Guild:Solar Brigade: Difference between revisions

From Avlis Wiki
Jump to navigation Jump to search
m (→‎Membership: made two column)
Line 6: Line 6:


== Membership ==
== Membership ==
{| width=100%
| width=50% valign=top |
=== Founding Members ===
=== Founding Members ===
* [[PCs:Vanar Alhaldren|Vanar Alhaldren]]
* [[PCs:Vanar Alhaldren|Vanar Alhaldren]]
Line 16: Line 18:
* [[PCs:Timmon Tealloss|Timmon Tealloss]]
* [[PCs:Timmon Tealloss|Timmon Tealloss]]


| valign=top |
=== Additional Members ===
=== Additional Members ===
* [[PCs:Indiga Amanta|Indiga Amanta]]
* [[PCs:Indiga Amanta|Indiga Amanta]]
Line 28: Line 31:
* [[PCs:Mereppi Tinkerspell|Mereppi Tinkerspell]]
* [[PCs:Mereppi Tinkerspell|Mereppi Tinkerspell]]
* [[PCs:The Wanderer|The Wanderer]]
* [[PCs:The Wanderer|The Wanderer]]
|}


== Recent Events ==
== Recent Events ==

Revision as of 18:39, 11 August 2006

The Emblem of the Solar Brigade

The Solar Brigade is a collection of adventurers originally hired by Aerill Ailpera and Damar Ogdem of the High Mage Council to investigate the areas of Wild Magic in the vicinity of Visimontium.


Membership

Founding Members

Additional Members

Recent Events

Initial Formation

In the spring of 2162, many notes were dispatched to several would-be adventurers, requesting they come to Visimontium later in the year. Several made the journey to the north, these were the initial members of a group that would go by the name Solar Brigade. At the Tispy Wizard they were met by Jan Haskins of the Sentinels. Jan escorted these freelancers to the Council chambers where Aerill Ailpera and Damar Ogdem explained about a Wild Magic Zone that had become uncovered some years back and how they wanted the assemblage to gather information about the area.

Investigation of Eastern Wastes

Upon accepting the task from the Council, the group proceded to train together and do some research on the area and Wild Magic Zones. With this knowledge they made their way to the Wastes to perform some tests. At first there was some confusion among the party and the expedition was nearly lost when an enormous spider and her offspring captured some of the members. Fortunately, the remaining members were able to lure the remaining spiders out of the cavern and use magic to destroy them.

Drangonari Portal

Eventually, after enough testing, with assistance from Kieron of the Ivory Order, a portal was discovered in the wastes. Quickly and without warning, several Drangonari psions descended upon and attacked the brigade while they examined the gate. After several on both sides were killed the Drangonari gave instructions to leave the vicinity or die. A hasty retreat was made back to Visimontium, where Kieron mentioned of a similar portal near Mikona.

Ganoomkin Portal Contraption

So eventually the investigators made the long journey to the land of M'Chek. The Hills of Tumult, where many ganoom live and work, were the next locale to explore. For this incursion some more assistance was rallied, whom included:

There were many ganoomkin Automatons in those halls that were protecting the workshops. The large expedition finally made it to the main workroom, after using many exploding hobbyhorses to disable those guardians. Another portal was there, out of which several extra-planar creatures came. While the warriors kept the outsiders at bay, the mages focused on learning of the device that was holding the rift open. After some work, a replica of the machine was fashioned and the team headed out with it.

Re-alignment of the Kraft

With the duplicate of the machine from the south the group brought it to Deglos for examination. On a demi-plane, some progress was made in understanding its capabilities, which seemed to be weakening the fabric between planes of existence. The contraption was clearly not functioning as its designers desired, since it could only reach certain planes. It wasn't until the device went haywire and allowed numerous outsiders to pass through which proceeded to attack the party. Escaping the onslaught, just barely with the assistance of Kieron's automaton, with a green knob being the only piece that could be kept from the instrument.

In need of further information the group sought assistance from a recluse wizard of the Red Order. After scrying using the knob, it was discovered that there was a device in Ferrell that was likely the source of the trouble. The brigade journeyed to Ferrell to attempt to find this other machine and work with it. Accompanied by some new and old faces:

The ensemble faced heavy resistance from more Drangonari, but after many losses a core of the party made it into the cave that was being protected. The massive kraft was in quite a disarray. Upon investigation it was determined that the the machine was designed and used Chaos to manifest its powers. The team set about to adjust the device back to normal operation. By resetting the three inputs, one for each of the Moon, the Sun, and the Stars, the apparatus seemed to be operating properly.

Discovery of Scholarship on White Necromancy

Coming Soon

Source Material