Systems and Tools: Difference between revisions
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* [[Economy|Economy and Persistence]] - The Avlis economy. Persistent chests, corpses, merchants. | * [[Economy|Economy and Persistence]] - The Avlis economy. Persistent chests, corpses, merchants. | ||
:* [[Recycling System|Recycling System]] - Creates a | :* [[Recycling System|Recycling System]] - Creates a continuous process tasked towards the disposal of loot drops and crafted durable goods, combined with a way to obtain crafting ingredients through a token exchange system. | ||
:* [[Drop System|Drop System]] - Loot drop alterations on Avlis. | :* [[Drop System|Drop System]] - Loot drop alterations on Avlis. | ||
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* [[Survivalist Tradeskill|Survivalist Tradeskill]] - Allows use of the meat drops from the loot ststem. | * [[Survivalist Tradeskill|Survivalist Tradeskill]] - Allows use of the meat drops from the loot ststem. | ||
* [[Crafting System#Trapcrafting|Trapcrafting]] - Modifications to the BioWare [[nwn:Craft trap|Craft Trap]] skill. | |||
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Revision as of 13:37, 22 October 2009
The World of Avlis is an ongoing development project.
As such, new features – features not available in single-player NWN – are constantly being added and optimized.
- Barbarian Rage System - Introduces subclasses (styles) among the Barbarian class.
- Companion Training System - Training new companions for Druids and Rangers.
- Crafting - Creating armour, clothing, gems, healing kits, jewelry, potions, weapons, and more. Gathering resources, mining and wood cutting.
- Custom Races - New custom Avlis races and how to create a character with one.
- Death and Dying - Avlis death system.
- Economy and Persistence - The Avlis economy. Persistent chests, corpses, merchants.
- Recycling System - Creates a continuous process tasked towards the disposal of loot drops and crafted durable goods, combined with a way to obtain crafting ingredients through a token exchange system.
- Drop System - Loot drop alterations on Avlis.
- Experience System - Spans the specifics of alloting experience points to PCs.
- Emote System - A way to have your character perform emotive actions, dice rolls, get information on various systems, etc.
- Emote Radial Menu - Performing actions via the radial menu.
- Emote Text Type - Performing actions as you type.
- Magic System - Information on how magic works on Avlis.
- Advanced Magic Specialization - Subclasses (styles) avaliable to arcane spellcasters.
- Artificing System - Information on creating magic items on Avlis.
- Spell List - List of spells that are part of the Avlis spell hooking system
- Note System - A scribe school (A system for writing notes and sending letters in Avlis).
- Psionics - A new class and powers for Psionics on Avlis.
- Prestige Classes - New custom Avlis prestige classes.
- Shifter Form Replacements - Replacements for Shifter and other shapechanging spell forms.
- Survivalist Tradeskill - Allows use of the meat drops from the loot ststem.
- Trapcrafting - Modifications to the BioWare Craft Trap skill.
Unofficial or 3rd Party: