PCs:Elladin
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OverviewAKA: Master Elladin, Elladin the Grey, Elladin the Wanderer
Contact: Send a PM BackgroundAlthough his origins are obscure, Elladin first surfaced among those training to serve in the Nanshi army for the war against M'Chek. His natural independence and flair with light weapons inevitably led to his training as an advance scout, but the war came to an end before he saw active service. With a head full of military training and a blade unbloodied, he could not settle with the peace and took up a nomadic existence wandering across southern Avlis. He tried his hand at trading, carrying goods from place to place, working on commission from both buyers and sellers. It was around this time that he started to experience extreme migraines and blackouts. Much searching led him to think that priests of Senath might be able to aid him, and a lucky commission paid his passage Northward, to the Kurathene Empire and the grand city of Kuras, a place that would be his transformation. His skill with the rapier led quickly to a room at the Swordsman's Academy, and Kuras become his home. He found the temple of Senath closed up and guarded and was plagued still blackouts that were becoming worse. It can only be luck that brought him under the tutelage of a Senathite monk by the name of Isogel, and with his guidance Elladin learnt to discipline his chaotic soul. With discipline came peace, an end to the mental torture he had endured. And something else. Talent. His mind manifested powers he could not imagine, nor had seen before. Greater meditation and self-discipline led to an understand and control of these powers, and he found a new path to walk. Elladin gained confidence, and his Talent developed rapidly; he soon outstripped his tutor. He started to develop his philosophy of the nature of Order and Chaos, understanding the nature of psionics, and working closely with another individual of Talent, a priest of Senath called Balthazar, he founded a psionic order, the Luminous Order of the Mind. As psion of this Order, he formed alliances with mages of the Blue Order of the Sky, most notably Thalarian, and the Sword of Toran to counter various threats to the city of Kuras, while maintaining the political and theological neutrality that his Order required. Most notable of these was the threat posed by the insane mind-flayer, Abalaxarrh, an outcast from his own society for his necromanceric ways. Hundred, perhaps thousands, of citizens of Kuras died at his hand, and many of his principle opponents, Elladin included were targeted, barely surviving the encounters. Eventually, Elladin led members of his order, together with mages of the Blue Order, and a strike force from the Sword of Toran into the dreamscape that Abalaxarrh held as his lair, and destroyed him here, the one place in which he was vulnerable. As Elladin grew in power, he began to travel more widely, finding means to travel beyond the prime material plane, until he had walked among angels and demons. He met with the most powerful psions across the multiverse, and trained with them, returning eventually to Kuras to assume the role of Master Psion of the Luminous Order. He commissioned a Tower in which to house the Order, to provide accommodation and training facilities, and devoted himself to the running of the Order. Through these years, before and after becoming a Master Psion, Elladin focused much of his efforts on learning all he could about the illithid, both through reading the ponderings of sages, and through direct contact with the aberrant race. With time, his knowledge came to exceed any sage he might find to consult, or any other individual he met throughout his travels. There was little he did not know of the illithid, save for the detailed working of their thoughts.
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