Persistent Map Pins: Difference between revisions
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VoidHamlet (talk | contribs) (Map pins!) |
VoidHamlet (talk | contribs) (Behavior update 2020.) |
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'''Note:''' The [[CoPaP]] Avlis persistent map pins implementation is specific to Avlis in this particular way: | '''Note:''' The [[CoPaP]] Avlis persistent map pins implementation is specific to Avlis in this particular way: | ||
You can place [[NWN:Map_pin|map pins]] as usual. They will be saved on /save via the [[Avlis Command Prompt]], save through the [[Emote_Radial|Emote Radial Menu]], and on completing [[NWN:Rest|resting]]. | You can place [[NWN:Map_pin|map pins]] as usual. They will be saved on <code>/save</code> via the [[Avlis Command Prompt]], save through the [[Emote_Radial|Emote Radial Menu]], and on completing [[NWN:Rest|resting]]. | ||
Unlike the implementation in other CoPaP worlds, there is no explicit notification of map pins being saved (removed as redundant). | |||
You can check the number of persistent map pins saved at any time via <code>/check pins</code>. |
Latest revision as of 16:56, 14 March 2020
Systems and Tools |
Donated by James Surles (Bruno Knotslinger) & Terry Wilkes (terror2001), World of Greyhawk.
Note: The CoPaP Avlis persistent map pins implementation is specific to Avlis in this particular way:
You can place map pins as usual. They will be saved on /save
via the Avlis Command Prompt, save through the Emote Radial Menu, and on completing resting.
Unlike the implementation in other CoPaP worlds, there is no explicit notification of map pins being saved (removed as redundant).
You can check the number of persistent map pins saved at any time via /check pins
.