Osquip
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Research
Creature Name: Osquip
Observations by: Kassaerth Ssalaresh
Creature Type: Animal ((1336))
Creature Subtype: Rodent
CTS trainable: Not yet (researching).
Introduction
The osquip appears to be a large rodent, although Kassaerth is uncertain if such creatures are natural or perhaps magically created. The osquip's six, and sometimes even eight or ten, legs are particularly unusual for rodents. Besides the extra legs, the osquip resembles an exceedingly large, hairless rat. Fully grown, the creature is similar in size to a small dog, or perhaps a badger. The osquip's head appears too large for its body, and its protruding teeth are exceptionally sharp. The teeth of an osquip appear to be prized by certain hunters or traders, perhaps for sale as weapons or spell components.
Feeding Habits
The osquip typically feed on smaller rodents or animals, such as mice, squirrels, or rabbits.
Disposition and Social Habits
None listed.
Habitat
Osquips live in
Fylgia
Most compatible: Dire Badger
- Osquips burrow, hunt, and live in a manner most similar to badgers. As a rodent, the osquip is also similar to the dire rat, but the osquip's size, diet, and burrowing capability position it slightly closer to the badger than the rat. Osquips share a pack mentality with the canine fylgias, but not much more.
Other notes
(( Suggested "special abilities" might include: intensity attack, keen edge, or endure elements. ))