PCs:Gurky Bogglewig: Difference between revisions
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===Personality=== | ===Personality=== | ||
Gurky is, as most gnomes should be, outgoing and intensely curious about everything around him. As a cleric of Fegall, he goes out of his way to teach people how to craft and to experiment with new ways of making things - what he calls the [[ | Gurky is, as most gnomes should be, outgoing and intensely curious about everything around him. As a cleric of Fegall, he goes out of his way to teach people how to craft and to experiment with new ways of making things - what he calls the [[Crafting_System|Making]]. He is fond of theories explaining everything from mineral formation to moustache growth rates - he believes that in knowing something of everything, one is wiser than knowing a lot about a bit! | ||
He fears what he calls the Baatorian and Abyssal Goats, whom he believes wish only pain and suffering upon any innocent gnome. However, another keen research path he wishes to follow is discovering the Abyssal and Baatorian onion species. He hopes that he can do so without incurring the wrath of these Outer Planar beasts. | He fears what he calls the Baatorian and Abyssal Goats, whom he believes wish only pain and suffering upon any innocent gnome. However, another keen research path he wishes to follow is discovering the Abyssal and Baatorian onion species. He hopes that he can do so without incurring the wrath of these Outer Planar beasts. |
Revision as of 16:23, 5 December 2009
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Race: Gnome |
Classes: Cleric, Rogue |
Guild affiliations: AKN, FEAT, ROTE |
Most active on server: Ferrell |
Contact: Leave a message |
Origin
Gurkofferliebhaavlischnauzerettenog Bogglewigofferfegallderenplatzen comes from a small farming community a whiles from Bazgamph, nestled between the mountains and kept alive by local Druids of the Earth. He uses his common or tinischnauzen name, Gurky, when interacting with non-gnomes. Bazgamph is often riddled with attacks by local Troll and Shaahesk populations, but Gurky avoided being added to the local militia; his family guild, G.O.O.D. (the Guild of Onions and Onion Derivatives) required someone who would research better ways of producing onions and onion products. Thus, he was given the Cog at a young age and urged to study the ways of crafting - especially herbalism and alchemy.
History
Gurky grew up assisting in botanial research, as theirs is an onion farm. When the ground of the farm turned hard as stone, Gurky was sent to Ferrell to further his studies in alchemy and herbalism. He has advanded in the ranks of the AKN to become Master, joined ROTE as a crafter and merchant and offered his symbol and mace in defense of Ferrell as a member of FEAT.
With the upsurge in interest among gnomes in restoring the contraption economy of Deglos, he has trained in the use of magical devices and alternative combat tactics. He has joined a group of tinkerers whose goals include restoring the Minur-Khuzad Research Institute to its former glory. This group calls itself the Contraptioneers and studies contraptions such as magical wands and thingamabobs.
Personality
Gurky is, as most gnomes should be, outgoing and intensely curious about everything around him. As a cleric of Fegall, he goes out of his way to teach people how to craft and to experiment with new ways of making things - what he calls the Making. He is fond of theories explaining everything from mineral formation to moustache growth rates - he believes that in knowing something of everything, one is wiser than knowing a lot about a bit!
He fears what he calls the Baatorian and Abyssal Goats, whom he believes wish only pain and suffering upon any innocent gnome. However, another keen research path he wishes to follow is discovering the Abyssal and Baatorian onion species. He hopes that he can do so without incurring the wrath of these Outer Planar beasts.
Goals
To find a workspace in Fegall's Workshop when he dies by becoming a Maker of Quality and Sharing Knowing in the Making. The rest is in his journal!
Musings and Tales
Being a collection of musings on Fegall, including parables, tales and crafting advice.