Category:Transmutant: Difference between revisions
(Updated entry based on personal experience for further clarity.) |
No edit summary |
||
Line 7: | Line 7: | ||
1 - Alternate Forms: Elemental and Basic Shifter Forms | 1 - Alternate Forms: Elemental and Basic Shifter Forms | ||
2 - Alternate Forms: [[Magic:Polymorph_Self|Polymorph Self]] (Shifter and other Forms), Tenser's | 2 - Alternate Forms: [[Magic:Polymorph_Self|Polymorph Self]] (Shifter and other Forms), [[Magic:Tensers_Transformation|Tenser's Transformation]] variation (Nightstalker's Transformation) | ||
3 - Alternate Forms: [[Magic:Shapechange|Shapechange]] (Ancient Coal Dragon, Mithril Golem, etc.), Blackstaff Magic Boost | 3 - Alternate Forms: [[Magic:Shapechange|Shapechange]] (Ancient Coal Dragon, Mithril Golem, etc.), [[Magic:Blackstaff|Blackstaff]] Magic Boost | ||
===Specifics=== | ===Specifics=== | ||
Line 15: | Line 15: | ||
====Level 1==== | ====Level 1==== | ||
Burning | [[Magic:Burning_Hands|Burning Hands]] | ||
* Turns caster into a huge fire elemental for 5 rounds. | * Turns caster into a huge fire elemental for 5 rounds. | ||
Expeditious | [[Magic:Expeditious_Retreat|Expeditious Retreat]] | ||
* Turns caster into a huge air elemental for 1 round/3 levels. | * Turns caster into a huge air elemental for 1 round/3 levels. | ||
====Level 2==== | ====Level 2==== | ||
Bull's | [[Magic:Bulls_Strength|Bull's Strength]] | ||
* Turns self or target into minotaur and grants 1d2 + 2 strength bonus for round/caster level. | * Turns self or target into minotaur and grants 1d2 + 2 strength bonus for round/caster level. | ||
Cat's | [[Magic:Cats_Grace|Cat's Grace]] | ||
* Turns self or target into dire tiger and grants 1d2 + 2 dexterity bonus for round/caster level. | * Turns self or target into dire tiger and grants 1d2 + 2 dexterity bonus for round/caster level. | ||
Eagle's | [[Magic:Eagles_Splendor|Eagle's Splendor]] | ||
* Turns self or target into a succubus and grants 1d2 + 2 charisma bonus for round/caster level. | * Turns self or target into a succubus and grants 1d2 + 2 charisma bonus for round/caster level. | ||
Endurance | [[Magic:Endurance|Endurance]] | ||
* Turns self or target into dire bear and grants 1d2 + 2 constitution bonus for round/caster level. | * Turns self or target into dire bear and grants 1d2 + 2 constitution bonus for round/caster level. | ||
Fox's | [[Magic:Foxs_Cunning|Fox's Cunning]] | ||
* Turns self or target into mind flayer and grants 1d2 + 2 intelligence bonus for round/caster level. | * Turns self or target into mind flayer and grants 1d2 + 2 intelligence bonus for round/caster level. | ||
Owl's | [[Magic:Owls_Wisdom|Owl's Wisdom]] | ||
* Turns self or target into doom knight and grants 1d2 + 2 wisdom bonus for round/caster level. | * Turns self or target into doom knight and grants 1d2 + 2 wisdom bonus for round/caster level. | ||
Stone | [[Magic:Stone_Bones|Stone Bones]] | ||
* Turns target undead creature into a risen lord for 1 round/2 caster levels. Destroys undead creature at the end of duration. | * Turns target undead creature into a risen lord for 1 round/2 caster levels. Destroys undead creature at the end of duration. | ||
====Level 3==== | ====Level 3==== | ||
Keen Edge | [[Magic:Keen_Edge|Keen Edge]] | ||
*Grants self or target creature the feat Improved Critical: Unarmed Strike for 1 turn/caster level. | * Grants self or target creature the feat Improved Critical: Unarmed Strike for 1 turn/caster level. | ||
====Level 4==== | ====Level 4==== | ||
Polymorph | [[Magic:Bestow_Curse|Bestow Curse]] | ||
* Turns target into boar for 1 round/level on failed fortitude save. | |||
[[Magic:Polymorph_Self|Polymorph Self]] | |||
*Alternate shapes for caster. | *Alternate shapes for caster. | ||
**Giant Spider - Gargoyle | **Giant Spider - Gargoyle | ||
Line 57: | Line 60: | ||
====Level 6==== | ====Level 6==== | ||
Greater Stoneskin | [[Magic:Greater_Stoneskin|Greater Stoneskin]] | ||
* Turns caster into elder earth elemental for 1 round/level | * Turns caster into elder earth elemental for 1 round/level | ||
Tenser's | [[Magic:Tensers_Transformation|Tenser's Transformation]] | ||
* Turns Tenser's into "Nightstalker's Transformation", granting 3d6 sneak attacks, +10 to hide/move silently, and evasion for 1 round/level. Caster loses ability to cast spells during this time. | * Turns Tenser's into "Nightstalker's Transformation", granting 3d6 sneak attacks, +10 to hide/move silently, and evasion for 1 round/level. Caster loses ability to cast spells during this time. | ||
Flesh to | [[Magic:Flesh_to_Stone|Flesh to Stone]] | ||
* Turns target into elder earth elemental for 1 turn/level | * Turns target into elder earth elemental for 1 turn/level | ||
Stone to | [[Magic:Stone_to_Flesh|Stone to Flesh]] | ||
* Turns target into a cow for 1 round/level on failed fortitude save. | * Turns target into a cow for 1 round/level on failed fortitude save. | ||
Disintegrate | [[Magic:Disintegrate|Disintegrate]] | ||
* Turns target into an elder air elemental for 1 round/level. | * Turns target into an elder air elemental for 1 round/level. | ||
====Level 7==== | ====Level 7==== | ||
Mordenkainen's Sword | [[Magic:Mordenkainens_Sword|Mordenkainen's Sword]] | ||
* Grants caster and party benefits similar to "Tenser's Transformation", granting the party Temporary HP, +1d4 STR, +1d4 DEX, +6 Attack Bonus, and +5 Fortitude saves for 1 round/level. Caster loses ability to cast spells during this time. | * Grants caster and party benefits similar to "Tenser's Transformation", granting the party Temporary HP, +1d4 STR, +1d4 DEX, +6 Attack Bonus, and +5 Fortitude saves for 1 round/level. Caster loses ability to cast spells during this time. | ||
====Level 8==== | ====Level 8==== | ||
Blackstaff | [[Magic:Blackstaff|Blackstaff]] | ||
* Self or target Wizard or Sorcerer gains bonus caster levels equal to 1/5 primary caster levels up to a maximum of +8 caster level and +1 bonus DC for every 10 caster levels up to +4 DC to all spell saves for 1 round a caster level. This will NOT work on any other type of caster. | * Self or target Wizard or Sorcerer gains bonus caster levels equal to 1/5 primary caster levels up to a maximum of +8 caster level and +1 bonus DC for every 10 caster levels up to +4 DC to all spell saves for 1 round a caster level. This will NOT work on any other type of caster. | ||
====Level 9==== | ====Level 9==== | ||
Time Stop | [[Magic:Time_Stop|Time Stop]] | ||
* Random hostile target within caster's spell radius is placed into a stasis state that can not act but also can not be harmed. Duration is halved if successful Will save is made. | * Random hostile target within caster's spell radius is placed into a stasis state that can not act but also can not be harmed. Duration is halved if successful Will save is made. | ||
Shapechange | [[Magic:Shapechange|Shapechange]] | ||
* Alternate shapes for caster. | * Alternate shapes for caster. | ||
** Amber Dragon - Ancient Coal Dragon | ** Amber Dragon - Ancient Coal Dragon |
Revision as of 20:07, 11 July 2015
Transmutant Overview
Much like how Shifters are druids who take their shape-shifting to their logical extremes, Transmutants are transmuters who focus on the ability for magic to change their very essence, those around them, and even reality itself. This allows them a wider variety of shifting and support abilities using their magic and self-transmutation spells, but typically means their spell selection becomes more easily jumbled.
Most transmutant forms are based off the Shifter and Druid versions and work as such unless otherwise noted. [[1]]
Ranks
1 - Alternate Forms: Elemental and Basic Shifter Forms
2 - Alternate Forms: Polymorph Self (Shifter and other Forms), Tenser's Transformation variation (Nightstalker's Transformation)
3 - Alternate Forms: Shapechange (Ancient Coal Dragon, Mithril Golem, etc.), Blackstaff Magic Boost
Specifics
Note: Unless otherwise stated, all targeted spells have a fortitude save for transmuting anything not in your party. Some transmutation spells also may not function when AMS Toggle is turned on such as Spider Skin and will produce no altered effect.
Level 1
- Turns caster into a huge fire elemental for 5 rounds.
- Turns caster into a huge air elemental for 1 round/3 levels.
Level 2
- Turns self or target into minotaur and grants 1d2 + 2 strength bonus for round/caster level.
- Turns self or target into dire tiger and grants 1d2 + 2 dexterity bonus for round/caster level.
- Turns self or target into a succubus and grants 1d2 + 2 charisma bonus for round/caster level.
- Turns self or target into dire bear and grants 1d2 + 2 constitution bonus for round/caster level.
- Turns self or target into mind flayer and grants 1d2 + 2 intelligence bonus for round/caster level.
- Turns self or target into doom knight and grants 1d2 + 2 wisdom bonus for round/caster level.
- Turns target undead creature into a risen lord for 1 round/2 caster levels. Destroys undead creature at the end of duration.
Level 3
- Grants self or target creature the feat Improved Critical: Unarmed Strike for 1 turn/caster level.
Level 4
- Turns target into boar for 1 round/level on failed fortitude save.
- Alternate shapes for caster.
- Giant Spider - Gargoyle
- Troll - Manticore
- Umber Hulk - Basilisk
- Fey - Minotaur (Same form as granted by Bull's Strength)
- Zombie - Quasit
Level 6
- Turns caster into elder earth elemental for 1 round/level
- Turns Tenser's into "Nightstalker's Transformation", granting 3d6 sneak attacks, +10 to hide/move silently, and evasion for 1 round/level. Caster loses ability to cast spells during this time.
- Turns target into elder earth elemental for 1 turn/level
- Turns target into a cow for 1 round/level on failed fortitude save.
- Turns target into an elder air elemental for 1 round/level.
Level 7
- Grants caster and party benefits similar to "Tenser's Transformation", granting the party Temporary HP, +1d4 STR, +1d4 DEX, +6 Attack Bonus, and +5 Fortitude saves for 1 round/level. Caster loses ability to cast spells during this time.
Level 8
- Self or target Wizard or Sorcerer gains bonus caster levels equal to 1/5 primary caster levels up to a maximum of +8 caster level and +1 bonus DC for every 10 caster levels up to +4 DC to all spell saves for 1 round a caster level. This will NOT work on any other type of caster.
Level 9
- Random hostile target within caster's spell radius is placed into a stasis state that can not act but also can not be harmed. Duration is halved if successful Will save is made.
- Alternate shapes for caster.
- Amber Dragon - Ancient Coal Dragon
- Fire Giant - Epic Minotaur
- Balor - Epic Manticore
- Death Slaad - Epic Gargoyle
- Iron Golem - Mithril Golem
Pages in category "Transmutant"
The following 5 pages are in this category, out of 5 total.