Guild: Blackhawk Company: Difference between revisions
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'''Miscellanea:''' M'Chekian citizenship is a must. Your character will be expected to spend a majority of their time in M'Chek. That's not to say they can't travel, but characters who only come to M'Chek to take part in DM-run army events aren't what the guild is about. | '''Miscellanea:''' M'Chekian citizenship is a must. Your character will be expected to spend a majority of their time in M'Chek. That's not to say they can't travel, but characters who only come to M'Chek to take part in DM-run army events aren't what the guild is about. | ||
[[Category:Guilds|M'Chekian Army]] | |||
[[Category:Avlis Armies and Fiefdoms|M'Chekian Army]] |
Revision as of 07:45, 1 March 2006
Alignment: Any. However, lawful alignments will tend to be better suited to military discipline, and non-good alignments are better suited to solving problems through military violence.
Base of operations: M'Chek.
How to contact us: Contact Housewoman Dala Wennen.
What we do: We conduct missions of importance to the Nation of M'Chek.
What to expect: Aside from kicking ass for M'Chek, expect a lot of military discipline, regular guild meetings and outings, and expect to work for M'Chek (including upholding its laws). The M'Chekian Army is currently recruiting for an "Underdark Farming Project", but more than that has yet to be disclosed.
Miscellanea: M'Chekian citizenship is a must. Your character will be expected to spend a majority of their time in M'Chek. That's not to say they can't travel, but characters who only come to M'Chek to take part in DM-run army events aren't what the guild is about.