Needed files

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Revision as of 13:25, 19 May 2022 by VoidHamlet (talk | contribs) (Rollout.)
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Avlis uses custom content such as original items, custom/enhanced creatures, as well as special files that allow one to explore tree cities, drylands, and hillocks. Once you have NWN installed on your computer, you will need to supplement it with the custom content files listed below. Most of these files are compressed in RAR or ZIP or 7-Zip files and you will need to unzip/unrar them before use. Hak files go in the /hak directory and tlk files into the /tlk directory (which you may need to create) in your Neverwinter Nights folder.


Single File Download for all Custom Content

After June 01, 2022

Instructions: Extract all files into your Neverwinter Nights installation folder as follows: Extract the .hak files into the hak directory. Extract the single .tlk file (currently copaptlk_4_9d.tlk) into the tlk directory. New installations may need to create the tlk folder.

Before June 01, 2022

Click Expand (to the right).

Instructions: Extract all files into your Neverwinter Nights installation folder as follows: Extract the .hak files into the hak directory. Extract the single .tlk file ( copaptlk_4_9c.tlk) into the tlk directory. New installations may need to create the tlk folder.

Individual Custom Content Files

After June 01, 2022

CoPaP

Avlis

Avlis Extension Haks

Alternate: Download All 4 Extension Haks

Alternative Download Location For All Files:


Before June 01, 2022

Click Expand (to the right).


Check For Errors

SHA256 checksums

75969645b42282fa3898d6e39e8e190610f57478a041e6d98c02f8c672f47f86  copap2da_v1.7z
1afe6dc96a7b864ae4f90e4707ab6f909b111f6f69ed216ba68aec22349f26d3  copapanatomy.7z
4ab67bc63518c344f0a9174beaa33bc363b86f4ed437623bfd616203babb4ccb  copapbaseitem_v1.7z
7a5b977c6f00562c9ef565b2b2cb6f9181003ae3f0e7ed13ee1aae496e97b93d  copapcreature_v1.7z
09c4291cc9e4aaf3398acbc1165df145b682114b9c414ea178c30165a64aac18  copapheadhand.7z
5cfe67342bd2bbf6fc05dcb01d430f6e98fba38dccc07ce10fdb5d5c63ed6fda  copappheno.7z
eb48ffc67cdb68de3b7b00ed0e3fc9056827f9b9a6fd089f0d9cbf434297418d  copapplaceabl_v1.7z
3b89c4f4f0a7d52abe981764c274b2799cfcf8fee54746b5e0bed45e277319c8  copapportrait_v1.7z
179564eb0506e1b563cf87b40ee19a59f43cd4f85f506b1cf946bc495af96e41  copaptexture_v1.7z
df4db0f5607a80d1942431fff49523d13bd60ae03c866cf152e6fdc85836629c  copaptlk_4_9d.7z
f0b839629bde36fe3609717774ca04bc1fa10739c1fdffee719a5d7965ad49f6  avlis_main1_11a.7z
3cbece8fe76bcc63e2b00564a22f880679fa1673a1a00ef49253f093a8f6feb3  avlis_main1_11b.7z
91d8df01587a8cc771a9259c5bb956b08b7745704afd6a1be70365165afc6564  avlis_tilem1_v2.7z
3101d6ffc890c954c20b86c120e61c8af888c708b57f6d29aad13da369cecfe4  avlis_tilem2_v2.7z
fda8992bd19382a6b17a5074c90b4f3214b2fd8f81d341f9f01438e4c79f9413  avlis_tileset_v2.7z
5a5bf1774306d5b95360dc9380ccb480fe09edb518504b2b11e37ff271744030  avlis_tilet1_v2.7z
486e6522e46a5b96f94a7e7c57be82dec6bbdbfa08322c315a66124806773cac  avlis_tilet2_v1.7z
39650b173da2cdb210323ac1eaa9b53f0eaf570cfd4b43ef456902c28fff0627  avlis_ext_1_1a.7z
c0bcd66516db73bf1f9be750ddecc04b58dae4b9929b0898a1cce755e455009f  avlis_ext_2_1a.7z
7e29fbecfe4a486f1e03af89fde4ac2750b61b076e28ad085b7ea6b489445f1f  avlis_ext_3_1a.7z
eb78b40aac7a80baad0eff99f5028be855629e4f25abec2769652c468ef2bdd9  avlis_ext_4_1a.7z
eb09bd4f198b29d7c24aad2880dfc4d17076ce03ead3d67ac8ccd022543fffbc  avlis_ext_hakset.7z
da8f4b5783c0892a58dd46032442f92f1a6d8a8ef566c2110b890aeb44608f9b  avlis_allinone_20220519.7z

How to Verify

  • Example for Windows command line (press Windows+R, type cmd and press Enter)
C:\Users\YourUserName\Desktop>certutil -hashfile avlis_allinone_20220519.7z SHA256
SHA256 hash of avlis_allinone_20220519.7z:
da8f4b5783c0892a58dd46032442f92f1a6d8a8ef566c2110b890aeb44608f9b
CertUtil: -hashfile command completed successfully.
  • For more options, refer to the forum guide on how to check your required haks for errors.


Optional Files

None of this is required, but is nice!


Customization/Extras/Player Housing

Custom Avlis Music


Custom Portraits


Custom Heads

WARNING: This override is only to be used during character creation. You should remove the files from your override folder after creating a character. Avlis staff are not responsible for maintaining these files, or fixing any problems you may have because of them. Any updates by Avlis to files overridden by these files will be ignored if you forget to remove the override, which will cause you to see things in game that others don't see (different or missing heads).


A player-made override, spanning all the head models currently used on Avlis (subject to improvement):


Additional Voice Sets

WARNING: This override is only to be used during character creation. You should remove the soundset.2da file from your override folder after creating a character. Avlis staff are not responsible for maintaining this, or fixing any problems you may have because of it. Any updates by Avlis or CoPaP to the soundset.2da overridden by this will be ignored if you forget to remove it from override, which may cause you to hear different voices and see voice text in game that others don't.


A player-made override, that enables many more of the existing voice sets in NWN to be used by players during character creation. These are limited to voice sets that should be appropriate for players to use, so no "Named" NWN characters (sorry, no Deekins) or inappropriate creatures. Some voice sets were also left out because they are far from complete.


There is one additional voice set added (for male and female characters) called None at the end of the list, which will make your character have no voice sounds at all. This can be very useful when playing a Changeling, or if you simply do not like the game shouting things when you perform various actions. Since these are standard NWN voice sets, all players on the servers will hear the same voice set you do.


Note: The "Minotaur Zor" voice set (previously used by players for no voice) was fixed by Bioware, and now has voices. Do not use this for no voice.


Extract the soundset.2da from the archive file, and add it to your override folder before creating a new character. The extra voice options will be available during character creation (remember to remove it from override after creating the character). Soundset on the NWN Wiki has more details for how they work.



Avlis Player Housing Files

See also: Avlis Player Housing

  • See the Available resources section of Player Housing for information on how to obtain housing related files.


NWN Direct Connect Launchers/Batch Files

Neverwinter Nights Client Extender (NWNCX)

NWNCX on the Neverwinter Nights Community Site

  • Removes the long wait for the (non-functional) Master Server to time out.
  • Restores multiplayer server listing in-game (using data from Skywing's replacement listing server).
  • Unlocks the game's camera angle limitation (so you can do things like look straight up to see more of the game).

Be sure to read the included instructions (readme.txt), as this can be used as a pre-loader, or to patch your nwmain.exe.

Note: You do not need to patch anything to use this on Avlis. The NWNCX_Loader.exe will do everything you need.


NWN Direct Connect Launcher

This runs on newer systems, and has similar features to Avlis Side-Kick. The different servers will need to be added manually, and there is some configuration to do in the settings.


Avlis Side-Kick

This handy little utility helps you connect to the different servers. It stores all the connection information for them and you just select which one you want and "launch" it. It also bypasses all the splash screens that you see when you launch Neverwinter the normal way. You can add the new servers by right-clicking in the servers list and choosing Add Server. They can also be edited by right-clicking on the server and choosing Properties. It also has a somewhat handy time calculator that compares your computer's timezone setting to GMT.

  • Warning: The Visimontium port is wrong in the initial install.
  • Note: This needs the .NET Framework to function.


Note: No longer supported by newer operating systems or .NET versions. See the discussion topic for details, and links to older versions.


Creating Windows shortcuts for Avlis

Creating shortcuts to connect to each Avlis server is fairly simple.

  • There is a "Creating Windows shortcuts for Avlis" tutorial that goes into more detail, including how to make taskbar menus for them.
  • If you know how to make and edit shortcuts, the following instructions should be all you need.
    1. Make a shortcut to nwmain.exe (located in your game folder), and rename it to match the server name you will be connecting to.
    2. Edit the Target: command line, and add +connect world.avlis.org:5121 at the end (5121 is the port to connect to the Mikona server - see the next step for changing it).
      E.g., "C:\GOG Games\NWN Diamond\nwmain.exe" +connect world.avlis.org:5121.
    3. Create copies of the shortcut, then change the port number and shortcut name for each server using the Server Connection Information list.
      E.g., "C:\GOG Games\NWN Diamond\nwmain.exe" +connect world.avlis.org:5122 for a shortcut to the Wilderness.
    4. To make a shortcut to connect with the DM client, also add -dmc and +password DMPASSWORD to the Target: command line (replace DMPASSWORD with the real one).
      E.g., "C:\GOG Games\NWN Diamond\nwmain.exe" -dmc +connect world.avlis.org:5121 +password DMPASSWORD.
    • Note 1: Only DMs need to use a password, not players.
    • Note 2: The quotation marks (" ") around the path to nwmain.exe are needed if it has spaces in any names.
      E.g., "C:\GOG Games\NWN Diamond\nwmain.exe" +connect world.avlis.org:5121.
      This causes some confusion for players, but you only need them around the executable path, as in the example (not the entire Target: command line).