PCs:Thorfinn Kiff: Difference between revisions
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==About Thorfinn== | ==About Thorfinn== | ||
==Beginnings== | ==Beginnings== | ||
Thorfinn Kiff was born Thorfinn Hausselkiff, an only son of Elzbeth and Theyrin, in northern M'chek near the once T'Nanshi/M'chek warzone. His family eeked out a small semblance of a farming lifestyle in the rough conditions. Despite the proximity to the war, they were happy. As a young boy, Thorfinn was taught about the land and the value of work. His father, Theyrin, was quite skilled with a longsword, often to Thorfinn's amazement fending off the occasional ogre or goblin that came to cause trouble. | |||
==Learning the Truth== | ==Learning the Truth== | ||
==A Blade Reforged== | ==A Blade Reforged== |
Revision as of 04:18, 9 March 2011
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Thorfinn Kiff
Race: Human
Gender: Male
Class: Fighter/Rogue
Alignment: Chaotic Good
Residence: Suneal Thorpe, T'Nanshi
Affiliations and Titles:
- Speaker for the Hands of Dru'el
- Manager of Moon Tree Enterprises
- Warmaster of Le'NoFaythen'T'Nanshi 6th Division
- One of T'Karna Loash (The Forsaken Three), wielder of Le'Athyed'Dru'El
About Thorfinn
Beginnings
Thorfinn Kiff was born Thorfinn Hausselkiff, an only son of Elzbeth and Theyrin, in northern M'chek near the once T'Nanshi/M'chek warzone. His family eeked out a small semblance of a farming lifestyle in the rough conditions. Despite the proximity to the war, they were happy. As a young boy, Thorfinn was taught about the land and the value of work. His father, Theyrin, was quite skilled with a longsword, often to Thorfinn's amazement fending off the occasional ogre or goblin that came to cause trouble.
Learning the Truth
A Blade Reforged
The End of a Plague
After a prolonged absense following the death of her sisters, Storm and Wrath, the Evrakian half-demon, half nymph, Plague began making appearances again. Under the guise of a businesswoman interested in collecting numerous odd and magical creature parts, Plague sought the service of others. Her acquisitions were also to try and include the recovery of artifacts of great significance. Even then, her intentions began to form as several amulets, old artifacts of Toostan were slowly recovered, in some cases causing a direct loss of life to the surrounding area at their removal. Messages were circulated publicly throughout the Forest by Thorfinn. They warned of Plague's activities and served as a warning to those that would knowingly aid her.
Even as she sought these items and aid, and continued to retrieve large quantities of remains for some end, the hunt for her was on. As her intentions and a real threat began to form, the destruction of the Forest and a total upset of balance in nature, the Forest began to call out to its people and allies in the form of an emerald messenger and vague visions. At first, the messenger song brought with it thoughts and feelings that identified with the recipients faith or something meaningful. As the songs persisted, the messages began to change callings, a need for protection, a balance upset and other hastened warnings. Visions of decay and destruction, of a man in white, a man with shiny blades, a man with an emerald heart, and a darkness watching from the shadows were just some of the few odd visions glimpsed.
Thorfinn felt a strong desire to protect the Forest, even more as the visions and the songs persisted. He reached out to allies inside and outside the Forest to ensure a solid front against the half-demon. It was during a conversation along the T'Nanshi warfront with several prominent 'Ents that he was first called the name of Emerald Heart. He was not sure what that meant in all of this but he took their wisdom and returned home.
It became apparent that Plague's gathering parties needed proper chaperones. The first proper gathering party chaperoning happened by Fletcher Millstone, which resulted in thwarting her retrieval of an artifact of fire. Meanwhile, several others began compiling the lists of her gatherings. It was decided that Plague could likely make a whole army of constructs with the sheer amount of ingredients and items she gathered along with the ancient magic she knew of and her own demonic ties. No one was aware of how true this really would become.
A strange and powerful poison began appearing among various people, the discovered work of Plague. Fortunately, the Healer of Cha'reth, Aevaeadon, possessed a truly great gift of healing and was able to counteract this poison. In fact, it was discovered that he was the only one who could. Reports of Plague's movements and activities began to come in and more opportunities were found to strike out at her and keep her from her artifacts. Her home was discovered in Ferrell, and after a house-cleaning call by Fletcher and Thorfinn, she was relieved of two more artifacts. In the end, she was denied just over half of what she sought. Still, she possessed enough to begin her plans as she set in motion monstrous creatures of her own creation, constructed out of the massive amount of animal parts she gathered, cruel malformations and corruptions of their former selves.
In a bold and destructive move, Plague attacked the peaceful centaur village of Cor'vallen attempting to lay waste and bring total death to them all. A large gathering of allies and concerned people formed and moved quickly to face the evil head-on. Through hard-fought battle, Plague's creations were destroyed, including a corrupted 'Ent, something which she twisted to her will. Plague had been there but eluded us, narrowly escaping. Fortunately, Cor'vallen was restored.
Plague, again, set her creatures loose on the temple of Verossa in western T'Nanshi in an attempt to decimate all those that reside there. Her hordes were beaten back and with the Storm Mother's blessing, they recovered. A second laboratory of Plague's was discovered just across the border of T'Nanshi, in Drotid. With another large gathering, her lair was attacked and her twisted creatures destroyed, including twin dracoliches that she had bent to her service. It was discovered later that Plague was using teams of dwarves to survey the forest including landmark sites. Using this information, Plague had tunnels dug underneath Zvidureth and there she portaled her creatures to the town, terrorizing the village for well over a day. Many brave people fought to defend the town until the source was located and the portal and creatures destroyed.
Then, everything went quiet from her. Her creations, her diseased plants, and sightings of her in and around the forest all stopped. Eyes and ears went out everywhere, until finally, reports and sightings of her south in Mikona came. Plague had been there stockpiling supplies for a dwarven army. The Guard was alerted and Plague's movements tracked, but she just barely escaped into the Underdark with the supplies. Even though Plague had left the city, she left behind a contraption that had been powered by one of the artifacts that she possessed. Fortunately, swift action by the M'chekian Guards, Blackhawks, and other volunteers located the device and destroyed all of her creations there.
On the heels of this recent discovery of Plague, warnings by an emerald messenger, the Forest itself, suddenly were heard again throughout the Forest. Rumblings in the treetops, oddly felt in recent days, resumed in greater frequency. On its heels was an army of dwarven mercenaries and monsters. A large group had gathered in Le'Or as the Le'nofaythen garrison was emptied at Thorfinn's command to secure the city. This group fought the brunt of Plague's forces down into another tunnel complex of Plague's design. Through the choking acid, stench and absolute dread, everyone pressed on. Thorfinn felt the urgency of the Forest like he had never felt before and knew that the source was dying. Empowered by Dru'El, his faith and this strong protective desire and connection to the source, Thorfinn pressed forward calling everyone onward determined to lead them through.
Plague's creatures fell to the might and determination of the group until they reached her. She had shielded herself in what seemed inpenetrable isolation as she struck out again and again at the source of the Forest. Thorfinn felt the roots in the throes of death make one last reach towards him and in this moment he reached out to them. By the power of Dru'El and his own strange and powerful connection to the Forest, he penetrated the shield along with the Healer Aevaeadon. Fletcher, in quick thinking slipped into Thorfinn's own shadow as he emerged through the shield to face Plague.
Surprised, Plague turned her magic tome of destruction towards Thorfinn. As the spell lept forth, Fletcher stepped from Thorfinn's shadow and removed her head but not before catching the full brunt of her magic, searing a gaping hole through his body that bled with a terrible blackness. Plague's magic immediately began to disperse even as Fletcher's lifeless body fell into a shocked Thorfinn's arms. Archibald Thel, through his powerful use of the arcane was able to transmute and tear down the shield erected by Plague to let everyone else pass. Aevaeadon, in an amazing ability of prayer and healing along with the prayers of everyone there was able to heal the Forest.
They had won. The Forest was safe.
Even as the Forest had healed, Fletcher still lay lifeless. Aevaeadon prayed and healed Fletcher's body, then asked Thorfinn to place both hands upon Fletcher's chest and join him in prayer. Thorfinn did so and prayed fervently for his dear friend, calling out for his return. In that moment, Thorfinn felt a small part of himself leave as the light and life returned to Fletcher's eyes. Right then, Thorfinn knew the blessings that were given that day.