Note System: Difference between revisions

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== General Information ==
== General Information ==


The note system in Avlis allows a character to write notes using a quill, ink, paper, and the talk or whisper channels. The notes can then be converted to a sealed letter by using a signet ring, and addressed by using the quill, ink, and talk or whisper channels. The letters can be opened, breaking the seal and revealing the text of the original note.
The note system in Avlis allows a character to write notes using Scribing Supplies via the resulting user interface (NUI) that launches. The written notes can be either a plain note, an open letter, or a sealed envelope (signed or unsigned). The envelope can be opened, breaking the seal and revealing the text of the original note.


== Items ==
== Items ==


* Quill
* Scribing Supplies
* Ink
* Paper
* Note
* Letter
* Signet Ring
* Stamp
* Indulgance
* Indulgance


== Instructions ==
== Instructions ==


The system is started by activating a quill and targeting a canister of ink to fill the quill. Then the quill is activated again, and a piece of paper is targeted to begin the writing process. Text is transferred to the note by typing it through the talk or whisper channels after "~~" (without the quotes). The "~~" signifies you are adding to the note or typing a command such as "done". Although what is typed is still visible to other players, anything following the "~~" is to be ignored, as the character is not actually speaking it. The character can talk in between writing the note by simply typing a message as normal without the "~~" symbol, and it will not be added to the note. As you enter text onto the note, it will be echoed to the combat window in the color of the ink. To type a new line, start the line with ~~nl. As the ink in the quill runs out, the color will change (fade) until it runs out and stops. To continue writing the note, the quill must be re-dipped in ink by activating the quill and targeting another ink canister. Targeting a different color ink will cause the two colors to blend together, making a third color. If you want to rename your note, type "~~namenote [your new name]". The note is finished by typing the command "~~done" in the talk or whisper channels, and read by activating it through the radial menu.
The system is started by activating Scribing Supplies. This launches a graphical user interface that allows you to select Note or Letter and then add a Title and Text. Upon clicking Done for either type, you will have a chance to review your text, which also allows you to return to Modify it.  


To convert a completed note to a sealed letter, activate the signet ring and target the note. To address a letter, activate the quill, target the letter, and type the text the same as for the note itself. You can rename sealed letters the same way you can rename notes: by using the ~~namenote command after targeting the sealed letter with the quill.
:[[Image:ans2.png]]


To read a note, you can simply use the note, and the text will appear in the combat window. To read the address on a letter, right click on the letter and either select the use function or the touch function. If you select the use function, your character will read the address. If you select the touch function, use it on yourself and your character will read the address. To break the seal and read the letter, right click on the letter and use the touch function on the letter itself. This will break the unique seal, destroy the letter, and replace it with a readable note which can be read as outlined above.
=== Notes ===


Using the indulgance item on a note will copy the note into an energy form that the gods and goddesses of this world may take notice of. In game mechanic terms, the contents of the note are sent to the DM chat channel of the current server.
Upon completing a note, the item is created in your inventory.
:* '''Name''' - the Title that you typed
:* '''Description''' - The Text that you typed.  


== Commands ==
To read a note, you can simply examine the note item in your inventory.


* shake - Empties a portion of the ink from a quill
=== Letters ===
* empty - Empties the quill completely
* nl - Starts a new line on the note
* namenote [name] - Renames a note or sealed letter
* done - Ends the writing process


== Storing or Binding Notes and Letters ==
Upon completing a letter, you have the option to put it in an envelope; if not selected, the letter sheet is created in your inventory.
:* '''Name''' - the Title that you typed
:* '''Description''' - The Text that you typed.
 
To read an unsealed letter, you can simply examine the letter item in your inventory.
 
If you choose to put it in an envelope, the following item is created in your inventory:
 
:<ins>'''Unsigned Envelope'''</ins>
:* '''Name''' - Sealed Letter
:* '''Description''' - "A letter within a sealed envelope."
 
:<ins>'''Signed Envelope'''</ins>
:* '''Name''' - Sealed Letter from <code>[PC's name or alias]</code>
:* '''Description''' - "A letter within a sealed envelope."
 
Examining an envelope does not read the letter. To read a letter, right-click the item in your inventory, select Use: Unique Power Self Only, and this will destroy the envelope and create the letter item in your inventory, which you can read as described above.


*Books
== Indulgance ==


Very large books will be sold to orders and guilds. These books will allow you to safely bind notes as pages for more permanent viewing. The bindings can be made lockable or open to all. In order to add pages to a book, the binding must be split (unbinding all pages). Then pages can be added back one at a time in any order with a special binding tool. Unbound pages can be left in the book but they may not last long in that form.  
Using the indulgance item on a note or letter item will copy the note into an energy form that the gods and goddesses of this world may take notice of. In game mechanic terms, the contents of the note are sent to the DM chat channel of the current server and the note or letter is destroyed.


When requesting the creation of such a book, please give the title to be engraved on the cover, the total number of pages the book shall hold, and the type of lock if any is needed. Also include your order's special markings that will uniquely identify this book. You may need to check other local laws on having such an item, as well as working with other contractors for transport and installation.
== Storing or Binding Notes and Letters ==


== System Constraints ==
Binding notes and letters into a book is not currently supported. If books are your thing, see the link below.


* Paper Size (number of characters held)
* Publish a Book In Game https://dev.avlisnwn.com/projects/team-requests/wiki/Project_Vorin_Request_Instructions
* Paper Quality (number of characters scribed by dipping the quill)
[http://www.example.com link title]

Latest revision as of 02:39, 27 March 2025

Systems and Tools

General Information

The note system in Avlis allows a character to write notes using Scribing Supplies via the resulting user interface (NUI) that launches. The written notes can be either a plain note, an open letter, or a sealed envelope (signed or unsigned). The envelope can be opened, breaking the seal and revealing the text of the original note.

Items

  • Scribing Supplies
  • Indulgance

Instructions

The system is started by activating Scribing Supplies. This launches a graphical user interface that allows you to select Note or Letter and then add a Title and Text. Upon clicking Done for either type, you will have a chance to review your text, which also allows you to return to Modify it.

Notes

Upon completing a note, the item is created in your inventory.

  • Name - the Title that you typed
  • Description - The Text that you typed.

To read a note, you can simply examine the note item in your inventory.

Letters

Upon completing a letter, you have the option to put it in an envelope; if not selected, the letter sheet is created in your inventory.

  • Name - the Title that you typed
  • Description - The Text that you typed.

To read an unsealed letter, you can simply examine the letter item in your inventory.

If you choose to put it in an envelope, the following item is created in your inventory:

Unsigned Envelope
  • Name - Sealed Letter
  • Description - "A letter within a sealed envelope."
Signed Envelope
  • Name - Sealed Letter from [PC's name or alias]
  • Description - "A letter within a sealed envelope."

Examining an envelope does not read the letter. To read a letter, right-click the item in your inventory, select Use: Unique Power Self Only, and this will destroy the envelope and create the letter item in your inventory, which you can read as described above.

Indulgance

Using the indulgance item on a note or letter item will copy the note into an energy form that the gods and goddesses of this world may take notice of. In game mechanic terms, the contents of the note are sent to the DM chat channel of the current server and the note or letter is destroyed.

Storing or Binding Notes and Letters

Binding notes and letters into a book is not currently supported. If books are your thing, see the link below.