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<center>{{Classes}}</center>
__NOTOC__
----
__NOEDITSECTION__
[[Image:Ir bard.gif|100px|]]
{{Classes}}
{{OOCKnowledge}}
{{Infobox Class
|name=Bard
|image=
|hitdice=d6
|bab=+3/4 levels
|prof=<br>
*[[NWN:Armor Proficiency (Light)|Light Armor]]
*[[NWN:Armor Proficiency (Medium)|Medium Armor]]
*[[NWN:Shield Proficiency|Shields]]
*[[NWN:Weapon Proficiency (Simple)|Simple Weapons]]
|skillpoints=4 + [[NWN:int|INT]] modifier
|skills=<br>
*[[NWN:Appraise|Appraise]]
*[[NWN:Bluff|Bluff]]
*[[NWN:Concentration|Concentration]]
*[[NWN:Craft armor|Craft Armour]]
*[[NWN:Craft trap| Craft Trap]]
*[[NWN:Craft weapon| Craft Weapon]]
*[[NWN:Discipline| Discipline]]
*[[NWN:Heal (skill)|Heal]]
*[[NWN:Hide| Hide]]
*[[NWN:Listen|Listen]]
*[[NWN:Lore|Lore]]
*[[NWN:Move silently|Move Silently]]
*[[NWN:Parry| Parry]]
*[[NWN:Perform|Perform]]
*[[NWN:Persuade|Persuade]]
*[[NWN:Pick pocket| Pick pocket]]
*[[NWN:Spellcraft|Spellcraft]]
*[[NWN:Taunt|Taunt]]
*[[NWN:Tumble|Tumble]]
*[[NWN:Use magic device|Use Magic Device]]
|saves=<br>
*[[NWN:Reflex|Reflex]]
*[[NWN:Will|Will]]
|align=<br>
*Any non-Lawful
}}
'''Description''': Bards often serve as negotiators, messengers, scouts, and spies. They love to accompany heroes (and villains) to witness heroic (or villainous) deeds firsthand, since a bard who can tell a story from personal experience earns renown among his fellows. A bard casts [[NWN:Arcane|arcane spells]] without any advance preparation, much like a [[sorcerer]]. His magic emphasizes charms and illusions, and the bard can also play an inspiring [[NWN:Bard_Song|song]] that strengthens him and his allies. Bards also share some specialized skills with [[rogue|rogues]], and their knowledge of item lore is nearly unmatched.


[[Image:Bard.jpg|frame|]]
'''Note''': on Avlis, the [[#Bardic Music|bardic music]] system provides bards up to nine more songs they can perform if their songbooks are discovered.
[[Image:Bard_f.jpg|frame|Bard]]
'''Description''': Bards often serve as negotiators, messengers, scouts, and spies. They love to accompany heroes (and villains) to witness heroic (or villainous) deeds firsthand, since a bard who can tell a story from personal experience earns renown among his fellows. A bard casts [[arcane|arcane spells]] without any advance preparation, much like a [[sorcerer]]. His magic emphasizes charms and illusions, and the bard can also play an inspiring [[Bard_Song|song]] that strengthens him and his allies. Bards also share some specialized skills with [[rogue|rogues]], and their knowledge of item lore is nearly unmatched.


'''Alignment Restrictions''': Any non-lawful
==Level Progression==
'''Spellcasting''': [[NWN:Arcane|Arcane]] (Charisma-based, no spell preparation, spell failure from armor is a factor). Bards begin the game knowing four cantrips. Must have a Charisma score of 10 + the spell’s level to cast a spell.
{| border=2 style="background:#efefef; color:#000000; border-collapse:collapse"
|- style="background:#c0c0c0"
!rowspan=2|Lvl
!rowspan=2|&nbsp; BAB &nbsp;
!colspan=3|Saves
!rowspan=2|Feats
!rowspan=22 style="background:#ffffff"|&nbsp;
!colspan=7|Base spells per day
!rowspan=22 style="background:#ffffff"|&nbsp;
!colspan=7|Known spells


'''[[Hit Die]]''': d6
|- style="background:#c0c0c0"
!&nbsp; Fort &nbsp;
!&nbsp; Ref &nbsp;
!&nbsp; Will &nbsp;


'''Proficiencies''': Armor ([[Armor Proficiency (Light)|Light]], [[Armor Proficiency (Medium)|Medium]]), [[Shield Proficiency|Shields]], Weapons ([[Weapon Proficiency (Simple)|Simple]])
!&nbsp; 0 &nbsp;
!1st
!2nd
!3rd
!4th
!5th
!6th


'''[[Skill Points]]''': ([[Int]] mod * 4 at 1st level) 4 + [[Int]] Mod
!&nbsp; 0 &nbsp;
 
!1st
'''Skills''': [[Appraise]], [[Bluff]], [[Concentration]], [[Craft armor]], [[Craft trap]], [[Craft weapon]], [[Discipline]], [[Heal (skill)|Heal]], [[Hide]], [[Listen]], [[Lore]], [[Move silently]], [[Parry]], [[Perform]], [[Persuade]], [[Pick pocket]], [[Spellcraft]], [[Taunt]], [[Tumble]], [[Use magic device]]
!2nd
 
!3rd
'''Selectable Class Feats''': [[Ambidexterity]], [[Arcane Defense]], [[Brew Potion]], [[Craft Wand]], [[Curse Song]], [[Deflect Arrows]], [[Extra Music]], [[Greater Spell Penetration]], [[Lingering Song]], [[Quicken Spell]], [[Scribe Scroll]], [[Skill Focus]] (Use Magic Device), [[Spell Focus]], [[Two-Weapon Fighting]], [[Weapon Proficiency %28Exotic%29]], [[Weapon Proficiency %28Martial%29]]
!4th
!5th
!6th
|- align=center
|1st ||+0 ||+0 ||+2 ||+2 ||align=left|[[NWN:bardic knowledge|Bardic Knowledge]], [[NWN:bard song|Bard Song]] &nbsp;
|2 ||-||-||-||-||-||-
|4 ||-||-||-||-||-||-
|- align=center
|2nd ||+1 ||+0 ||+3 ||+3 ||align=left|&nbsp;
|3 ||0||-||-||-||-||-
|5 ||2||-||-||-||-||-
|- align=center
|3rd ||+2 ||+1 ||+3 ||+3 ||align=left|&nbsp;
|3 ||1 ||-||-||-||-||-
|5 ||3 ||-||-||-||-||-
|- align=center
|4th ||+3 ||+1 ||+4 ||+4 ||align=left|&nbsp;
|3 ||2 ||0 ||- ||- ||- ||-
|5 ||3 ||2 ||- ||- ||-||-
|- align=center
|5th ||+3 ||+1 ||+4 ||+4 ||align=left|&nbsp;
|3 ||3 ||1 ||-||-||-||-
|5 ||4 ||3 ||-||-||-||-
|- align=center
|6th ||+4 ||+2 ||+5 ||+5 ||align=left|&nbsp;
|3 ||3 ||2 ||-||-||-||-
|5 ||4 ||3 ||-||-||-||-
|- align=center
|7th ||+5 ||+2 ||+5 ||+5 ||align=left|&nbsp;
|3 ||3 ||2 ||0 ||-||-||-
|5 ||4 ||4 ||2 ||-||-||-
|- align=center
|8th ||+6/+1 ||+2 ||+6 ||+6 ||align=left|&nbsp;
|3 ||3 ||3 ||1 ||-||-||-
|5 ||4 ||4 ||3 ||-||-||-
|- align=center
|9th ||+6/+1 ||+3 ||+6 ||+6 ||align=left|&nbsp;
|3 ||3 ||3 ||2 ||- ||- ||-
|5 ||4 ||4 ||3 ||- ||- ||-
|- align=center
|10th ||+7/+2 ||+3 ||+7 ||+7 ||align=left|&nbsp;
|3 ||3 ||3 ||2 ||0 ||- ||-
|5 ||4 ||4 ||4 ||2 ||-||-
|- align=center
|11th ||+8/+3 ||+3 ||+7 ||+7 ||align=left|&nbsp;
|3 ||3 ||3 ||3 ||1 ||- ||-
|5 ||4 ||4 ||4 ||3 ||- ||-
|- align=center
|12th ||+9/+4 ||+4 ||+8 ||+8 ||align=left|&nbsp;
|3 ||3 ||3 ||3 ||2 ||- ||-
|5 ||4 ||4 ||4 ||3 ||- ||-
|- align=center
|13th ||+9/+4 ||+4 ||+8 ||+8 ||align=left|&nbsp;
|3 ||3 ||3 ||3 ||2 ||0 ||-
|5 ||4 ||4 ||4 ||4 ||2 ||-
|- align=center
|14th ||+10/+5 ||+4 ||+9 ||+9 ||align=left|&nbsp;
|4 ||3 ||3 ||3 ||3 ||1 ||-
|5 ||4 ||4 ||4 ||4 ||3 ||-
|- align=center
|15th ||+11/+6/+1 ||+5 ||+9 ||+9 ||align=left|&nbsp;
|4 ||4 ||3 ||3 ||3 ||2 ||-
|5 ||4 ||4 ||4 ||4 ||3 ||-
|- align=center
|16th ||+12/+7/+2 ||+5 ||+10 ||+10 ||align=left|&nbsp;
|4 ||4 ||4 ||3 ||3 ||2 ||0
|5 ||5 ||4 ||4 ||4 ||4 ||2
|- align=center
|17th ||+12/+7/+2 ||+5 ||+10 ||+10 ||align=left|&nbsp;
|4 ||4 ||4 ||4 ||3 ||3 ||1
|5 ||5 ||5 ||4 ||4 ||4 ||3
|- align=center
|18th ||+13/+8/+3 ||+6 ||+11 ||+11 ||align=left|&nbsp;
|4 ||4 ||4 ||4 ||4 ||3 ||2
|5 ||5 ||5 ||5 ||4 ||4 ||3
|- align=center
|19th ||+14/+9/+4 ||+6 ||+11 ||+11 ||align=left|&nbsp;
|4 ||4 ||4 ||4 ||4 ||4 ||3
|5 ||5 ||5 ||5 ||5 ||4 ||4
|- align=center
|20th&nbsp; ||+15/+10/+5&nbsp; ||+6 ||+12 ||+12 ||align=left|&nbsp;
|4 ||4 ||4 ||4 ||4 ||4 ||4
|5 ||5 ||5 ||5 ||5 ||5 ||4
|}
''Being able to cast 0 spells of a certain level per day means the bard cannot cast spells of that level unless bonus [[NWN:spell slot|spell slot]]s of the appropriate level are granted by a high charisma.''


'''[[Saving Throw|Primary Saving Throw(s)]]''': [[Reflex]], [[Will]]
'''Selectable Class Feats''': [[NWN:Ambidexterity|Ambidexterity]], [[NWN:Arcane Defense|Arcane Defense]], [[NWN:Brew Potion|Brew Potion]], [[NWN:Craft Wand|Craft Wand]], [[NWN:Curse Song|Curse Song]], [[NWN:Deflect Arrows|Deflect Arrows]], [[NWN:Extra Music|Extra Music]], [[NWN:Greater Spell Penetration|Greater Spell Penetration]]], [[NWN:Lingering Song|Lingering Song]], [[NWN:Quicken Spell|Quicken Spell]], [[NWN:Scribe Scroll|Scribe Scroll]], [[NWN:Skill Focus|Skill Focus]], [[NWN:Spell Focus|Spell Focus]], [[NWN:Two-Weapon Fighting|Two Weapon Fighting]], [[NWN:Weapon Proficiency %28Exotic%29|Weapon Proficiency Exotic]], [[NWN:Weapon Proficiency %28Martial%29| Weapon Proficiency Martial]]
 
'''Spellcasting''': [[Arcane]] (Charisma-based, no spell preparation, spell failure from armor is a factor). Bards begin the game knowing four cantrips. Must have a Charisma score of 10 + the spell’s level to cast a spell.
 
==Special Abilities & Feats==
*Level 1 [[Bardic Knowledge]], [[Bard Song]]


==Spells==
==Spells==
<u>Level 0</u>
Bards draw their power from an invisible vortex of energy that permeates the entire world, called the Vortex of Mortal Magic. By channeling small amounts of energy from this vortex into their own bodies and shaping it, they are able to cast spells.
*[[Cure minor wounds]]
*[[Daze (spell)|Daze]]
*[[Flare]]
*[[Light]]
*[[Resistance]]


<u>Level 1</u>
<div style=display:inline-table>
*[[Amplify]]
{| border=2 style="background:#efefef; color:#000000; border-collapse:collapse"
*[[Balagarn's iron horn]]
|- style="background:#c0c0c0"
*[[Charm person]]
! Cantrips
*[[Cure light wounds]]
! 1st Level
*[[Expeditious retreat]]
! 2nd Level
*[[Grease]]
! 3rd Level
*[[Identify]]
|-
*[[Lesser dispel]]
| valign=top |                                      <!-- 0 level spells -->
*[[Mage armor]]
*[[Magic:Cure Minor Wounds|Cure Minor Wounds]]
*[[Magic weapon]]
*[[Magic:Daze|Daze]]
*[[Protection from alignment]]
*[[Magic:Flare|Flare]]
*[[Scare]]
*[[Magic:Light|Light]]
*[[Sleep (spell)|Sleep]]
*[[Magic:Resistance|Resistance]]
*[[Summon creature I]]
| valign=top |                                      <!-- 1st level spells -->
*[[Magic:Amplify|Amplify]]
*[[Magic:Balagarns Iron Horn|Balagarn's Iron Horn]]
*[[Magic:Charm Person|Charm Person]]
*[[Magic:Cure Light Wounds|Cure Light Wounds]]
*[[Magic:Expeditious Retreat|Expeditious Retreat]]
*[[Magic:Grease|Grease]]
*[[Magic:Identify|Identify]]
*[[Magic:Lesser Dispel|Lesser Dispel]]
*[[Magic:Mage Armor|Mage Armor]]
*[[Magic:Magic Weapon|Magic Weapon]]
*[[Magic:Protection from Alignment|Protection from Alignment]]
*[[Magic:Scare|Scare]]
*[[Magic:Sleep|Sleep]]
*[[Magic:Summon Creature I|Summon Creature I]]


<u>Level 2</u>
| valign=top |                                      <!-- 2nd level spells -->
*[[Blindness/Deafness]]
*[[Magic:Blindness and Deafness|Blindness/Deafness]]
*[[Bull's strength (spell)|Bull's strength]]
*[[Magic:Blur|Blur]]
*[[Cat's grace (spell)|Cat's Grace]]
*[[Magic:Bulls Strength|Bull's Strength]]
*[[Clarity]]
*[[Magic:Cats Grace|Cat's Grace]]
*[[Cloud of bewilderment]]
*[[Magic:Clarity|Clarity]]
*[[Cure moderate wounds]]
*[[Magic:Cloud of Bewilderment|Cloud of Bewilderment]]
*[[Darkness (spell)|Darkness]]
*[[Magic:Cure Moderate Wounds|Cure Moderate Wounds]]
*[[Eagle's splendor (spell)|Eagle's splendor]]
*[[Magic:Curse of Impending Blades|Curse of Impending Blades]]
*[[Fox's Cunning]]
*[[Magic:Darkness|Darkness]]
*[[Ghostly visage (spell)|Ghostly visage]]
*[[Magic:Eagles Splendor|Eagle's Splendor]]
*[[Hold person]]
*[[Magic:Foxs Cunning|Fox's Cunning]]
*[[Invisibility (spell)|Invisibility]]
*[[Magic:Ghostly Visage|Ghostly Visage]]
*[[Owl's wisdom]]
*[[Magic:Glitterdust|Glitterdust]]
*[[See invisibility]]
*[[Magic:Heroism|Heroism]]
*[[Silence]]
*[[Magic:Hold Person|Hold Person]]
*[[Sound burst]]
*[[Magic:Invisibility|Invisibility]]
*[[Summon creature II]]
*[[Magic:Owls Wisdom|Owl's Wisdom]]
*[[Tasha's hideous laughter]]
*[[Magic:See Invisibility|See Invisibility]]
*[[Ultravision]]
*[[Magic:Silence|Silence]]
*[[Magic:Sound Burst|Sound Burst]]
*[[Magic:Summon Creature II|Summon Creature II]]
*[[Magic:Tashas Hideous Laughter|Tasha's Hideous Laughter]]
*[[Magic:Ultravision|Ultravision]]
*[[Magic:Undetectable_Alignment|Undetectable Alignment]]


<u>Level 3</u>
| valign=top |                                      <!-- 3rd level spells -->
*[[Bestow curse]]
*[[Magic:Bestow Curse|Bestow Curse]]
*[[Charm monster]]
*[[Magic:Charm Monster|Charm Monster]]
*[[Clairaudience/Clairvoyance]]
*[[Magic:Clairaudience and Clairvoyance|Clairaudience/Clairvoyance]]
*[[Confusion]]
*[[Magic:Confusion|Confusion]]
*[[Cure serious wounds]]
*[[Magic:Cure Serious Wounds|Cure Serious Wounds]]
*[[Dispel magic]]
*[[Magic:Dispel Magic|Dispel Magic]]
*[[Displacement]]
*[[Magic:Displacement|Displacement]]
*[[Fear (spell)|Fear]]
*[[Magic:Fear|Fear]]
*[[Find traps]]
*[[Magic:Find Traps|Find Traps]]
*[[Greater magic weapon]]
*[[Magic:Greater Magic Weapon|Greater Magic Weapon]]
*[[Gust of wind]]
*[[Magic:Gust of Wind|Gust of Wind]]
*[[Haste]]
*[[Magic:Haste|Haste]]
*[[Invisibility sphere]]
*[[Magic:Invisibility Sphere|Invisibility Sphere]]
*[[Keen edge]]
*[[Magic:Keen Edge|Keen Edge]]
*[[Magic circle against alignment]]
*[[Magic:Legion's Curse of Impending Blades|Legion's Curse of Impending Blades]]
*[[Remove curse]]
*[[Magic:Magic Circle Against Alignment|Magic Circle Against Alignment]]
*[[Remove disease (spell)|Remove disease]]
*[[Magic:Remove Curse|Remove Curse]]
*[[Slow (spell)|Slow]]
*[[Magic:Remove Disease|Remove Disease]]
*[[Summon creature III]]
*[[Magic:Slow|Slow]]
*[[Wounding whispers]]
*[[Magic:Summon Creature III|Summon Creature III]]
 
*[[Magic:Wounding Whispers|Wounding Whispers]]
<u>Level 4</u>
|}
*[[Cure critical wounds]]
<br>
*[[Dismissal]]
</div>
*[[Dominate person]]
<div style=display:inline-table>
*[[Hold monster]]
{| border=2 style="background:#efefef; color:#000000; border-collapse:collapse"
*[[Improved invisibility (spell)|Improved invisibility]]
|- style="background:#c0c0c0"
*[[Legend lore]]
! 4th Level
*[[Neutralize poison]]
! 5th Level
*[[Summon creature IV]]
! 6th Level
*[[War cry]]
|-
 
| valign=top |                                      <!-- 4th level spells -->
<u>Level 5</u>
*[[Magic:Cure Critical Wounds|Cure Critical Wounds]]
*[[Ethereal visage]]
*[[Magic:Dimension Door|Dimension Door]]
*[[Greater dispelling]]
*[[Magic:Dismissal|Dismissal]]
*[[Healing circle]]
*[[Magic:Dominate Person|Dominate Person]]
*[[Mind fog]]
*[[Magic:Hold Monster|Hold Monster]]
*[[Summon creature V]]
*[[Magic:Improved Invisibility|Improved Invisibility]]
*[[Magic:Legend Lore|Legend Lore]]
*[[Magic:Mass Ultravision|Mass Ultravision]]
*[[Magic:Neutralize Poison|Neutralize Poison]]
*[[Magic:Summon Creature IV|Summon Creature IV]]
*[[Magic:War Cry|War Cry]]


<u>Level 6</u>
| valign=top |                                      <!-- 5th level spells -->
*[[Dirge]]
*[[Magic:Ethereal Visage|Ethereal Visage]]
*[[Energy buffer]]
*[[Magic:Greater Dispelling|Greater Dispelling]]
*[[Ice storm]]
*[[Magic:Greater Heroism|Greater Heroism]]
*[[Mass haste]]
*[[Magic:Healing Circle|Healing Circle]]
*[[Summon creature VI]]
*[[Magic:Mind Fog|Mind Fog]]
*[[Magic:Summon Creature V|Summon Creature V]]
*[[Magic:Wall of Greater Dispel Magic|Wall of Greater Dispel Magic]]


==Spells per Day==
| valign=top |                                     <!-- 6th level spells -->
{|border=1 cellpadding=5 cellspacing=0
*[[Magic:Dirge|Dirge]]
!<u>Class Level</u>!!<u>0</u>!!<u>1</u>!!<u>2</u>!!<u>3</u>!!<u>4</u>!!<u>5</u>!!<u>6</u>
*[[Magic:Energy Buffer|Energy Buffer]]
|-
*[[Magic:Ice Storm|Ice Storm]]
|1||2||*||*||*||*||*||*
*[[Magic:Mass Haste|Mass Haste]]
|-
*[[Magic:Summon Creature VI|Summon Creature VI]]
|2||3||0||*||*||*||*||*
|-
|3||3||1||*||*||*||*||*
|-
|4||3||2||0||*||*||*||*
|-
|5||3||3||1||*||*||*||*
|-
|6||3||3||2||*||*||*||*
|-
|7||3||3||2||0||*||*||*
|-
|8||3||3||3||1||*||*||*
|-
|9||3||3||3||2||*||*||*
|-
|10||3||3||3||2||0||*||*
|-
|11||3||3||3||3||1||*||*
|-
|12||3||3||3||3||2||*||*
|-
|13||3||3||3||3||2||0||*
|-
|14||4||3||3||3||3||1||*
|-
|15||4||4||3||3||3||2||*
|-
|16||4||4||4||3||3||2||0
|-
|17||4||4||4||4||3||3||1
|-
|18||4||4||4||4||4||3||2
|-
|19||4||4||4||4||4||4||3
|-
|20||4||4||4||4||4||4||4
|}
|}
</div>


==Known Spells==
==Bardic Music==
{|border=1 cellpadding=5 cellspacing=0
The [[Bardic Music]] system provides bards with a variety of songs in addition to the two currently available to the class (the standard bard song, and curse song, if the feat was taken). There are '''nine''' songs in total, each with its own level and perform requirements. The lyrics to the songs can be found in '''Legendary Songbooks:''' rare and valuable tomes that, once obtained, provide the means to unleashing powerful inspirational magic.
!<u>Class Level</u>!!<u>0</u>!!<u>1</u>!!<u>2</u>!!<u>3</u>!!<u>4</u>!!<u>5</u>!!<u>6</u>
*Each use of a legendary songbook counts as a single use of the bard song class feat.
|-
*Bard songs typically affect all allies within hearing distance, and many of them become more powerful as the bard gains experience and masters performance.
|1||4||*||*||*||*||*||*
*Bard songs are affected by the lingering song and lasting inspiration feats. Lasting Inspiration increases the duration of a bard song by 50%, while Lingering Song adds an additional round to it.
|-
*Some songs are so taxing on a bard that they cannot be sung again until the bard has had a chance to recover energy for another performance. This period of time is known as a cooldown.
|2||5||2||*||*||*||*||*
|-
|3||5||3||*||*||*||*||*
|-
|4||5||3||2||*||*||*||*
|-
|5||5||4||3||*||*||*||*
|-
|6||5||4||3||*||*||*||*
|-
|7||5||4||4||2||*||*||*
|-
|8||5||4||4||3||*||*||*
|-
|9||5||4||4||3||*||*||*
|-
|10||5||4||4||4||2||*||*
|-
|11||5||4||4||4||3||*||*
|-
|12||5||4||4||4||3||*||*
|-
|13||5||4||4||4||4||2||*
|-
|14||5||4||4||4||4||3||*
|-
|15||5||4||4||4||4||3||*
|-
|16||5||5||4||4||4||4||2
|-
|17||5||5||5||4||4||4||3
|-
|18||5||5||5||4||4||4||3
|-
|19||5||5||5||5||5||4||4
|-
|20||5||5||5||5||5||5||4
|}


[[Image:ife x2epbard.gif|right|Epic Bard]]
'''The nine songbooks are:'''
*[[Bardic Music:Cacophony|Cacophony]]
*[[Bardic Music:Countersong|Countersong]]
*[[Bardic Music:Fascinate|Fascinate]]
*[[Bardic Music:Haven Song|Haven Song]]
*[[Bardic Music:Ironskin Chant|Ironskin Chant]]
*[[Bardic Music:Legionnaire's March|Legionnaire's March]]
*[[Bardic Music:Longstride|Longstride]]
*[[Bardic Music:Song of Freedom|Song of Freedom]]
*[[Bardic Music:Song of Valor|Song of Valor]]
*


==Epic Bard==
==Epic Bard==
'''Skill Points''': 4 + Int mod
'''Bonus Feats''': 23, 26, 29, 32, 35, 38


'''Bonus Feats''': 23, 26, 29, 32, 35, 38
'''Epic Bonus Feats''': [[NWN:Arcane Defense|Arcane Defense]], [[NWN:Curse Song|Curse Song]], [[NWN:Epic Skill Focus|Epic Skill Focus]] (all but [[NWN:Animal empathy|Animal Empathy]]), [[NWN:Epic Spell Focus|Epic Spell Focus]], [[NWN:Epic Will|Epic Will]], [[NWN:Extra Music|Extra Music]], [[NWN:Great Charisma|Great Charisma]], [[NWN:Great Dexterity|Great Dexterity]], [[NWN:Greater Spell Focus|Greater Spell Focus]], [[NWN:Improved Combat Casting|Improved Combat Casting]], [[NWN:Lasting Inspiration|Lasting Inspiration]], [[NWN:Lingering Song|Lingering Song]]


'''Epic Bonus Feats''': [[Arcane Defense]], [[Curse Song]], [[Epic Skill Focus]] (all but [[Animal empathy]]), [[Epic Spell Focus]], [[Epic Will]], [[Extra Music]], [[Great Charisma]], [[Great Dexterity]], [[Greater Spell Focus]], [[Improved Combat Casting]], [[Lasting Inspiration]], [[Lingering Song]]
'''Epic Selectable Class Feats''': [[NWN:Automatic Quicken Spell I - III|Automatic Quicken Spell I - III]], [[NWN:Automatic Silent Spell I - III|Automatic Silent Spell I - III]], [[NWN:Automatic Still Spell I - III|Automatic Still Spell I - III]], [[NWN:Blinding Speed|Blinding Speed]], [[NWN:Epic Spell Penetration|Epic Spell Penetration]]


'''Epic Selectable Class Feats''': [[Automatic Quicken Spell I - III]], [[Automatic Silent Spell I - III]], [[Automatic Still Spell I - III]], [[Blinding Speed]], [[Epic Spell Penetration]]
==Notes==
*Avlis UMD gives a bonus to NON-ARTIFICED casting items. These include amulets, unique items, rings, etc. Bonus is +1 to caster level/Spell DC per 5 base ranks (not including modifiers, skill focuses, etc.) in the Use Magic Device Skill.


==See also==
==See also==


[http://www.avlis.org/viewforum.php?f=142 Avlis Private Discussion: Bards], a private class discussion forum. PM Moderators [http://www.avlis.org/privmsg.php?mode=post&u=3552 Sindol] or [http://www.avlis.org/privmsg.php?mode=post&u=3628 JollyOrc] to request access.
[http://www.avlis.org/viewforum.php?f=142 Avlis Private Discussion: Bards], a private class discussion forum.


==On Avlis==
An IC description of [[Avlissian_Bards|Avlissian Bards]] was written by [[PCs:Kered Rose|Kered Rose]]:<br>
[[Category:Classes]]
[[Category:Classes]]

Latest revision as of 19:44, 1 October 2023


Part of the series on Character Classes
Base Classes: Barbarian | Bard | Cleric | Druid | Fighter | Monk | Paladin | Psion | Ranger | Rogue | Sorcerer | Wizard
Prestige Classes: Arcane Archer | Assassin | Avlis Dragon Disciple | Dwarven Defender | Pale Master | Shadowdancer | Shifter | Weapon Master
Holy Warrior Classes: Annihilator | Avenger | Blackguard | Champion | Confounder | Dominator | Equalizer | Justicar | Paladin
Bard
Hit Die: d6
Base Attack Bonus: +3/4 levels

Proficiencies:

Skill Points: 4 + INT modifier
Class Skills:

Primary Saving Throw(s):

Alignment Restriction:
  • Any non-Lawful


Description: Bards often serve as negotiators, messengers, scouts, and spies. They love to accompany heroes (and villains) to witness heroic (or villainous) deeds firsthand, since a bard who can tell a story from personal experience earns renown among his fellows. A bard casts arcane spells without any advance preparation, much like a sorcerer. His magic emphasizes charms and illusions, and the bard can also play an inspiring song that strengthens him and his allies. Bards also share some specialized skills with rogues, and their knowledge of item lore is nearly unmatched.

Note: on Avlis, the bardic music system provides bards up to nine more songs they can perform if their songbooks are discovered.

Level Progression

Spellcasting: Arcane (Charisma-based, no spell preparation, spell failure from armor is a factor). Bards begin the game knowing four cantrips. Must have a Charisma score of 10 + the spell’s level to cast a spell.

Lvl   BAB   Saves Feats   Base spells per day   Known spells
  Fort     Ref     Will     0   1st 2nd 3rd 4th 5th 6th   0   1st 2nd 3rd 4th 5th 6th
1st +0 +0 +2 +2 Bardic Knowledge, Bard Song   2 - - - - - - 4 - - - - - -
2nd +1 +0 +3 +3   3 0 - - - - - 5 2 - - - - -
3rd +2 +1 +3 +3   3 1 - - - - - 5 3 - - - - -
4th +3 +1 +4 +4   3 2 0 - - - - 5 3 2 - - - -
5th +3 +1 +4 +4   3 3 1 - - - - 5 4 3 - - - -
6th +4 +2 +5 +5   3 3 2 - - - - 5 4 3 - - - -
7th +5 +2 +5 +5   3 3 2 0 - - - 5 4 4 2 - - -
8th +6/+1 +2 +6 +6   3 3 3 1 - - - 5 4 4 3 - - -
9th +6/+1 +3 +6 +6   3 3 3 2 - - - 5 4 4 3 - - -
10th +7/+2 +3 +7 +7   3 3 3 2 0 - - 5 4 4 4 2 - -
11th +8/+3 +3 +7 +7   3 3 3 3 1 - - 5 4 4 4 3 - -
12th +9/+4 +4 +8 +8   3 3 3 3 2 - - 5 4 4 4 3 - -
13th +9/+4 +4 +8 +8   3 3 3 3 2 0 - 5 4 4 4 4 2 -
14th +10/+5 +4 +9 +9   4 3 3 3 3 1 - 5 4 4 4 4 3 -
15th +11/+6/+1 +5 +9 +9   4 4 3 3 3 2 - 5 4 4 4 4 3 -
16th +12/+7/+2 +5 +10 +10   4 4 4 3 3 2 0 5 5 4 4 4 4 2
17th +12/+7/+2 +5 +10 +10   4 4 4 4 3 3 1 5 5 5 4 4 4 3
18th +13/+8/+3 +6 +11 +11   4 4 4 4 4 3 2 5 5 5 5 4 4 3
19th +14/+9/+4 +6 +11 +11   4 4 4 4 4 4 3 5 5 5 5 5 4 4
20th  +15/+10/+5  +6 +12 +12   4 4 4 4 4 4 4 5 5 5 5 5 5 4

Being able to cast 0 spells of a certain level per day means the bard cannot cast spells of that level unless bonus spell slots of the appropriate level are granted by a high charisma.

Selectable Class Feats: Ambidexterity, Arcane Defense, Brew Potion, Craft Wand, Curse Song, Deflect Arrows, Extra Music, Greater Spell Penetration], Lingering Song, Quicken Spell, Scribe Scroll, Skill Focus, Spell Focus, Two Weapon Fighting, Weapon Proficiency Exotic, Weapon Proficiency Martial

Spells

Bards draw their power from an invisible vortex of energy that permeates the entire world, called the Vortex of Mortal Magic. By channeling small amounts of energy from this vortex into their own bodies and shaping it, they are able to cast spells.

Cantrips 1st Level 2nd Level 3rd Level


4th Level 5th Level 6th Level

Bardic Music

The Bardic Music system provides bards with a variety of songs in addition to the two currently available to the class (the standard bard song, and curse song, if the feat was taken). There are nine songs in total, each with its own level and perform requirements. The lyrics to the songs can be found in Legendary Songbooks: rare and valuable tomes that, once obtained, provide the means to unleashing powerful inspirational magic.

  • Each use of a legendary songbook counts as a single use of the bard song class feat.
  • Bard songs typically affect all allies within hearing distance, and many of them become more powerful as the bard gains experience and masters performance.
  • Bard songs are affected by the lingering song and lasting inspiration feats. Lasting Inspiration increases the duration of a bard song by 50%, while Lingering Song adds an additional round to it.
  • Some songs are so taxing on a bard that they cannot be sung again until the bard has had a chance to recover energy for another performance. This period of time is known as a cooldown.

The nine songbooks are:

Epic Bard

Bonus Feats: 23, 26, 29, 32, 35, 38

Epic Bonus Feats: Arcane Defense, Curse Song, Epic Skill Focus (all but Animal Empathy), Epic Spell Focus, Epic Will, Extra Music, Great Charisma, Great Dexterity, Greater Spell Focus, Improved Combat Casting, Lasting Inspiration, Lingering Song

Epic Selectable Class Feats: Automatic Quicken Spell I - III, Automatic Silent Spell I - III, Automatic Still Spell I - III, Blinding Speed, Epic Spell Penetration

Notes

  • Avlis UMD gives a bonus to NON-ARTIFICED casting items. These include amulets, unique items, rings, etc. Bonus is +1 to caster level/Spell DC per 5 base ranks (not including modifiers, skill focuses, etc.) in the Use Magic Device Skill.

See also

Avlis Private Discussion: Bards, a private class discussion forum.

On Avlis

An IC description of Avlissian Bards was written by Kered Rose: