School of Divination: Difference between revisions
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{{ | {{Book}} | ||
Published by the Academy of Mortal Magic, an entity of Andrinor's Trust | |||
January 25, 2116 | |||
*Contents of this book may not be reproduced for any purposes without the consent of the High Mage Council of Avlis* | |||
SCHOOL OF DIVINATION | |||
Divination is practiced widely for several purposes from gaining knowledge of the past and forgotten to the scry of entities in the present and of course for seeing into the immediate or late future. The art of Divination are well practiced by famed treasure hunters or tomb robbers likewise for it help them to wield the arcane to uncover hidden traces of artifacts of old which would otherwise look like any discarded items covered in dust. Divination also provides its follows with skills of anticipation to navigate the highly trapped tombs or crypts and to see through certain illusions enchanted in these places and at higher mastery allows the caster to distort energy through Divination to even stun or kill an entity. Noteworthy spells in the school of Divination includes Identify, Find Traps and Power Word Kill. Absolute followers of the School of Divination are prohibited from the School of Illusion for the differences in philosophy in the shaping of arcane arts. | |||
Yaztromo Vermithrax | |||
[[Category:Books|School of Divination]] | |||
[[Category:Arcane Books|School of Divination]] | [[Category:Arcane Books|School of Divination]] |
Latest revision as of 16:14, 31 May 2020
Published by the Academy of Mortal Magic, an entity of Andrinor's Trust January 25, 2116
- Contents of this book may not be reproduced for any purposes without the consent of the High Mage Council of Avlis*
SCHOOL OF DIVINATION
Divination is practiced widely for several purposes from gaining knowledge of the past and forgotten to the scry of entities in the present and of course for seeing into the immediate or late future. The art of Divination are well practiced by famed treasure hunters or tomb robbers likewise for it help them to wield the arcane to uncover hidden traces of artifacts of old which would otherwise look like any discarded items covered in dust. Divination also provides its follows with skills of anticipation to navigate the highly trapped tombs or crypts and to see through certain illusions enchanted in these places and at higher mastery allows the caster to distort energy through Divination to even stun or kill an entity. Noteworthy spells in the school of Divination includes Identify, Find Traps and Power Word Kill. Absolute followers of the School of Divination are prohibited from the School of Illusion for the differences in philosophy in the shaping of arcane arts.
Yaztromo Vermithrax