Rogue: Difference between revisions
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==Notes== | ==Notes== | ||
* When reaching Rogue level 10, 13, 16 or 19 at [[NWN:Epic#Epic Character|epic character]] levels, an Epic Rogue Bonus Feat may be chosen. | * When reaching Rogue level 10, 13, 16 or 19 at [[NWN:Epic#Epic Character|epic character]] levels, an Epic Rogue Bonus Feat may be chosen. | ||
* Avlis UMD gives a bonus to NON-ARTIFICED casting items. These include amulets, unique items, rings, etc. Bonus is +1 to caster level/Spell DC per 5 base ranks (not including modifiers, skill focuses, etc.) in the Use Magic Device Skill. | |||
==See Also== | ==See Also== |
Revision as of 19:15, 22 November 2008
Description: Rogues have little in common with each other. While some - maybe even the majority - are stealthy thieves, many serve as scouts, spies, investigators, diplomats, and simple thugs. Rogues are versatile, adaptable, and skilled at getting what others don't want them to get. While not equal to a fighter in combat, a rogue knows how to hit where it hurts, and a sneak attack can dish out a lot of damage. Rogues also seem to have a sixth sense when it comes to avoiding danger. Experienced rogues develop nearly magical powers and skills as they master the arts of stealth, evasion, and sneak attacks. In addition, while not capable of casting spells on their own, a rogue can sometimes "fake it" well enough to cast spells from scrolls, activate wands, and use just about any other magic item.
Alignment Restrictions: None
Hit Die: d6
Proficiencies: Armor (Light), Weapons (Rogue)
Skill Points: (Int mod * 4 at 1st level) 8 + Int mod
Skills: Appraise, Bluff, Craft Armor, Craft Trap, Craft Weapon, Disable Trap, Heal, Hide, Intimidate, Listen, Lore, Move Silently, Open Lock, Parry, Persuade, Pick Pocket, Search, Set Trap, Spot, Tumble, Use Magic Device
Selectable Class Feats: Ambidexterity, Deflect Arrows, Skill Focus (Use Magic Device), Two-Weapon Fighting, Weapon Proficiency (Exotic), Weapon Proficiency (Martial), Weapon Proficiency (Simple)
Primary Saving Throw(s): Reflex
Special Abilities & Feats
- Level 1 Sneak Attack (+1d6)trapfinding
- Level 2 Evasion
- Level 3 Sneak Attack (+2d6), Uncanny Dodge Trap Sense +1
- Level 4 Uncanny dodge
- Level 5 Sneak Attack (+3d6)
- Level 6 Trap Sense +2
- Level 7 Sneak Attack (+4d6)
- Level 8 Improved Uncanny Dodge
- Level 9 Sneak Attack (+5d6)trap sense +3
- Level 10 Special Ability(From this below)
- Level 11 Sneak Attack (+6d6)
- Level 12 trap sense +4
- Level 13 Sneak Attack (+7d6) Special Ability
- Level 14 -
- Level 15 Sneak Attack (+8d6) trap sense +5
- Level 17 Sneak Attack (+9d6),
- Level 18 trap sense +6
- Level 19 Sneak Attack (+10d6) Special Ability
- Level 20 -
- Level 21 Sneak Attack (+11d6)
- Level 23 Sneak Attack (+12d6)
- Level 25 Sneak Attack (+13d6)
- Level 27 Sneak Attack (+14d6)
- Level 29 Sneak Attack (+15d6)
- Level 31 Sneak Attack (+16d6)
- Level 33 Sneak Attack (+17d6)
- Level 35 Sneak Attack (+18d6)
- Level 37 Sneak Attack (+19d6)
- Level 39 Sneak Attack (+20d6)
Epic Rogue
Skill Points: 8 + Int mod
Bonus Feats: 24, 28, 32, 36, 40
Epic Rogue Bonus Feats: Blinding Speed, Crippling Strike, Defensive Roll, Epic Dodge, Epic Reputation, Epic Skill Focus (all but Animal Empathy, Perform, Use Magic Device), Improved Evasion, Improved Sneak Attack, Opportunist, Self Concealment, Skill Mastery, Slippery Mind, Superior Initiative
Epic Selectable Class Feats: Epic Skill Focus (Use magic device)
Notes
- When reaching Rogue level 10, 13, 16 or 19 at epic character levels, an Epic Rogue Bonus Feat may be chosen.
- Avlis UMD gives a bonus to NON-ARTIFICED casting items. These include amulets, unique items, rings, etc. Bonus is +1 to caster level/Spell DC per 5 base ranks (not including modifiers, skill focuses, etc.) in the Use Magic Device Skill.
See Also
Avlis Private Discussion: Rogues, a private class discussion forum.
External resources
- Rogue Guide by R.Glenn at GameFAQs NWN page