Wild Mage

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Wild Mage is an Advanced Mage Specialization. The Wild Mage taps into the inherent instability of magic, standing on the knife's edge between the greatest possible power and an uncontrollable surge of magic. As such they trade the stability of their spells in exchange for the ability to boost their spells significantly above normal in effectiveness.

Wild Mages receive randomly determined modifications to their effective Caster Level and the caps of their spells, dependent on their rank. They also have a chance to suffer a Wild Surge on cast, losing the intended spell and receiving an (often detrimental) random effect instead.

Ranks

1 - Caster Level & Damage Dice Bonus: -8 ~ +11 (1d20 -9), Damage Bonus Cap: -40% ~ +45% (Caster Level Bonus * 5%), 5-15% chance of Wild Surge, depending on level of the spell cast.

2 - Caster Level & Damage Dice Bonus: -4 ~ +15 (1d20 -5), Damage Bonus Cap: -20% ~ +75% (Caster Level Bonus * 5%), DC Range -1 ~ +1 (2d2 -3), 4-12% chance of Wild Surge, depending on level of the spell cast.

3 - Caster Level & Damage Dice Bonus: -1 ~ +18(1d20 -2), Damage Bonus Cap: -5% ~ +90% (Caster Level Bonus * 5%), DC Range -2 ~ +3 (1d6 -3), 3-9% chance of Wild Surge, depending on level of the spell cast.