Fighter: Difference between revisions
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[[ | __NOTOC__ | ||
__NOEDITSECTION__ | |||
{{Classes}} | |||
{{OOCKnowledge}} | |||
{{Infobox Class | |||
|name=Fighter | |||
|image= | |||
|hitdice=d10 | |||
|bab=+1/level | |||
|prof=<br> | |||
*[[NWN:Armor Proficiency (Light)|Light Armor]] | |||
*[[NWN:Armor Proficiency (Medium)|Medium Armor]] | |||
*[[NWN:Armor Proficiency (Heavy)|Heavy Armor]] | |||
*[[NWN:Shield Proficiency|Shields]] | |||
*[[NWN:Weapon Proficiency (Simple)|Simple Weapons]] | |||
*[[NWN:Weapon Proficiency (Martial)|Martial Weapons]] | |||
|skillpoints=2 + [[NWN:int|INT]] modifier | |||
|skills=<br> | |||
*[[NWN:Concentration|Concentration]] | |||
*[[NWN:Craft armor|Craft Armor]] | |||
*[[NWN:Craft trap|Craft Trap]] | |||
*[[NWN:Craft weapon|Craft Weapon]] | |||
*[[NWN:Discipline|Discipline]] | |||
*[[NWN:Heal (skill)|Heal]] | |||
*[[NWN:Lore|Lore]] | |||
*[[NWN:Parry|Parry]] | |||
|saves=<br> | |||
*[[NWN:Fortitude|Fortitude]] | |||
}} | |||
==Description== | |||
Fighters can be many things, from soldiers to criminal enforcers. Some see adventure as a way to get rich, while others use their skills to protect the innocent. Fighters have the best all-around fighting capabilities of the PC classes, and they are trained to use all standard weapons and armor. A fighter's rigorous martial training grants him many bonus feats as he progresses, and high-level fighters have access to special melee maneuvers and exotic weapons not available to any other character. | |||
[[ | ==Level Progression== | ||
[[ | At class level 1 and at every even level afterwards (2, 4, 6, ...), a fighter gains a bonus feat, chosen from a subset of the entire feat list. This bonus feat is in addition to the feats every character gains for advancing in character level. If the character is an [[epic character]], then the epic fighter bonus feats are also available. | ||
*'''[[:NWN:Category:Fighter_bonus_feats|Fighter Bonus Feat list]]''' | |||
{|border="2" style="background:#efefef; color:#000000; border-collapse:collapse" | |||
|-style="background:#c0c0c0" | |||
!rowspan=2|Lvl | |||
!rowspan=2| BAB | |||
!colspan=3|Saves | |||
!rowspan=2|Feats | |||
!rowspan=2|Notes | |||
|-style="background:#c0c0c0" | |||
! Fort | |||
! Ref | |||
! Will | |||
'''[[ | |-align="center" | ||
|1st ||+1 ||+2 ||+0 ||+0 ||align="left"|Bonus feat || | |||
|-align="center" | |||
|2nd ||+2 ||+3 ||+0 ||+0 ||align="left"|Bonus feat || | |||
|-align="center" | |||
|3rd ||+3 ||+3 ||+1 ||+1 ||align="left"| || | |||
|-align="center" | |||
|4th ||+4 ||+4 ||+1 ||+1 ||align="left"|Bonus feat ||[[NWN:weapon specialization|Weapon Specialization]] first available. | |||
|-align="center" | |||
|5th ||+5 ||+4 ||+1 ||+1 ||align="left"| || | |||
|-align="center" | |||
|6th ||+6/+1 ||+5 ||+2 ||+2 ||align="left"|Bonus feat || | |||
|-align="center" | |||
|7th ||+7/+2 ||+5 ||+2 ||+2 ||align="left"| || | |||
|-align="center" | |||
|8th ||+8/+3 ||+6 ||+2 ||+2 ||align="left"|Bonus feat || | |||
|-align="center" | |||
|9th ||+9/+4 ||+6 ||+3 ||+3 ||align="left"| || | |||
|-align="center" | |||
|10th ||+10/+5 ||+7 ||+3 ||+3 ||align="left"|Bonus feat || | |||
|-align="center" | |||
|11th ||+11/+6/+1 ||+7 ||+3 ||+3 ||align="left"| || | |||
|-align="center" | |||
|12th ||+12/+7/+2 ||+8 ||+4 ||+4 ||align="left"|Bonus feat || | |||
|-align="center" | |||
|13th ||+13/+8/+3 ||+8 ||+4 ||+4 ||align="left"| || | |||
|-align="center" | |||
|14th ||+14/+9/+4 ||+9 ||+4 ||+4 ||align="left"|Bonus feat || | |||
|-align="center" | |||
|15th ||+15/+10/+5 ||+9 ||+5 ||+5 ||align="left"| || | |||
|-align="center" | |||
|16th ||+16/+11/+6/+1 ||+10 ||+5 ||+5 ||align="left"|Bonus feat || | |||
|-align="center" | |||
|17th ||+17/+12/+7/+2 ||+10 ||+5 ||+5 ||align="left"| || | |||
|-align="center" | |||
|18th ||+18/+13/+8/+3 ||+11 ||+6 ||+6 ||align="left"|Bonus feat || | |||
|-align="center" | |||
|19th ||+19/+14/+9/+4 ||+11 ||+6 ||+6 ||align="left"| || | |||
|-align="center" | |||
|20th ||+20/+15/+10/+5 ||+12 ||+6 ||+6 ||align="left"|Bonus feat || | |||
|} | |||
'''Selectable Class Feats''': [[NWN:Ambidexterity|Ambidexterity]], [[NWN:Deflect Arrows|Deflect Arrows]], [[NWN:Two-Weapon Fighting|Two-Weapon Fighting]], [[NWN:Weapon Proficiency (Exotic)|Weapon Proficiency (Exotic)]], [[NWN:Weapon Specialization|Weapon Specialization]] | |||
''' | ==Epic Progression== | ||
'''Bonus feats:''' The epic fighter gains a bonus feat every two levels after 20th. In other words, at levels 22, 24, 26, 28, 30, 32, 34, 36, 38, and 40. | |||
''' | '''Epic Fighter Bonus Feats''': [[NWN:Armor Skin|Armor Skin]], [[NWN:Epic Damage Reduction|Epic Damage Reduction]], [[NWN:Devastating Critical|Devastating Critical]], [[NWN:Epic Prowess|Epic Prowess]], [[NWN:Epic Toughness|Epic Toughness]], [[NWN:Epic Weapon Focus|Epic Weapon Focus]], [[NWN:Epic Weapon Specialization|Epic Weapon Specialisation]], [[NWN:Improved Stunning Fist|Improved Stunning Fist]], [[NWN:Improved Whirlwind Attack|Improved Whirlwind Attack]] (See: [[Whirlwind Attack|Improved Whirlwind Attack on Avlis]]), [[NWN:Overwhelming Critical|Overwhelming Critical]], [[NWN:Superior Initiative|Superior Initiative]] | ||
''' | '''Epic Selectable Class Feats''': [[NWN:Blinding Speed|Blinding Speed]] | ||
== | ==See also== | ||
[ | [http://www.avlis.org/viewforum.php?f=230 Avlis Private Discussion: Fighters and Barbarians], a private class discussion forum. | ||
Latest revision as of 18:06, 1 July 2023
Fighter |
Hit Die: d10 |
Base Attack Bonus: +1/level |
Proficiencies: |
Skill Points: 2 + INT modifier |
Class Skills: |
Primary Saving Throw(s): |
Description
Fighters can be many things, from soldiers to criminal enforcers. Some see adventure as a way to get rich, while others use their skills to protect the innocent. Fighters have the best all-around fighting capabilities of the PC classes, and they are trained to use all standard weapons and armor. A fighter's rigorous martial training grants him many bonus feats as he progresses, and high-level fighters have access to special melee maneuvers and exotic weapons not available to any other character.
Level Progression
At class level 1 and at every even level afterwards (2, 4, 6, ...), a fighter gains a bonus feat, chosen from a subset of the entire feat list. This bonus feat is in addition to the feats every character gains for advancing in character level. If the character is an epic character, then the epic fighter bonus feats are also available.
Lvl | BAB | Saves | Feats | Notes | ||
---|---|---|---|---|---|---|
Fort | Ref | Will | ||||
1st | +1 | +2 | +0 | +0 | Bonus feat | |
2nd | +2 | +3 | +0 | +0 | Bonus feat | |
3rd | +3 | +3 | +1 | +1 | ||
4th | +4 | +4 | +1 | +1 | Bonus feat | Weapon Specialization first available. |
5th | +5 | +4 | +1 | +1 | ||
6th | +6/+1 | +5 | +2 | +2 | Bonus feat | |
7th | +7/+2 | +5 | +2 | +2 | ||
8th | +8/+3 | +6 | +2 | +2 | Bonus feat | |
9th | +9/+4 | +6 | +3 | +3 | ||
10th | +10/+5 | +7 | +3 | +3 | Bonus feat | |
11th | +11/+6/+1 | +7 | +3 | +3 | ||
12th | +12/+7/+2 | +8 | +4 | +4 | Bonus feat | |
13th | +13/+8/+3 | +8 | +4 | +4 | ||
14th | +14/+9/+4 | +9 | +4 | +4 | Bonus feat | |
15th | +15/+10/+5 | +9 | +5 | +5 | ||
16th | +16/+11/+6/+1 | +10 | +5 | +5 | Bonus feat | |
17th | +17/+12/+7/+2 | +10 | +5 | +5 | ||
18th | +18/+13/+8/+3 | +11 | +6 | +6 | Bonus feat | |
19th | +19/+14/+9/+4 | +11 | +6 | +6 | ||
20th | +20/+15/+10/+5 | +12 | +6 | +6 | Bonus feat |
Selectable Class Feats: Ambidexterity, Deflect Arrows, Two-Weapon Fighting, Weapon Proficiency (Exotic), Weapon Specialization
Epic Progression
Bonus feats: The epic fighter gains a bonus feat every two levels after 20th. In other words, at levels 22, 24, 26, 28, 30, 32, 34, 36, 38, and 40.
Epic Fighter Bonus Feats: Armor Skin, Epic Damage Reduction, Devastating Critical, Epic Prowess, Epic Toughness, Epic Weapon Focus, Epic Weapon Specialisation, Improved Stunning Fist, Improved Whirlwind Attack (See: Improved Whirlwind Attack on Avlis), Overwhelming Critical, Superior Initiative
Epic Selectable Class Feats: Blinding Speed
See also
Avlis Private Discussion: Fighters and Barbarians, a private class discussion forum.