Talk:Shop Locations: Difference between revisions
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* Is this page for Player-run shops only, or should NPC merchants be included too? [[User:Landrin Mard|macma]] 21:20, 29 Jul 2006 (GMT) | * Is this page for Player-run shops only, or should NPC merchants be included too? [[User:Landrin Mard|macma]] 21:20, 29 Jul 2006 (GMT) | ||
:* I figured we'd do both. But I saw the danger of it turning into a spoiler page down the road, so I included the phrase "well-known". --[[User:Xenophile|Xenophile]] 00:03, 30 Jul 2006 (GMT) | |||
* Okay, the second part of my question was: Are the two types comingled or distinguished in some manner? [[User:Landrin Mard|macma]] 00:13, 30 Jul 2006 (GMT) | |||
: No, they should not be distinguished. In theory, PC persisent merchant powered shops are akin to the NPC BioMerchant shops: They both sell and buy things that make sense, and you can sell and buy for gold. Nothing whether a shop is PC or NPC gives too much information. --[[User:Krator|Krator]] 11:54, 30 Jul 2006 (GMT) |
Latest revision as of 11:55, 30 July 2006
- Is this page for Player-run shops only, or should NPC merchants be included too? macma 21:20, 29 Jul 2006 (GMT)
- I figured we'd do both. But I saw the danger of it turning into a spoiler page down the road, so I included the phrase "well-known". --Xenophile 00:03, 30 Jul 2006 (GMT)
- Okay, the second part of my question was: Are the two types comingled or distinguished in some manner? macma 00:13, 30 Jul 2006 (GMT)
- No, they should not be distinguished. In theory, PC persisent merchant powered shops are akin to the NPC BioMerchant shops: They both sell and buy things that make sense, and you can sell and buy for gold. Nothing whether a shop is PC or NPC gives too much information. --Krator 11:54, 30 Jul 2006 (GMT)