Category:Elementalist: Difference between revisions

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==Elementalist Overview==
==Elementalist Overview==
Elementalists rely upon mastery of a single element, eschewing the use of other elements in favor of a closer understanding of one. The most common are [[Pyromancer|pyromancers]] who venerate fire, but there are also known to be [[Aeromancer|aeromancers]], who study lightning and [[Cryomancer|cryomancers]] who focus upon the cold. Much of the theory of the field is explained in a paper available in the Academy of Mortal Magic, [http://www.avlis.org/viewtopic.php?f=234&t=111460 here].
Elementalists rely upon mastery of a single element, eschewing the use of other elements in favor of a closer understanding of one. The most common are [[Pyromancer|pyromancers]] who venerate fire, but there are also known to be [[Aeromancer|aeromancers]], who study lightning and [[Cryomancer|cryomancers]] who focus upon the cold. Much of the theory of the field is explained in a paper available in the Academy of Mortal Magic, [http://www.avlis.org/viewtopic.php?f=234&t=111460 here]. In particular, recent developments in the field have allowed for small transmutative effects to be added to evocation and conjuration spells, allowing for very minor amounts of healing and small damage shields whenever a spell of the appropriate base element is cast.


===Ranks===
===Ranks===

Revision as of 13:04, 7 August 2009

Elementalist Overview

Elementalists rely upon mastery of a single element, eschewing the use of other elements in favor of a closer understanding of one. The most common are pyromancers who venerate fire, but there are also known to be aeromancers, who study lightning and cryomancers who focus upon the cold. Much of the theory of the field is explained in a paper available in the Academy of Mortal Magic, here. In particular, recent developments in the field have allowed for small transmutative effects to be added to evocation and conjuration spells, allowing for very minor amounts of healing and small damage shields whenever a spell of the appropriate base element is cast.

Ranks

Rank 1 - 1st - 3rd Level Spells, Automatic Energy Substitution (Fire for Pyromancers, Electricity for Aeromancers, Cold for Cryomancers), +1 DC (To Evocation and Conjuration spells), Caster Level/Cap increased by a factor of 1.1

Rank 2 - 4th - 6th Level Spells, Automatic Energy Substitution, +2 DC (To Evocation and Conjuration spells), Caster Level/Cap increased by a factor of 1.2

Rank 3 - 7th - 9th Level Spells, Automatic Energy Substitution, +3 DC (To Evocation and Conjuration spells), Caster Level/Cap increased by a factor of 1.3

Subcategories

This category has the following 3 subcategories, out of 3 total.