Magic:Enchantment
Enchantment spells involving gaining control over another creature, or imbuing a recipient with special properties.
Enchantment spells affect the minds of others, influencing or controlling their behavior.
All enchantments are mind-affecting spells. Two types of enchantment spells grant the character influence over a subject creature
Prohibited School: Illusion
Spells: Aid, Bane, Balagarn's Iron Horn, Bless, Charm Monster, Charm Person, Confusion, Daze, Dominate Monster, Hold Animal, Mass Charm, Sleep, War Cry
Charm
- The spell changes the way the subject views the character, typically making the subject sees the character as a good friend.
Spells: Charm Monster, Charm Person, Mass Charm
Compulsion
- The spell forces the subject to act in some manner or changes the way her mind works. Some spells determine the subject's actions (or the effects on the subject), some allow the character to determine the subject's actions when the character casts the spell, and others give the character ongoing control over the subject.
Spells: Aid, Bane, Confusion, Daze, Dominate Monster, Hold Animal, Sleep