Holy Symbols and Robes: Difference between revisions
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=== Holy Symbols and Robes === | |||
Holy symbols and robes exist for all faiths of Avlis. Yes, every single god has now their own holy symbol and robe. These aren't made just for divine casters ([[Cleric|Clerics]] and [[Druid|Druids]]) but for all faithful and they're just alignment restricted. | |||
The | The current holy symbols and robes have toolset values similar to the values allowed to Avlis guilds, depending on the God's power. eg. the Great Nine have a maximum value of 5000, the Lesser Gods 3000, and the Demi-Gods etc 1000. | ||
All the robes are now plot and none have charged or single use abilities any more. They are either skill/ability bonuses, extra feats or x/day abilities. | All the robes are now plot and none have charged or single use abilities any more. They are either skill/ability bonuses, extra feats or x/day abilities. | ||
Each and every one of those robes and holy symbols have a special ability that can be used unlimited times per day. When you have one of them on you can activate the ability and target a non plot item of the same type in your inventory. So you can target amulets for holy symbols and robes/armors for holy robes. When you do, you will lose gold equal to ''two times*'' the toolset value of the targeted item and the item will disappear from your inventory. The holy robe/amulet will have absorbed all abilities and bonuses from the targeted item and will keep those along with the powers it already had. The new holy robe/item keeps its name and description and the only thing that really changes is that it now has the special abilities of the absorbed item. It is also plot so there is no longer fear of losing it or getting it looted after dying. | Each and every one of those robes and holy symbols have a special ability (merge) that can be used unlimited times per day. When you have one of them on you can activate the ability and target a non-plot item of the same type in your inventory. So you can target amulets for holy symbols and robes/armors for holy robes. When you do, you will lose gold equal to ''two times*'' the toolset value of the targeted item and the item will disappear from your inventory. You will receive a notification with the value, before you decide whether to go for the merge. The holy robe/amulet will have absorbed all abilities and bonuses from the targeted item and will keep those along with the powers it already had. The new holy robe/item keeps its name and description and the only thing that really changes is that it now has the special abilities of the absorbed item. It is also plot so there is no longer fear of losing it or getting it looted after dying. | ||
Keep in mind that if two items give the same type of bonus, only the highest number will count. So if you merge an item that gives +5 to move silently with a holy item that gives +4 to move silently, you will only receive a +5 bonus in total, and not +9. | Keep in mind that if two items give the same type of bonus, only the highest number will count. So if you merge an item that gives +5 to move silently with a holy item that gives +4 to move silently, you will only receive a +5 bonus in total, and not +9. | ||
Important: You cannot keep adding abilities to a holy symbol or robe. Every time you merge a new item into one the old items properties will be lost (and so will the item) and only the new properties and the holy item's properties will be kept. | '''Important:''' You cannot keep adding abilities to a holy symbol or robe. Every time you merge a new item into one the old items properties will be lost (and so will the item) and only the new properties and the holy item's properties will be kept. | ||
How to get these items: You get the holy robes and holy symbol for each faith when you convert to that deity | How to get these items: You get the holy robes and holy symbol for each faith when you convert to that deity automatically. You can also ask a DM with free time to hand them over to you. | ||
Finally, keep in mind that the gods aren't very happy to see people use their holy symbols if they're not really their followers. | Finally, keep in mind that the gods aren't very happy to see people use their holy symbols if they're not really their followers. | ||
''* Note that, unlike | ''* Note that, unlike in previous iterations, [[Holy_Warriors|Holy Warrior]] regalia cost two (and not five) times the toolset value to merge, just like normal robes and symbols.'' | ||
=== Clerical Holy Symbols === | |||
Hand-held holy symbols exist to channel priests' prayers. As using one would invoke a spoken prayer, you may want to set your own catchphrase; see the [[ACP]] chat command reference for instructions. | |||
Revision as of 19:17, 16 March 2019
Systems and Tools |
This page contains OOC information.
Holy Symbols and Robes
Holy symbols and robes exist for all faiths of Avlis. Yes, every single god has now their own holy symbol and robe. These aren't made just for divine casters (Clerics and Druids) but for all faithful and they're just alignment restricted.
The current holy symbols and robes have toolset values similar to the values allowed to Avlis guilds, depending on the God's power. eg. the Great Nine have a maximum value of 5000, the Lesser Gods 3000, and the Demi-Gods etc 1000.
All the robes are now plot and none have charged or single use abilities any more. They are either skill/ability bonuses, extra feats or x/day abilities.
Each and every one of those robes and holy symbols have a special ability (merge) that can be used unlimited times per day. When you have one of them on you can activate the ability and target a non-plot item of the same type in your inventory. So you can target amulets for holy symbols and robes/armors for holy robes. When you do, you will lose gold equal to two times* the toolset value of the targeted item and the item will disappear from your inventory. You will receive a notification with the value, before you decide whether to go for the merge. The holy robe/amulet will have absorbed all abilities and bonuses from the targeted item and will keep those along with the powers it already had. The new holy robe/item keeps its name and description and the only thing that really changes is that it now has the special abilities of the absorbed item. It is also plot so there is no longer fear of losing it or getting it looted after dying.
Keep in mind that if two items give the same type of bonus, only the highest number will count. So if you merge an item that gives +5 to move silently with a holy item that gives +4 to move silently, you will only receive a +5 bonus in total, and not +9.
Important: You cannot keep adding abilities to a holy symbol or robe. Every time you merge a new item into one the old items properties will be lost (and so will the item) and only the new properties and the holy item's properties will be kept.
How to get these items: You get the holy robes and holy symbol for each faith when you convert to that deity automatically. You can also ask a DM with free time to hand them over to you.
Finally, keep in mind that the gods aren't very happy to see people use their holy symbols if they're not really their followers.
* Note that, unlike in previous iterations, Holy Warrior regalia cost two (and not five) times the toolset value to merge, just like normal robes and symbols.
Clerical Holy Symbols
Hand-held holy symbols exist to channel priests' prayers. As using one would invoke a spoken prayer, you may want to set your own catchphrase; see the ACP chat command reference for instructions.