damage and avoid being dazed for 1 to 6 rounds.
}}
}}


[[Category:Magic|Hammer of the Gods]]
[[Category:Magic|Hammer of the Gods]]
[[Category:Evocation Spells|Hammer of the Gods]]
[[Category:Evocation Spells|Hammer of the Gods]]

Revision as of 00:01, 7 August 2017

[[Magic:Evocation|Evocation]] [ Divine ]
Level: Clr 4
Innate Level: 4
Component(s): V, S
Casting Time: 1 action
Range: Medium
Target: Huge
Duration: Instantaneous
Counter(s): --
Saving Throw: Will partial
Spell Resistance: Yes
Metamagic: Empower, Maximize, Quicken, Silent, Still
Energy Substitution: No

The caster smites a group of enemies with divine light for 1d8 points of damage for every two caster levels, to a maximum of 10d8. Enemies that make a will save take half damage and avoid being dazed for 1 to 6 rounds. [[Category:Evocation Spells|Hammer of the Gods]]