Atlas of Avlis: Difference between revisions
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Revision as of 18:51, 1 March 2006
Brekon | Deglos | Drotid | Dubunat | Ferrell | Galdos | Jechran | Kurathene | M'Chek | Seven Cities | T'Nanshi | Toran Shaarda | Tyedu | Underdark | Wastelands
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The maps below shows Negaria, the main continent of the world of Avlis. It is divided into a variety of nations and regions.
Nations and major regions
This section will give descriptions of the nations and regions, starting with M'Chek and working north up to Tyedu.
Major Cities
Andarr (one of the Seven Cities)
Brekon (capital of the oricsh nation of Brekon)
Bullwark (one of the Seven Cities)
Crosstreams (one of the Seven Cities)
Dormiria (one of the Seven Cities)
Kitanya (base of the Ferrell Council of Elders)
Le'Or T'Nanshi (capital of the elven nation of T'Nanshi)
Malekia (one of the Seven Cities)
Mikona (capital of the nation of M'Chek)
Qwanderal (an underwater city of nixies)
Qwandovia (an underwater city of nixies)
Red Gate (one of the Seven Cities)
Stalwart (one of the Seven Cities)
Toostan (ruins)
Towns and villages
Equaloria Keep and Dunster Commons
Kharak Zvidurat (Dwarf Trade)
Quithranos (Fishaven)
Geography
Negaria possesses a wide variety of landscapes, from coastal plains to central mountain ranges and grand valleys and canyons traversed by extensive river systems.
Mountain Ranges
The two largest mountatin ranges lie in the nation of Degolos.
- Hills and Plateaus
- Mountains and Volcanoes
Chasms and Caverns
Forests and Gardens
Islands
Desolation Island west of M'Chek
The Sahuagin Archipelago southeast of Drotid
Sargone (island) in Amelede Bay
Lakes
Rivers
Major Ports