Category:Language: Difference between revisions
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|''Out Of Character Information'' | |'''Out Of Character Information''' The real life templates are: | ||
The real life templates are: | |||
:* '''Sprit languages''' - Semitic grammar, Hebrew template. | :* '''Sprit languages''' - Semitic grammar, Hebrew template. |
Revision as of 17:39, 15 February 2006
Languages on Avlis have a direct scheme to them based on how or why they were created. To create a language on Avlis, you need to be familiar with this scheme and its use. Additionally, a lot of Avlissian languages use some real life languages as templates for grammar and words in order to make things easier for us.
There are 8 basic families for languages listed. (Some languages can belong to more than one family):
Spirit Languages - derived from original language of Avlis before the gods
- Elven
- Khanjar Kuro spirit races (i.e. spirit kin, etc.)
- Tyeduan tribal languages
- Sylvan languages (sylvan, fairy common, nymph, sprite, dryad, etc.)
Romini Languages
- Romini - modern
- Tyeduan tribal languages
- Common and its dialects (Kurathene, M'Chekian, Jechranian)
- Vasharan (which has a lot of Ta'Nari in it)
Dwarven Languages
- Deglosian (aka Gnomish)
- Galdosian (aka Dwarven)
- Kharakuro
- Korrobokuro (from Khanjar Kuro)
Orcish Languages
- Orcish
Malekite Languages
- Goblinoid languages
Serpentine Languages
- Shaahesk
- Kuo Tua
- Sahuagin
- Kobold
- Other aquatic and land reptiles
Toranite Languages
- Dracon
External Languages
- Drangonari
- Titanian fairy
Out Of Character Information The real life templates are:
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Subcategories
This category has the following 2 subcategories, out of 2 total.
Pages in category "Language"
The following 16 pages are in this category, out of 16 total.