Voice Throw: Difference between revisions
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(→See also: added acp link and updated emote keywords one) |
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==See also== | ==See also== | ||
* [[Avlis Command Prompt]] | |||
*[[Emote Radial|Emote Radial Menu]] | *[[Emote Radial|Emote Radial Menu]] | ||
*[[Emote | *[[Emote Keywords]] | ||
[[Category:Systems|Voice Throw]] | [[Category:Systems|Voice Throw]] |
Latest revision as of 04:49, 8 July 2010
Systems and Tools |
Basics
With voice throw you can make your PC's companion perform emotive actions and speak without having to possess it.
Format: prefix a line with a semicolon (;). So if you type ;*yawns*, your PC's companion will emote *yawns*.
Prerequisite: auto-emotes must be enabled (type /emote_toggle to check).
Order of receiving voice throw:
- Companions - animal companion, familiar, etc.
- Summoned creatures (only when a companion is not present)
- The player's character (when no companion or summoned creatures are present)
- Special: if your PC is a mage, you can voice throw back to your PC while possessing familiar.