Assassin: Difference between revisions
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==Notes== | ==Notes== | ||
*Requires [[NWN:Shadows of Undrentide]]. | *Requires [[NWN:Shadows of Undrentide|Shadow of Undrentide]]. | ||
*The [[NWN:Improved Sneak Attack|Improved Sneak Attack]] epic feat is currently bugged as of 1.66 because the additional damage is not applied unless you have at least one [[NWN:Sneak Attack|rogue sneak attack]] feat or one [[NWN:Sneak Attack, Blackguard|blackguard sneak attack]] feat. So assassins may take the feat but without at least one [[rogue]] level or four [[blackguard]] levels it's useless. | *The [[NWN:Improved Sneak Attack|Improved Sneak Attack]] epic feat is currently bugged as of 1.66 because the additional damage is not applied unless you have at least one [[NWN:Sneak Attack|rogue sneak attack]] feat or one [[NWN:Sneak Attack, Blackguard|blackguard sneak attack]] feat. So assassins may take the feat but without at least one [[rogue]] level or four [[blackguard]] levels it's useless. | ||
Revision as of 01:51, 1 October 2006
Description: (Prestige Class) The assassin is a master of dealing quick, lethal blows. Assassins often function as spies, informants, killers for hire, or agents of vengeance. Their skill in a variety of dark arts allows them to carry out missions of death with shocking, terrifying precision. Rogues, monks, and bards are ideal candidates to become assassins.
Hit Dice: d6
Proficiencies: Armor (Light, Robes), Weapons (Simple)
Skill Points: 4 + Int mod
Skills: Appraise, Bluff, Craft Armor, Craft Trap, Craft Weapon, Disable Trap, Heal, Hide, Intimidate, Listen, Lore, Move Silently, Open Lock, Parry, Persuade, Pick Pocket, Search, Set Trap, Spot, Tumble, Use Magic Device
Selectable Class Feats: Ambidexterity, Two Weapon Fighting, Weapon Proficiency (Exotic), Weapon Proficiency (Martial)
Primary Saving Throw(s): Reflex
Requirements
Alignment: Any evil
Skills: Hide 8, Move Silently 8
Special Abilities & Feats
- Level 1 Death Attack (+1d6), Use Poison
- Level 2 Ghostly Visage, Poison Save I, Uncanny Dodge I
- Level 3 Death Attack (+2d6)
- Level 4 Poison Save II
- Level 5 Darkness, Death Attack (+3d6), Uncanny Dodge II
- Level 6 Poison Save III
- Level 7 Death Attack (+4d6), Invisibility
- Level 8 Poison Save IV
- Level 9 Death Attack (+5d6), Improved Invisibility
- Level 10 Poison Save V, Uncanny Dodge III
- Level 11 Death Attack (+6d6)
- Level 12 Poison Save VI+
- Level 13 Death Attack (+7d6)
- Level 15 Death Attack (+8d6)
- Level 17 Death Attack (+9d6)
- Level 19 Death Attack (+10d6)
- Level 21 Death Attack (+11d6)
- Level 23 Death Attack (+12d6)
- Level 25 Death Attack (+13d6)
- Level 27 Death Attack (+14d6)
- Level 29 Death Attack (+15d6)
Epic Assassin
Hit Die: d6
Skill Points: 4 + Int mod
Bonus Feats: 14, 18, 22, 26, 30
Epic Bonus Feats: Epic Reflexes, Epic Skill Focus (Hide, Move Silently only), Great Dexterity, Improved Combat Casting, Improved Sneak Attack, Self Concealment, Superior Initiative
Epic Selectable Class Feats: Blinding Speed
Notes
- Requires Shadow of Undrentide.
- The Improved Sneak Attack epic feat is currently bugged as of 1.66 because the additional damage is not applied unless you have at least one rogue sneak attack feat or one blackguard sneak attack feat. So assassins may take the feat but without at least one rogue level or four blackguard levels it's useless.
External resources
- Assassin Guide by syarul at GameFAQs NWN page