Sorcerer: Difference between revisions

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(Replaced spell list with transclusion of Sorcerer and Wizard Spells to create single location for maintenance.)
(OOC, Vortex Ranks, also added AMS)
 
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{{Classes}}
{{Classes}}
{{OOCKnowledge}}
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[[Image:Ir sorcerer.gif|Sorcerer]]
[[Image:Ir sorcerer.gif|Sorcerer]]
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==Spells==
==Spells==
{{:Sorcerer and Wizard Spells}}
{{List of Sorcerer and Wizard Spells}}


==Spells per Day==
==Spells per Day==
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===Epic Selectable Class Feats===  
===Epic Selectable Class Feats===  
:: [[NWN:Blinding Speed|Blinding Speed]],  
:: [[NWN:Blinding Speed|Blinding Speed]]
 
==Notes==
 
*In Avlis there is an [[AMS|Advanced Mage Specializations Overview]] which allows the implementation of spell-casting "prestige classes". The effect is intended to give spellcasters additional options and specializations tied to a closer or more advanced study of magic. Unlocking by a DM is required for this PrC.
* [[Mortal_Magic#Vortex_Ranks|Vortex Ranks]] may be granted to PCs who play a notable role in the world of mortal magic, to reflect a stronger connection to the Vortex of [[Mortal Magic]]. In terms of game mechanics, Vortex Ranks give benefits in Arcane spellcasting similar to [[Cleric#Favored Cleric|Favored Cleric]] status for Divine spellcasting. Note: The term Vortex Ranks does not exist as an IC notion.


==See Also==
==See Also==

Latest revision as of 15:10, 9 March 2024

Part of the series on Character Classes
Base Classes: Barbarian | Bard | Cleric | Druid | Fighter | Monk | Paladin | Psion | Ranger | Rogue | Sorcerer | Wizard
Prestige Classes: Arcane Archer | Assassin | Avlis Dragon Disciple | Dwarven Defender | Pale Master | Shadowdancer | Shifter | Weapon Master
Holy Warrior Classes: Annihilator | Avenger | Blackguard | Champion | Confounder | Dominator | Equalizer | Justicar | Paladin



Sorcerer

Sorcerer

Description: Sorcerers are arcane spellcasters who manipulate magic energy with imagination and talent rather than studious discipline. They have no books, no mentors, no theories - just raw power that they direct at will. Sorcerers know fewer spells than wizards do and acquire them more slowly, but they can cast individual spells more often and have no need to prepare their incantations ahead of time. Also unlike wizards, sorcerers cannot specialize in a school of magic. Since sorcerers gain their powers without undergoing the years of rigorous study that wizards go through, they have more time to learn fighting skills and are proficient with simple weapons.

Alignment Restrictions: None

Hit Die: d4

Proficiencies: Armor (Robes), Weapons (Simple)

Skill Points: (Int mod * 4 at 1st level) 2 + Int mod

Skills: Concentration, Craft Armor, Craft Trap, Craft Weapon, Heal, Lore, Spellcraft

Selectable Class feats: Ambidexterity, Brew Potion, Craft Wand, Deflect Arrows, Quicken Spell, Scribe Scroll, Spell Focus, Two-Weapon Fighting, Weapon Proficiency (Exotic), Weapon Proficiency (Martial)

Primary Saving Throw(s): Will

Spellcasting: Arcane (Charisma-based, no need for preparation, armor related chance of spell failure is a factor). Must have a Charisma score of 10 + the spell's level to cast a spell.

Special Abilities & Feats

Spells

Cantrips 1st Level 2nd Level 3rd Level 4th Level
 
5th Level 6th Level 7th Level 8th Level 9th Level

Spells per Day

Class Level 0 1 2 3 4 5 6 7 8 9
1 5 3 * * * * * * * *
2 6 4 * * * * * * * *
3 6 5 * * * * * * * *
4 6 6 3 * * * * * * *
5 6 6 4 * * * * * * *
6 6 6 5 3 * * * * * *
7 6 6 6 4 * * * * * *
8 6 6 6 5 3 * * * * *
9 6 6 6 6 4 * * * * *
10 6 6 6 6 5 3 * * * *
11 6 6 6 6 6 4 * * * *
12 6 6 6 6 6 5 3 * * *
13 6 6 6 6 6 6 4 * * *
14 6 6 6 6 6 6 5 3 * *
15 6 6 6 6 6 6 6 4 * *
16 6 6 6 6 6 6 6 5 3 *
17 6 6 6 6 6 6 6 6 4 *
18 6 6 6 6 6 6 6 6 5 3
19 6 6 6 6 6 6 6 6 6 4
20 6 6 6 6 6 6 6 6 6 6

Known Spells

Class Level 0 1 2 3 4 5 6 7 8 9
1 4 2 * * * * * * * *
2 5 2 * * * * * * * *
3 5 3 * * * * * * * *
4 6 3 1 * * * * * * *
5 6 4 2 * * * * * * *
6 7 4 2 1 * * * * * *
7 7 5 3 2 * * * * * *
8 7 5 3 2 1 * * * * *
9 7 5 4 3 2 * * * * *
10 7 5 4 3 2 1 * * * *
11 7 5 5 4 3 2 * * * *
12 7 5 5 4 3 2 1 * * *
13 7 5 5 4 4 3 2 * * *
14 7 5 5 4 4 3 2 1 * *
15 7 5 5 4 4 4 3 2 * *
16 7 5 5 4 4 4 3 2 1 *
17 7 5 5 4 4 4 3 3 2 *
18 7 5 5 4 4 4 3 3 2 1
19 7 5 5 4 4 4 3 3 3 2
20 7 5 5 4 4 4 3 3 3 3
Epic Sorcerer
Epic Sorcerer

Epic Sorcerer

Skill Points: 2 + Int mod

Bonus Feats: 23, 26, 29, 32, 35, 38

Epic Sorcerer Bonus Feats

Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Epic Energy Resistance, Epic Spell Focus, Epic Spell Penetration, Great Charisma, Improved Combat Casting, Spell Focus

Epic Sorcerer Spells

Dragon Knight, Greater Ruin, Hellball, Epic Mage Armor, Mummy Dust, Epic Warding

Epic Selectable Class Feats

Blinding Speed

Notes

  • In Avlis there is an Advanced Mage Specializations Overview which allows the implementation of spell-casting "prestige classes". The effect is intended to give spellcasters additional options and specializations tied to a closer or more advanced study of magic. Unlocking by a DM is required for this PrC.
  • Vortex Ranks may be granted to PCs who play a notable role in the world of mortal magic, to reflect a stronger connection to the Vortex of Mortal Magic. In terms of game mechanics, Vortex Ranks give benefits in Arcane spellcasting similar to Favored Cleric status for Divine spellcasting. Note: The term Vortex Ranks does not exist as an IC notion.

See Also

Avlis Private Discussion: Mages, a private class discussion forum.