Magic:Power Word Kill: Difference between revisions
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|Scripters= [[User:dougnoel|dougnoel]] | |Scripters= [[User:dougnoel|dougnoel]] | ||
|Testers= | |Testers= | ||
|School= | |School= Divination | ||
|Subschool= | |Subschool= | ||
|Descriptors= [ [[Magic:Descriptors#Death|Death]] ] | |Descriptors= [ [[Magic:Descriptors#Death|Death]] ] | ||
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If ''Power Word, Kill'' is cast as an area spell, it kills creatures in a large sphere. It kills only creatures that have 1/5 of the HP Limit or fewer hit points, and only up to a total of double the HP Limit hit points of such creatures. The spell affects creatures with the lowest hit point totals first until the next creature would put the total over the maximum. (Creatures with negative hit points count as having 0 hit points.) | If ''Power Word, Kill'' is cast as an area spell, it kills creatures in a large sphere. It kills only creatures that have 1/5 of the HP Limit or fewer hit points, and only up to a total of double the HP Limit hit points of such creatures. The spell affects creatures with the lowest hit point totals first until the next creature would put the total over the maximum. (Creatures with negative hit points count as having 0 hit points.) | ||
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Latest revision as of 15:31, 24 December 2018
Divination [ Death ]
Level: Sor/Wiz 9
Innate Level: 9
Component(s): V
Casting Time: 1 action
Range: Short
Target: Large, Single
Duration: Instant
Counter(s):
Saving Throw: None
Spell Resistance: Yes
Metamagic: Silent
Energy Substitution: Yes
The character can either target a single creature or let the spell affect a group.
If Power Word, Kill is targeted at a single creature, that creature dies if it has 100+(caster level*2)+(Divination feat bonus*5) or fewer hit points. This number is the HP Limit.
If Power Word, Kill is cast as an area spell, it kills creatures in a large sphere. It kills only creatures that have 1/5 of the HP Limit or fewer hit points, and only up to a total of double the HP Limit hit points of such creatures. The spell affects creatures with the lowest hit point totals first until the next creature would put the total over the maximum. (Creatures with negative hit points count as having 0 hit points.)