Confounder: Difference between revisions
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[[Category:Holy Warriors]] | [[Category:Holy Warriors]] | ||
[[Category:Prestige classes]] | |||
{{Classes}} | {{Classes}} | ||
== | {{Infobox Class | ||
|name=Confounder | |||
|image= | |||
|hitdice=d8 | |||
|bab=+1/level | |||
|armor=[[NWN:Armor Proficiency (Light)|Light]], [[NWN:Armor Proficiency (Medium)|Medium]], [[NWN:Armor Proficiency (Heavy)|Heavy]] & [[NWN:Shield Proficiency|Shield]] | |||
|weapon=[[NWN:Weapon Proficiency (Exotic)|Exotic]] & [[NWN:Weapon Proficiency (Simple)|Simple]] | |||
|skillpoints=4 + [[NWN:Int|INT]] mod | |||
|skills=[[NWN:Appraise|Appraise]], [[NWN:Bluff|Bluff]], [[NWN:Concentration|Concentration]], [[NWN:Craft Trap|Craft Trap]], [[NWN:Disable_Trap|Disable Trap]], [[NWN:Discipline|Discipline]], [[NWN:Heal|Heal]], [[NWN:Hide|Hide]], [[NWN:Intimidate|Intimidate]], [[NWN:Listen|Listen]], [[NWN:Lore|Lore]], [[NWN:Move_Silently|Move Silently]], [[NWN:Open Lock|Open Lock]], [[NWN:Parry|Parry]], [[NWN:Perform|Perform]], [[NWN:Persuade|Persuade]], [[NWN:Pick Pocket|Pick Pocket]], [[NWN:Search|Search]], [[NWN:Set_Trap|Set Trap]], [[NWN:Spellcraft|Spellcraft]], [[NWN:Spot|Spot]], [[NWN:Taunt|Taunt]], [[NWN:Tumble|Tumble]], [[NWN:Use Magic Device|Use Magic Device]] | |||
|saves=[[NWN:Fortitude|Fortitude]] | |||
|align=Chaotic Neutral only | |||
}} | |||
Confounders are the Holy Warriors of Forian, empowered to propagate unpredictability throughout Avlis. | |||
__TOC__ | |||
==Description== | |||
It is not known for certain where or when Confounders came about. It has even been suggested that they may have arisen independently in several different places at the same time, which is entirely possible. What '''is''' known, however, is that all Confounders follow Forian and live their lives in accordance to his philosophy of self-gratification. Warriors who take it upon themself to worship Forian for his ability to grant them their own selfish desires will often wind up as a Confounder. Most confounders have no rhyme or reason in what they do in the long term, they simply exist from day to day. Many hold that they are extremely holy people who know how to live in the moment, others contest that they are simply too lazy to think about anything other than what is happening right now. World domination... too much work. Riches... sure, as long as it's enough to buy the next meal, though being able to buy meals indefinitely is a plus. Fighting the good fight... eh... maybe... if it can benefit '''them''' somehow. Commonly Confounders will not do anything unless a reward is given, which leads to their being found on all sides of conflicts, performing all kinds of actions. | |||
Confounders are typically - in so far as any Confounder may be considered typical - fond of flexible weapons, i.e. flails, morning stars, etc, reflective of their own chaotic nature. Armor choices tend to vary according to their purpose at the time. There is no official Confounder organization or hierarchy: Confounders are united only in their devotion to Forian. However, if offered the proper compensation, a Confounder is reasonably likely to accept an apprentice and teach them their ways. | |||
''' | ==Requirements== | ||
* '''Deity:''' [[Forian]] | |||
* | * '''Alignment:''' [[NWN:Chaotic Neutral|Chaotic Neutral]] | ||
* | * '''Base Attack Bonus (BAB)''': +7 | ||
* '''Feats:''' [[NWN:Weapon Proficiency (Martial)|Weapon Proficiency (Martial)]] & [[NWN:Weapon_Focus|Weapon Focus (Light Flail '''OR''' Heavy Flail)]] | |||
* '''[[NWN:Rank|Skill Ranks]]:''' 5 [[NWN:Hide|Hide]], 5 [[NWN:Lore|Lore]], 5 [[NWN:Taunt|Taunt]] | |||
* | |||
==Level Progression== | |||
{| border=2 style="background:#efefef; color:#000000; border-collapse:collapse" | |||
|- style="background:#c0c0c0" | |||
!rowspan=2|Lvl | |||
!rowspan=2|BAB | |||
!colspan=3|Saves | |||
!rowspan=2|Feats | |||
!rowspan=12 style="background:#ffffff"| | |||
!rowspan=2|Base Class Divine<br>Casting Progression | |||
|- style="background:#c0c0c0" | |||
!Fort | |||
!Ref | |||
!Will | |||
|- align=center | |||
|1st || +1 || +2 || +0 || +0 ||align=left|Detect Law 30', [[Whirling Flail]] ||Spells/day gained | |||
|- align=center | |||
|2nd || +2 || +3 || +0 || +0 ||align=left|[[NWN:Protection_from_alignment|Protection vs. Law]] 1/day, [[Touch of Random Mischief]] 1/day ||+1 caster level | |||
|- align=center | |||
|3rd || +3 || +3 || +1 || +1 ||align=left|[[NWN:Divine Grace|Divine Grace]] ||Spells/day gained | |||
|- align=center | |||
|4th || +4 || +4 || +1 || +1 ||align=left|[[Touch of Random Mischief]] 2/day ||+1 caster level | |||
|- align=center | |||
|5th || +5 || +4 || +1 || +1 ||align=left|[[Holy_Warrior_Smite|Smite Law]] ||Spells/day gained | |||
|- align=center | |||
|6th || +6 || +5 || +2 || +2 ||align=left|[[Touch of Random Mischief]] 3/day ||+1 caster level | |||
|- align=center | |||
|7th || +7 || +5 || +2 || +2 ||align=left|[[NWN:Whirlwind attack|Whirlwind Attack]] ||Spells/day gained | |||
|- align=center | |||
|8th || +8 || +6 || +2 || +2 ||align=left|[[Touch of Random Mischief]] 4/day ||+1 caster level | |||
|- align=center | |||
|9th || +9 || +6 || +3 || +3 ||align=left|[[NWN:Improved whirlwind attack|Improved Whirlwind Attack]] ||Spells/day gained | |||
|- align=center | |||
|10th || +10 || +7 || +3 || +3 ||align=left|[[Touch of Random Mischief]] 5/day ||+1 caster level | |||
|} | |||
==Epic Progression== | |||
{| border=2 style="background:#efefef; color:#000000; border-collapse:collapse" | |||
|- style="background:#c0c0c0" | |||
!Lvl | |||
!Feats | |||
!rowspan=21 style="background:#ffffff"| | |||
!Base Class Divine Casting Progression | |||
|- align=center | |||
|11th ||align=left| ||Spells/day gained | |||
|- align=center | |||
|12th ||align=left| ||+1 caster level | |||
|- align=center | |||
|13th ||align=left|Bonus feat ||Spells/day gained | |||
|- align=center | |||
|14th ||align=left| ||+1 caster level | |||
|- align=center | |||
|15th ||align=left| ||Spells/day gained | |||
|- align=center | |||
|16th ||align=left|Bonus feat ||+1 caster level | |||
|- align=center | |||
|17th ||align=left| ||Spells/day gained | |||
|- align=center | |||
|18th ||align=left| ||+1 caster level | |||
|- align=center | |||
|19th ||align=left|Bonus feat ||Spells/day gained | |||
|- align=center | |||
|20th ||align=left| ||+1 caster level | |||
|- align=center | |||
|21st ||align=left| ||Spells/day gained | |||
|- align=center | |||
|22nd ||align=left|Bonus feat ||+1 caster level | |||
|- align=center | |||
|23rd ||align=left| ||Spells/day gained | |||
|- align=center | |||
|24th ||align=left| ||+1 caster level | |||
|- align=center | |||
|25th ||align=left|Bonus feat ||Spells/day gained | |||
|- align=center | |||
|26th ||align=left| ||+1 caster level | |||
|- align=center | |||
|27th ||align=left| ||Spells/day gained | |||
|- align=center | |||
|28th ||align=left|Bonus feat ||+1 caster level | |||
|- align=center | |||
|29th ||align=left| ||Spells/day gained | |||
|- align=center | |||
|30th ||align=left| ||+1 caster level | |||
|} | |||
'''Epic Bonus Feats:''' [[NWN:Armor Skin|Armor Skin]], [[NWN:Aura_versus_alignment|Aura vs. Law]] (Requires minimum Counfounder level of 15), [[Befuddle]] (Requires minimum Counfounder level of 15), [[NWN:Blind Fight|Blind Fight]], [[NWN:Devastating Critical|Devastating Critical]], [[NWN:Epic Prowess|Epic Prowess]], [[NWN:Epic Reputation|Epic Reputation]], [[NWN:Epic Spell Focus|Epic Spell Focus]], [[NWN:Epic Toughness|Epic Toughness]], [[NWN:Epic Weapon Focus|Epic Weapon Focus]], [[NWN:Expertise|Expertise]], [[NWN:Extra Smiting|Extra Smiting]], [[NWN:Great_Charisma|Great Charisma]], [[NWN:Great Smiting|Great Smiting]], [[NWN:Greater Spell Focus|Greater Spell Focus]], [[NWN:Improved Combat Casting|Improved Combat Casting]], [[NWN:Improved Critical|Improved Critical (Whip)]], [[NWN:Overwhelming Critical|Overwhelming Critical]], [[NWN:Planar Turning|Planar Turning]], [[Summon Slaad]]. | |||
'''Epic Selectable Class Feats:''' [[NWN:Blinding Speed|Blinding Speed]], [[Magic:Dragon Knight|Dragon Knight]], [[Magic:Greater Ruin|Greater Ruin]], [[Magic:Hellball|Hellball]], [[Magic:Mummy Dust|Mummy Dust]]. |
Revision as of 09:16, 1 October 2010
Confounder |
Hit Die: d8 |
Base Attack Bonus: +1/level |
Proficiencies: {{{prof}}} |
Skill Points: 4 + INT mod |
Class Skills: Appraise, Bluff, Concentration, Craft Trap, Disable Trap, Discipline, Heal, Hide, Intimidate, Listen, Lore, Move Silently, Open Lock, Parry, Perform, Persuade, Pick Pocket, Search, Set Trap, Spellcraft, Spot, Taunt, Tumble, Use Magic Device |
Primary Saving Throw(s): Fortitude |
Alignment Restriction: Chaotic Neutral only |
Confounders are the Holy Warriors of Forian, empowered to propagate unpredictability throughout Avlis.
Description
It is not known for certain where or when Confounders came about. It has even been suggested that they may have arisen independently in several different places at the same time, which is entirely possible. What is known, however, is that all Confounders follow Forian and live their lives in accordance to his philosophy of self-gratification. Warriors who take it upon themself to worship Forian for his ability to grant them their own selfish desires will often wind up as a Confounder. Most confounders have no rhyme or reason in what they do in the long term, they simply exist from day to day. Many hold that they are extremely holy people who know how to live in the moment, others contest that they are simply too lazy to think about anything other than what is happening right now. World domination... too much work. Riches... sure, as long as it's enough to buy the next meal, though being able to buy meals indefinitely is a plus. Fighting the good fight... eh... maybe... if it can benefit them somehow. Commonly Confounders will not do anything unless a reward is given, which leads to their being found on all sides of conflicts, performing all kinds of actions.
Confounders are typically - in so far as any Confounder may be considered typical - fond of flexible weapons, i.e. flails, morning stars, etc, reflective of their own chaotic nature. Armor choices tend to vary according to their purpose at the time. There is no official Confounder organization or hierarchy: Confounders are united only in their devotion to Forian. However, if offered the proper compensation, a Confounder is reasonably likely to accept an apprentice and teach them their ways.
Requirements
- Deity: Forian
- Alignment: Chaotic Neutral
- Base Attack Bonus (BAB): +7
- Feats: Weapon Proficiency (Martial) & Weapon Focus (Light Flail OR Heavy Flail)
- Skill Ranks: 5 Hide, 5 Lore, 5 Taunt
Level Progression
Lvl | BAB | Saves | Feats | Base Class Divine Casting Progression | |||
---|---|---|---|---|---|---|---|
Fort | Ref | Will | |||||
1st | +1 | +2 | +0 | +0 | Detect Law 30', Whirling Flail | Spells/day gained | |
2nd | +2 | +3 | +0 | +0 | Protection vs. Law 1/day, Touch of Random Mischief 1/day | +1 caster level | |
3rd | +3 | +3 | +1 | +1 | Divine Grace | Spells/day gained | |
4th | +4 | +4 | +1 | +1 | Touch of Random Mischief 2/day | +1 caster level | |
5th | +5 | +4 | +1 | +1 | Smite Law | Spells/day gained | |
6th | +6 | +5 | +2 | +2 | Touch of Random Mischief 3/day | +1 caster level | |
7th | +7 | +5 | +2 | +2 | Whirlwind Attack | Spells/day gained | |
8th | +8 | +6 | +2 | +2 | Touch of Random Mischief 4/day | +1 caster level | |
9th | +9 | +6 | +3 | +3 | Improved Whirlwind Attack | Spells/day gained | |
10th | +10 | +7 | +3 | +3 | Touch of Random Mischief 5/day | +1 caster level |
Epic Progression
Lvl | Feats | Base Class Divine Casting Progression | |
---|---|---|---|
11th | Spells/day gained | ||
12th | +1 caster level | ||
13th | Bonus feat | Spells/day gained | |
14th | +1 caster level | ||
15th | Spells/day gained | ||
16th | Bonus feat | +1 caster level | |
17th | Spells/day gained | ||
18th | +1 caster level | ||
19th | Bonus feat | Spells/day gained | |
20th | +1 caster level | ||
21st | Spells/day gained | ||
22nd | Bonus feat | +1 caster level | |
23rd | Spells/day gained | ||
24th | +1 caster level | ||
25th | Bonus feat | Spells/day gained | |
26th | +1 caster level | ||
27th | Spells/day gained | ||
28th | Bonus feat | +1 caster level | |
29th | Spells/day gained | ||
30th | +1 caster level |
Epic Bonus Feats: Armor Skin, Aura vs. Law (Requires minimum Counfounder level of 15), Befuddle (Requires minimum Counfounder level of 15), Blind Fight, Devastating Critical, Epic Prowess, Epic Reputation, Epic Spell Focus, Epic Toughness, Epic Weapon Focus, Expertise, Extra Smiting, Great Charisma, Great Smiting, Greater Spell Focus, Improved Combat Casting, Improved Critical (Whip), Overwhelming Critical, Planar Turning, Summon Slaad.
Epic Selectable Class Feats: Blinding Speed, Dragon Knight, Greater Ruin, Hellball, Mummy Dust.