Ra-Ghul: Difference between revisions

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'''Domain''': Warfare, Combat, Berserkers
'''Domain''': Warfare, Combat, Berserkers


'''Clerical Domains:''' Strength, War
'''Clerical Domains:''' [[Magic:Level#Strength|Strength]], [[Magic:Level#War|War]]


'''Religious Orders:''' [[Guild:FuryofRa-Ghul|Fury of Ra-Ghul]]
'''Religious Orders:''' [[Guild:FuryofRa-Ghul|Fury of Ra-Ghul]]

Revision as of 02:35, 6 February 2007

Not-Major Deities of Avlis:

Intermediate: Andria | Dagath | Hurine | Ingoren | Mishlekh
Lesser: Angadar | Berryn | Dra'Nar | Dre'Ana | Fegall | Senath | Skern | Ti'si'faan | Verossa | Vorin | Wilsash | Yeraiah
Demi: Aryeh Gidol | Balgar | Cha'reth | Evrak | Harpinger | Kelvos | Keros | Lesa | Naren | Paragus | Pelar | Ra-Ghul | Seven | Stephanus | The'ton | Xenon | Zhitaril


Alignment: Chaotic Neutral

Colors: Red

Worshippers' Alignment: Any chaotic

Domain: Warfare, Combat, Berserkers

Clerical Domains: Strength, War

Religious Orders: Fury of Ra-Ghul

Center of Worship: Tyedu


Ra-Ghul can be considered one of the deific success stories of the barbaric nation of Tyedu. It is not widely known exactly which tribe he originated from, but the story goes that he was one of the many small "deities" created from Mikon's agents who watched over Tyedu at one point in its history. Whereas most of the deities created there were connected to a natural formation or area, and thus did not have much chance to perpetuate their following outside their resident tribe, Ra-Ghul's worship was transferred from tribe to tribe. This was due to his sphere of influence being a popular motif among many tribes in Tyedu, and as his legend and worship grew, so did his power. Ra-Ghul gained true godhood among the tribes of Tyedu, and interestingly enough, his worship slowly spread south to the Kurathene, where it was transferred all over the continent via the harbor cities located there.

Ra-Ghul's portfolio concerns any kind of fight that is done in an animalistic, chaotic manner. He is also revered by many different flavors of battleragers and berserkers around the globe. Ra-Ghul's priests still dress in fairly primitive skins and have many "rituals" to invoke the god's rage in a person. Some of them actually work, depending on the recipient. Though in the heat of a ceremony, it is more often the crowd pleasing measures and manipulation that count the most.

Followers of Ra-Ghul can be found on all sides of a conflict, for the god cares not for causes or reasons. Only the rage of the fight is what concerns him.