The Circle Warband
Name: The Circle (Warband)
Tribal Region/Terrain: Nomadic
Tribal Deity: Umhiesh
Tribal Population/Size: Unknown
Tribal Weapons/Armor: Anything they can find or take in battle.
Tribal Alignment: Unknown but thought to be neutral and evil.
Tribal Organization: Strongest leads and rules until someone stronger unseats them.
Tribal Existence: Hunting and gathering. Trade with other tribes and raiding those that won't trade with them.
Tribal Purpose: The Circle is made up of the people other tribes and clans don't want. The dishonored, heretics, thieves, murders, and anyone banished from their own tribe. The Circle roams the Great Ice seeking trade and hunting when not under a treaty to fight for another tribe. They have been known to aid other tribes against the Cytheria in the west, Galdos in the south, and Jechran in the east. In doing so, those members of The CIrcle that fight and survive are often sought to become members of the tribe they aided.
Acceptance: All tribes have their own methods of punishment but being cast out on to the Great Ice is by far the most serve of them all and reserved for the worst offenses. Maybe it's the lucky ones that die on the Great Ice by exposure to the elements or animals or just give up. The ones that do find 'The Circle' their ordeal has just started. The must first confess their crimes to the Fangs, seek the omens of Umhiesh by placing their hand into a basket with an Ice Viper, and if they survive the bite then they have earned the right to be a member of The Circle.
Ritual: Truth of Umhiesh is where Ice Vipers are milked of their poison and warriors consume doses of the poison not only in a show of strength but to seek the visions of Umhiesh.