Magic:Stinking Cloud: Difference between revisions

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(Caps, updated description- darkvision works, removed SRD inaccuracy, 1d4 delay when exiting, works underwater (probably shouldn't, but there's no check in the code).)
 
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|Innate Level= 3
|Innate Level= 3
|Components= V, S
|Components= V, S
|Casting Time= 1 action
|Casting Time= 1 Action
|Range= Medium
|Range= Medium
|Target= Area: Huge
|Target= Huge
|Duration= 1 round/level
|Duration= 1 Round/Level
|Counters=--
|Counters=--
|Saving Throw= Fortitude negates
|Saving Throw= Fortitude (see text)
|Spell Resistance= Yes
|Spell Resistance= Yes
|Metamagic= Extend, Quicken, Silent, Still
|Metamagic= Extend, Quicken, Silent, Still
|Energy Substitution= No
|Energy Substitution= No
|Description= Stinking cloud creates a bank of fog that obscures all sight, including darkvision, effectively blinding those within and hiding them from the sight of those without. The fog’s vapors are nauseating. Living creatures in the cloud are nauseated and dazed (Fortitude negates), making them unable to attack, cast spells, concentrate on spells, and so on. The only action a nauseated character can take is a single move (or move-equivalent action) per round. These effects last as long as the character is in the cloud and for 1d4+1 rounds after he or she leaves the cloud. Those who succeed at their saves but remain in the cloud must continue to save each round.
|Description= Stinking cloud creates a bank of fog that obscures sight (as if in magical darkness), effectively blinding those within, and concealing them from the sight of others (no save or SR check for this). These effects last as long as the creature is in the cloud, and for 1d4 rounds after they leave the AoE. Creatures in the cloud must make a Fort save every round, or be dazed until the next round.  
 
The spell does not function underwater.
}}
}}

Latest revision as of 22:46, 24 October 2025

Conjuration ( Creation )
Level: Sor/Wiz 3
Innate Level: 3
Component(s): V, S
Casting Time: 1 Action
Range: Medium
Target: Huge
Duration: 1 Round/Level
Counter(s): --
Saving Throw: Fortitude (see text)
Spell Resistance: Yes
Metamagic: Extend, Quicken, Silent, Still
Energy Substitution: No

Stinking cloud creates a bank of fog that obscures sight (as if in magical darkness), effectively blinding those within, and concealing them from the sight of others (no save or SR check for this). These effects last as long as the creature is in the cloud, and for 1d4 rounds after they leave the AoE. Creatures in the cloud must make a Fort save every round, or be dazed until the next round.