Weapon Master: Difference between revisions
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[[Category:Prestige classes]] | |||
__NOTOC__ | |||
__NOEDITSECTION__ | |||
{{Classes}} | |||
[[ | {{OOCKnowledge}} | ||
{{Infobox Class | |||
|name=Weapon Master<br>([[NWN:Prestige Class|Prestige Class]]) | |||
|image= | |||
|hitdice=d10 | |||
|bab=+1/level | |||
|prof=None | |||
|skillpoints=2 + [[NWN:int|INT]] modifier | |||
|skills=<br> | |||
*[[NWN:Discipline|Discipline]] | |||
*[[NWN:Heal (skill)|Heal]] | |||
*[[NWN:Intimidate|Intimidate]] | |||
*[[NWN:Listen|Listen]] | |||
*[[NWN:Lore|Lore]] | |||
*[[NWN:Spot|Spot]] | |||
|saves=<br> | |||
*[[NWN:Reflex|Reflex]] | |||
}} | |||
==Description== | |||
For the weapon master, perfection is found in the mastery of a single melee weapon. A weapon master seeks to unite this weapon of choice with his body, to make them one, and to use the weapon as naturally and without thought as any other limb. | For the weapon master, perfection is found in the mastery of a single melee weapon. A weapon master seeks to unite this weapon of choice with his body, to make them one, and to use the weapon as naturally and without thought as any other limb. | ||
==Requirements== | ==Requirements== | ||
'''[[NWN:Base Attack Bonus|Base Attack Bonus]]''': +5 | '''[[NWN:Base Attack Bonus|Base Attack Bonus]]''': +5 | ||
'''Feats''': [[NWN:Dodge|Dodge]], [[NWN:Mobility|Mobility]], [[NWN:Expertise|Expertise]], [[NWN:Spring attack|Spring Attack]], [[NWN:Weapon Focus|Weapon Focus]] ([[NWN:melee weapon|melee weapon]]), [[ | '''Feats''': [[NWN:Dodge|Dodge]], [[NWN:Mobility|Mobility]], [[NWN:Expertise|Expertise]], [[NWN:Spring attack|Spring Attack]], [[NWN:Weapon Focus|Weapon Focus]] ([[NWN:melee weapon|melee weapon]]), [[Whirlwind_Attack|Whirlwind Attack]] (See: [[Whirlwind Attack|Whirlwind Attack on Avlis]]) | ||
'''Skills''': [[NWN:Intimidate|Intimidate]] 4 | '''Skills''': [[NWN:Intimidate|Intimidate]] 4 | ||
== | ==Level Progression== | ||
{| border=2 style="background:#efefef; color:#000000; border-collapse:collapse" | |||
|- style="background:#c0c0c0" | |||
!rowspan=2|Lvl | |||
!rowspan=2| BAB | |||
!colspan=3|Saves | |||
[[ | !rowspan=2|Feats | ||
!rowspan=12 style="background:#ffffff"| | |||
!rowspan=2| AB bonus | |||
!rowspan=2|Ki damage<br /> uses per day | |||
|- style="background:#c0c0c0" | |||
! Fort | |||
! Ref | |||
! Will | |||
|- align=center | |||
|1st || +1 || +0 || +2 || +0 ||align=left|[[NWN:ki damage|Ki Damage]], [[NWN:weapon of choice|Weapon of Choice]] || - ||1 | |||
|- align=center | |||
|2nd || +2 || +0 || +3 || +0 ||align=left| || - ||2 | |||
|- align=center | |||
|3rd || +3 || +1 || +3 || +1 ||align=left| || - ||3 | |||
|- align=center | |||
|4th || +4 || +1 || +4 || +1 ||align=left| || - ||4 | |||
|- align=center | |||
|5th || +5 || +1 || +4 || +1 ||align=left|[[NWN:increased multiplier|Increased Multiplier]], [[NWN:superior weapon focus|Superior Weapon Focus]] || +1 ||5 | |||
|- align=center | |||
|6th || +6 || +2 || +5 || +2 ||align=left| || +1 ||6 | |||
|- align=center | |||
|7th || +7 || +2 || +5 || +2 ||align=left|[[NWN:ki critical|Ki Critical]] || +1 ||7 | |||
|- align=center | |||
|8th || +8 || +2 || +6 || +2 ||align=left| || +1 ||8 | |||
|- align=center | |||
|9th || +9 || +3 || +6 || +3 ||align=left| || +1 ||9 | |||
|- align=center | |||
|10th || +10 || +3 || +7 || +3 ||align=left| || +1 ||10 | |||
|} | |||
'''Selectable Class feats''': [[NWN:Ambidexterity|Ambidexterity]], [[NWN:Deflect Arrows|Deflect Arrows]], [[NWN:Two-Weapon Fighting|Two-Weapon Fighting]], [[NWN:Weapon Proficiency %28Exotic%29|Weapon Proficiency (Exotic)]], [[NWN:Weapon Proficiency %28Martial%29|Weapon Proficiency (Martial)]], [[NWN:Weapon Proficiency %28Simple%29|Weapon Proficiency (Simple)]] | |||
==Epic Progression== | |||
{| border=2 style="background:#efefef; color:#000000; border-collapse:collapse" | |||
|- style="background:#c0c0c0" | |||
! Lvl | |||
'''Epic Bonus Feats''': [[NWN:Armor Skin|Armor Skin]], [[NWN:Blinding Speed|Blinding Speed]], [[NWN:Devastating Critical|Devastating Critical]], [[NWN:Epic Damage Reduction|Epic Damage Reduction]], [[NWN:Epic Toughness|Epic Toughness]], [[NWN:Epic Prowess|Epic Prowess]], [[NWN:Epic Weapon Focus|Epic Weapon Focus]], [[ | !Feats | ||
!rowspan=21 style="background:#ffffff"| | |||
! AB bonus | |||
!Ki damage<br /> uses per day | |||
|- style="background:#c0c0c0" | |||
|- align=center | |||
|11th ||align=left| || +1 ||11 | |||
|- align=center | |||
|12th ||align=left| || +1 ||12 | |||
|- align=center | |||
|13th ||align=left|Bonus feat, [[NWN:epic superior weapon focus|Epic Superior Weapon Focus]] || +2 ||13 | |||
|- align=center | |||
|14th ||align=left| || +2 ||14 | |||
|- align=center | |||
|15th ||align=left| || +2 ||15 | |||
|- align=center | |||
|16th ||align=left|Bonus feat || +3 ||16 | |||
|- align=center | |||
|17th ||align=left| || +3 ||17 | |||
|- align=center | |||
|18th ||align=left| || +3 ||18 | |||
|- align=center | |||
|19th ||align=left|Bonus feat || +4 ||19 | |||
|- align=center | |||
|20th ||align=left| || +4 ||20 | |||
|- align=center | |||
|21st ||align=left| || +4 ||21 | |||
|- align=center | |||
|22nd ||align=left|Bonus feat || +5 ||22 | |||
|- align=center | |||
|23rd ||align=left| || +5 ||23 | |||
|- align=center | |||
|24th ||align=left| || +5 ||24 | |||
|- align=center | |||
|25th ||align=left|Bonus feat || +6 ||25 | |||
|- align=center | |||
|26th ||align=left| || +6 ||26 | |||
|- align=center | |||
|27th ||align=left| || +6 ||27 | |||
|- align=center | |||
|28th ||align=left|Bonus feat || +7 ||28 | |||
|- align=center | |||
|29th ||align=left| || +7 ||29 | |||
|- align=center | |||
|30th ||align=left| || +7 ||30 | |||
|} | |||
'''Epic Bonus Feats''': [[NWN:Armor Skin|Armor Skin]], [[NWN:Blinding Speed|Blinding Speed]], [[NWN:Devastating Critical|Devastating Critical]], [[NWN:Epic Damage Reduction|Epic Damage Reduction]], [[NWN:Epic Toughness|Epic Toughness]], [[NWN:Epic Prowess|Epic Prowess]], [[NWN:Epic Weapon Focus|Epic Weapon Focus]], [[Improved Whirlwind Attack]] (See: [[Whirlwind Attack|Improved Whirlwind Attack on Avlis]]), [[NWN:Overwhelming Critical|Overwhelming Critical]], [[NWN:Superior Initiative|Superior Initiative]], [[NWN:Weapon of Choice|Weapon of Choice]] | |||
==Notes== | ==Notes== | ||
*It is not possible to create a Weapon Master with [[NWN:unarmed|unarmed]] or a [[NWN:ranged weapon|ranged weapon]]. | *It is not possible to create a Weapon Master with [[NWN:unarmed|unarmed]] or a [[NWN:ranged weapon|ranged weapon]]. | ||
*Because of the prerequisite feats associated with this Prestige Class, a [[NWN:Dexterity|Dexterity]] and [[NWN:Intelligence|Intelligence]] score of 13 is required. | *Because of the prerequisite feats associated with this Prestige Class, a [[NWN:Dexterity|Dexterity]] and [[NWN:Intelligence|Intelligence]] score of 13 is required. | ||
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*Weapon Master and [[Shadowdancer]] are the only classes lacking the generic class skills [[NWN:craft weapon|craft weapon]], [[NWN:craft trap|craft trap]], [[NWN:craft armor|craft armor]] as well as [[NWN:concentration|concentration]] and [[NWN:Parry|Parry]] (all are [[NWN:cross-class skill|cross-class skill]]s). | *Weapon Master and [[Shadowdancer]] are the only classes lacking the generic class skills [[NWN:craft weapon|craft weapon]], [[NWN:craft trap|craft trap]], [[NWN:craft armor|craft armor]] as well as [[NWN:concentration|concentration]] and [[NWN:Parry|Parry]] (all are [[NWN:cross-class skill|cross-class skill]]s). | ||
*Although the ultimate specialist in a single weapon, Weapon Masters cannot take [[NWN:Weapon Specialization|Weapon Specialization]] and [[NWN:Epic Weapon Specialization|Epic Weapon Specialization]] without taking at least 4 [[Fighter]] levels. One Fighter or [[NWN:Champion of Torm|Champion of Torm]] epic level must be taken for Epic Weapon Specialization, leaving room for 29 Weapon Master levels. The last weapon master bonus feat and [[NWN:AB|AB]] increase is at level 28, so not much is lost by going that route. | *Although the ultimate specialist in a single weapon, Weapon Masters cannot take [[NWN:Weapon Specialization|Weapon Specialization]] and [[NWN:Epic Weapon Specialization|Epic Weapon Specialization]] without taking at least 4 [[Fighter]] levels. One Fighter or [[NWN:Champion of Torm|Champion of Torm]] epic level must be taken for Epic Weapon Specialization, leaving room for 29 Weapon Master levels. The last weapon master bonus feat and [[NWN:AB|AB]] increase is at level 28, so not much is lost by going that route. | ||
Latest revision as of 14:27, 1 July 2023
Weapon Master (Prestige Class) |
Hit Die: d10 |
Base Attack Bonus: +1/level |
Proficiencies: None |
Skill Points: 2 + INT modifier |
Class Skills: |
Primary Saving Throw(s): |
Description
For the weapon master, perfection is found in the mastery of a single melee weapon. A weapon master seeks to unite this weapon of choice with his body, to make them one, and to use the weapon as naturally and without thought as any other limb.
Requirements
Feats: Dodge, Mobility, Expertise, Spring Attack, Weapon Focus (melee weapon), Whirlwind Attack (See: Whirlwind Attack on Avlis)
Skills: Intimidate 4
Level Progression
Lvl | BAB | Saves | Feats | AB bonus | Ki damage uses per day | |||
---|---|---|---|---|---|---|---|---|
Fort | Ref | Will | ||||||
1st | +1 | +0 | +2 | +0 | Ki Damage, Weapon of Choice | - | 1 | |
2nd | +2 | +0 | +3 | +0 | - | 2 | ||
3rd | +3 | +1 | +3 | +1 | - | 3 | ||
4th | +4 | +1 | +4 | +1 | - | 4 | ||
5th | +5 | +1 | +4 | +1 | Increased Multiplier, Superior Weapon Focus | +1 | 5 | |
6th | +6 | +2 | +5 | +2 | +1 | 6 | ||
7th | +7 | +2 | +5 | +2 | Ki Critical | +1 | 7 | |
8th | +8 | +2 | +6 | +2 | +1 | 8 | ||
9th | +9 | +3 | +6 | +3 | +1 | 9 | ||
10th | +10 | +3 | +7 | +3 | +1 | 10 |
Selectable Class feats: Ambidexterity, Deflect Arrows, Two-Weapon Fighting, Weapon Proficiency (Exotic), Weapon Proficiency (Martial), Weapon Proficiency (Simple)
Epic Progression
Lvl | Feats | AB bonus | Ki damage uses per day | |
---|---|---|---|---|
11th | +1 | 11 | ||
12th | +1 | 12 | ||
13th | Bonus feat, Epic Superior Weapon Focus | +2 | 13 | |
14th | +2 | 14 | ||
15th | +2 | 15 | ||
16th | Bonus feat | +3 | 16 | |
17th | +3 | 17 | ||
18th | +3 | 18 | ||
19th | Bonus feat | +4 | 19 | |
20th | +4 | 20 | ||
21st | +4 | 21 | ||
22nd | Bonus feat | +5 | 22 | |
23rd | +5 | 23 | ||
24th | +5 | 24 | ||
25th | Bonus feat | +6 | 25 | |
26th | +6 | 26 | ||
27th | +6 | 27 | ||
28th | Bonus feat | +7 | 28 | |
29th | +7 | 29 | ||
30th | +7 | 30 |
Epic Bonus Feats: Armor Skin, Blinding Speed, Devastating Critical, Epic Damage Reduction, Epic Toughness, Epic Prowess, Epic Weapon Focus, Improved Whirlwind Attack (See: Improved Whirlwind Attack on Avlis), Overwhelming Critical, Superior Initiative, Weapon of Choice
Notes
- It is not possible to create a Weapon Master with unarmed or a ranged weapon.
- Because of the prerequisite feats associated with this Prestige Class, a Dexterity and Intelligence score of 13 is required.
- Although unspecified in the manual or in the game description, it is possible to take a second Weapon of Choice at Weapon Master Level 13+. This is done as a bonus feat as long as you have Weapon Focus in the 2nd weapon thus fulfilling all the prerequisites.
- Weapon Master and Shadowdancer are the only classes lacking the generic class skills craft weapon, craft trap, craft armor as well as concentration and Parry (all are cross-class skills).
- Although the ultimate specialist in a single weapon, Weapon Masters cannot take Weapon Specialization and Epic Weapon Specialization without taking at least 4 Fighter levels. One Fighter or Champion of Torm epic level must be taken for Epic Weapon Specialization, leaving room for 29 Weapon Master levels. The last weapon master bonus feat and AB increase is at level 28, so not much is lost by going that route.