Fighter: Difference between revisions
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'''Alignment Restrictions''': None | '''Alignment Restrictions''': None | ||
'''[[Hit Die]]''': d10 | '''[[NWN:Hit Die|Hit Die]]''': d10 | ||
'''Proficiencies''': Armor ([[Armor Proficiency (Light)|Light]], [[Armor Proficiency (Heavy)|Heavy]], [[Armor Proficiency (Medium)|Medium]]), [[Shield Proficiency|Shields]], Weapons ([[Weapon Proficiency (Martial)|Martial]], [[Weapon Proficiency (Simple)|Simple]]) | '''Proficiencies''': Armor ([[NWN:Armor Proficiency (Light)|Light]], [[NWN:Armor Proficiency (Heavy)|Heavy]], [[NWN:Armor Proficiency (Medium)|Medium]]), [[NWN:Shield Proficiency|Shields]], Weapons ([[NWN:Weapon Proficiency (Martial)|Martial]], [[NWN:Weapon Proficiency (Simple)|Simple]]) | ||
'''[[Skill Points]]''': ([[Int]] mod * 4 at 1st level) 2 + [[Int]] mod | '''[[NWN:Skill Points|Skill Points]]''': ([[NWN:Int|Int]] mod * 4 at 1st level) 2 + [[NWN:Int|Int]] mod | ||
'''Skills''': [[Concentration]], [[Craft armor]], [[Craft trap]], [[Craft weapon]], [[Discipline]], [[Heal (skill)|Heal]], [[Lore]], [[Parry]] | '''Skills''': [[NWN:Concentration|Concentration]], [[NWN:Craft armor|Craft Armor]], [[NWN:Craft trap|Craft Trap]], [[NWN:Craft weapon|Craft Weapon]], [[NWN:Discipline|Discipline]], [[NWN:Heal (skill)|Heal]], [[NWN:Lore|Lore]], [[NWN:Parry|Parry]] | ||
'''Selectable Class Feats''': [[Ambidexterity]], [[Deflect Arrows]], [[Two-Weapon Fighting]], [[Weapon Proficiency | '''Selectable Class Feats''': [[NWN:Ambidexterity|Ambidexterity]], [[NWN:Deflect Arrows|Deflect Arrows]], [[NWN:Two-Weapon Fighting|Two-Weapon Fighting]], [[NWN:Weapon Proficiency (Exotic)|Weapon Proficiency (Exotic)]], [[NWN:Weapon Specialization|Weapon Specialization]] | ||
'''[[Saving Throw|Primary Saving Throw(s)]]''': [[Fortitude]] | '''[[NWN:Saving Throw|Primary Saving Throw(s)]]''': [[NWN:Fortitude|Fortitude]] | ||
==Special Abilities & Feats== | ==Special Abilities & Feats== | ||
*Level 1 and 2 then every even level after, a fighter gains a bonus feat. Chosen from a subset of the entire feat list. This bonus feat is in addition to the feats every character gains for advancing in character level. If the character is an [[Epic#Epic Character|epic character]], then the epic fighter bonus feats are also available. | *Level 1 and 2 then every even level after, a fighter gains a bonus feat. Chosen from a subset of the entire feat list. This bonus feat is in addition to the feats every character gains for advancing in character level. If the character is an [[Epic#Epic Character|epic character]], then the epic fighter bonus feats are also available. | ||
**'''[[:Category:Fighter Bonus Feats|Fighter Bonus Feat list]]''' | **'''[[:NWN:Category:Fighter Bonus Feats|Fighter Bonus Feat list]]''' | ||
[[Image:ife x2epfighter.gif|right|Epic Fighter]] | [[Image:ife x2epfighter.gif|right|Epic Fighter]] | ||
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'''Bonus Feats''': 22, 24, 26, 28, 30, 32, 34, 36, 38, 40 | '''Bonus Feats''': 22, 24, 26, 28, 30, 32, 34, 36, 38, 40 | ||
'''Epic Fighter Bonus Feats''': [[Armor Skin]], [[Epic Damage Reduction]], [[Devastating Critical]], [[Epic Prowess]], [[Epic Toughness]], [[Epic Weapon Focus]], [[Epic Weapon Specialization]], [[Improved Stunning Fist]], [[Improved Whirlwind Attack]], [[Overwhelming Critical]], [[Superior Initiative]] | '''Epic Fighter Bonus Feats''': [[NWN:Armor Skin|Armor Skin]], [[NWN:Epic Damage Reduction|Epic Damage Reduction]], [[NWN:Devastating Critical|Devastating Critical]], [[NWN:Epic Prowess|Epic Prowess]], [[NWN:Epic Toughness|Epic Toughness]], [[NWN:Epic Weapon Focus|Epic Weapon Focus]], [[NWN:Epic Weapon Specialization|Epic Weapon Specialisation]], [[NWN:Improved Stunning Fist|Improved Stunning Fist]], [[NWN:Improved Whirlwind Attack|Improved Whirlwind Attack]], [[NWN:Overwhelming Critical|Overwhelming Critical]], [[NWN:Superior Initiative|Superior Initiative]] | ||
'''Epic Selectable Class Feats''': [[Blinding Speed]] | '''Epic Selectable Class Feats''': [[NWN:Blinding Speed|Blinding Speed]] | ||
==See also== | ==See also== |
Revision as of 10:32, 23 June 2006
Description: Fighters can be many things, from soldiers to criminal enforcers. Some see adventure as a way to get rich, while others use their skills to protect the innocent. Fighters have the best all-around fighting capabilities of the PC classes, and they are trained to use all standard weapons and armor. A fighter's rigorous martial training grants him many bonus feats as he progresses, and high-level fighters have access to special melee maneuvers and exotic weapons not available to any other character.
Alignment Restrictions: None
Hit Die: d10
Proficiencies: Armor (Light, Heavy, Medium), Shields, Weapons (Martial, Simple)
Skill Points: (Int mod * 4 at 1st level) 2 + Int mod
Skills: Concentration, Craft Armor, Craft Trap, Craft Weapon, Discipline, Heal, Lore, Parry
Selectable Class Feats: Ambidexterity, Deflect Arrows, Two-Weapon Fighting, Weapon Proficiency (Exotic), Weapon Specialization
Primary Saving Throw(s): Fortitude
Special Abilities & Feats
- Level 1 and 2 then every even level after, a fighter gains a bonus feat. Chosen from a subset of the entire feat list. This bonus feat is in addition to the feats every character gains for advancing in character level. If the character is an epic character, then the epic fighter bonus feats are also available.
Epic Fighter
Skill Points: 2 + Int mod
Bonus Feats: 22, 24, 26, 28, 30, 32, 34, 36, 38, 40
Epic Fighter Bonus Feats: Armor Skin, Epic Damage Reduction, Devastating Critical, Epic Prowess, Epic Toughness, Epic Weapon Focus, Epic Weapon Specialisation, Improved Stunning Fist, Improved Whirlwind Attack, Overwhelming Critical, Superior Initiative
Epic Selectable Class Feats: Blinding Speed
See also
Avlis Private Discussion: Fighters and Barbarians, a private class discussion forum. PM Moderators Nighthawk4 or Flakey to request access.