Rules:CvC Gentlemen's Agreement: Difference between revisions

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# Withdrawal upon defeat: If you are defeated in CvC you must not attack the enemy who defeated you until twenty four real time hours have passed. Leaving the area where you were defeated is the best way to achieve this. The purpose of this rule is to give some meaning to victories achieved in CvC.
# Withdrawal upon defeat: If you are defeated in CvC you must not attack the enemy who defeated you until twenty four real time hours have passed. Leaving the area where you were defeated is the best way to achieve this. The purpose of this rule is to give some meaning to victories achieved in CvC.
# No use of "banned" spells: Bigby's Forceful Hand is the only spell that at this time of writing has been considered "broken" for CvC purposes. No other spells are forbidden by the Gentlemen's Agreement even though some players might frown upon certain other spells. Regardless, everything else can be used.
# No use of "banned" spells: Bigby's Forceful Hand is the only spell that at this time of writing has been considered "broken" for CvC purposes. No other spells are forbidden by the Gentlemen's Agreement even though some players might frown upon certain other spells. Regardless, everything else can be used.
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===Powergaming===
Note on Powergaming
Powergaming is one of those things where there is an official rule that says one thing, and a player-driven rule that says something else. Often, the players here will build a fence around the official rules so they become harder to break. This is one of those cases.
As it says in the rules forum, the official Team stance on powergaming is that we frown upon it and ignore those those who do it.
The player-driven rule generally says that powergaming is likely to get you a bad reputation in the community. Unfortunately, we sometimes have players that are quick to accuse people of powergaming. The term gets thrown around in this community much like the term "RP'er" gets thrown around like a curse in the Ultima Online or other MMOG communities. Please understand that this is a cultural thing and that you should take the accusation with a grain of salt.
"Officially" you should do what makes you happy in this server, so long as you don't disrupt other or break the official rules. If you choose to care about what names other people call you, that is ok too, but please do not take that as a reflection of our entire world. As a world, we try to welcome everyone, and we try not to wrongly accuse people of doing things that are not welcome here.

Revision as of 15:59, 2 February 2006

Player Guidelines

Player guidelines aren't official rules, and don't have formal punishments for breaking them, but they are community guidelines accepted and followed by the community of players. Team View on Player Guidelines


CvC Gentlemen's Agreement

The Gentlemen's Agreement is a set of rules created and enforced by players governing behavior in CvC combat. The most likely consequence of breaking any of these rules is that your own character wouldn't be covered by them either, specially by the no looting rule.

Gentlemen's Agreement:

  1. No looting of items except for consumables/replaceables: A weapon, a helm or a magical wand are examples of things that can't be looted under general circumstances. Items that can be looted include but are not limited to magical potions, healing kits, ammunition, crafting components, gems and scrolls.
  2. Withdrawal upon defeat: If you are defeated in CvC you must not attack the enemy who defeated you until twenty four real time hours have passed. Leaving the area where you were defeated is the best way to achieve this. The purpose of this rule is to give some meaning to victories achieved in CvC.
  3. No use of "banned" spells: Bigby's Forceful Hand is the only spell that at this time of writing has been considered "broken" for CvC purposes. No other spells are forbidden by the Gentlemen's Agreement even though some players might frown upon certain other spells. Regardless, everything else can be used.

Powergaming

Note on Powergaming

Powergaming is one of those things where there is an official rule that says one thing, and a player-driven rule that says something else. Often, the players here will build a fence around the official rules so they become harder to break. This is one of those cases.

As it says in the rules forum, the official Team stance on powergaming is that we frown upon it and ignore those those who do it.

The player-driven rule generally says that powergaming is likely to get you a bad reputation in the community. Unfortunately, we sometimes have players that are quick to accuse people of powergaming. The term gets thrown around in this community much like the term "RP'er" gets thrown around like a curse in the Ultima Online or other MMOG communities. Please understand that this is a cultural thing and that you should take the accusation with a grain of salt.

"Officially" you should do what makes you happy in this server, so long as you don't disrupt other or break the official rules. If you choose to care about what names other people call you, that is ok too, but please do not take that as a reflection of our entire world. As a world, we try to welcome everyone, and we try not to wrongly accuse people of doing things that are not welcome here.