Avlis Campaign 4: Difference between revisions

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#REDIRECT [[Avlis Campaign 4, Part 1]]
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<big>This is Avlis Canon Material</big>
 
 
Use of this material has <big>NOT</big> been authorized on the NWN Avlis Servers.
 
 
You may use this material for non-server-related Avlis events.
 
 
To request approval of this material by the Avlis Team, email staff@avlis.org
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==Prologue==
 
Before The Nine came to Avlis, it was populated and ruled by various spirit races.  For the most part, these were nature spirits that did little to promote civilization or societal growth, however, there were a couple of exceptions on the planet.  One particular spirit race, tied to the earth, had its own system of magic.  This system of magic was, of course, lost during the time of the Negerai, but a small number of individuals of this ancient race did manage to teach a few Mikonators their craft before going extinct.
 
The system pulled on the Super Magic Vortex, the one that existed before it was split into the present day Vortices, Wind, and River.  Instead of being dependent on a deity or person to channel and dilute this Magic, this system used specialized stone and metal implements to channel and change the energy.  The implements would be used to draw runes on surfaces or individuals for magical effects. 
 
The elven, sylvan, Tyeduan, and Jechranian  civilizations of Avlis speak languages that are closest to the spirit language of old, and Magya, the language of magic, is thought to be little changed from the original spirit language.  However, all of these civilizations have created their own writing systems for their languages.  Elven characters are used for Magya, yet no one knows the original characters used to write the language by this ancient race.
 
Scholars on the subject believe that the original characters can carry power, and if they are properly inscribed on surfaces or individuals, the words that are spelled out affect the recipient in specific ways.
 
 
==Chapter 1==

Latest revision as of 22:06, 8 August 2010